Are we still getting Toyota? After hearing the absence from FM7 and now NFS, I'm starting to get worried.
Are we still getting Toyota? After hearing the absence from FM7 and now NFS, I'm starting to get worried.
More brand showcasing their livery design, this time Tein with Honda cars :
The reflections on the windows look very low res.
Hopefully some journalist at TGS will just be blunt and ask, "Will there be offline racing series in GT Sport?"
Wait... are all those videos the original Japanese versions - meaning they used the same song for 5 games!?
Am I the only one who wants to see another intro with Daiki Kasho? I mean, MOtC is good, but in terms of melody, Daiki's songs are on another level, IMHO.
Of course the design is polarising.Hot tip from Autopareri.com Forums:
Captioned as Isorivolta Zagato, it’s been teased as a render at a Zagato exhibition.
Porsche 356 Speedster Sanction II - 1957 by Perico001, on Flickr
I think we can say this as a collective.GT is single handily the biggest reason I know and Love Daiki Kasho's stuff. I also hope after the amazing tunes we got for GT5 Spec 2 and in the opening movie for GT6, we indeed get another great one.
It isn't needed for me cause It doesn't really look that much different (and probably won't drive much different) from the 458 GT3. It's way down the pecking order to the cars I mentioned in my opinion.
I'd rather have different manufacturers first.
My thoughts and observations on how people play racing titles, how long for, how much online and what it may mean.
Finishes with a bit of a call to action for the community.
More brand showcasing their livery design, this time Tein with Honda cars :
My thoughts and observations on how people play racing titles, how long for, how much online and what it may mean.
Finishes with a bit of a call to action for the community.
My thoughts and observations on how people play racing titles, how long for, how much online and what it may mean.
Finishes with a bit of a call to action for the community.
My thoughts and observations on how people play racing titles, how long for, how much online and what it may mean.
Finishes with a bit of a call to action for the community.
GT5 was the first time PD gained access to save data. GT6 convinced me that they misinterpreted the data. I think that explains why they are proceeding this way. They built a game about levelling and then put seasonals in to boost experience and credits. They noticed players didn't play GT-mode and though "players don't like offline" instead of "we pushed them that way"A good watch, turns out there is a uniform trend across all racing titles that online racing is just not that popular, I'm intrigued if this is a common trend amongst all games, unfortunately my played games list isn't long enough for me to arrive at a worthwile conclusion. I'm still surprised that my attitude towards gaming places me in a minority, I'm somebody who never plays offline with the exception of GT6, but I recall my main reason for playing offline events in GT6 was to grind the credits for cars to play online.
So with these statistics it seems unbelievable that Sony/PD would take this risk, but they have and there must be a reason.
Maybe its as simple as it being worth more to them, revenue from possible brand collaborations, or any other way that revenue could be generated. This is all very up in the air though so I doubt that this would be driving factor.
It is undeniable however that the esports market is huge and growing so the ambition to successfully break into this market must be very attractive.
So Ive started thinking that these low numbers of online participation must boil down to it just not being attractive or incentivised enough for the gamer.
Following this track I start to consider how GTsport differs in its online application to what came before it, and I start to notice a possibility that its new features are doing their hardest to make online racing competitive and fun.
Came across this while searching for something concrete rather than just my musings, after reading it strikes me as being significant that GT has continued with its community section within the game, as well as the FIA affiliation, and racing license even down to its player rating system.
Taking a step back from it all I think that Sony/PD have recognised that there is a disconnect between offline and online, as Scaff has shown, so GTSports is there way of bridging this divide.
However still it makes no sense as to why there's no offline.
Hi guys, I remember Kaz suring an interview scheduled a second beta with a lot of contents in august... we are in september, delay also for the beta?
It's close to the launch of the game, but I think it may be announced during Tokio game show, what do you think?
Hi guys, I remember Kaz suring an interview scheduled a second beta with a lot of contents in august... we are in september, delay also for the beta?
It's close to the launch of the game, but I think it may be announced during Tokio game show, what do you think?
Hi guys, I remember Kaz suring an interview scheduled a second beta with a lot of contents in august... we are in september, delay also for the beta?
It's close to the launch of the game, but I think it may be announced during Tokio game show, what do you think?
He said it might be "nice" to do a second beta with more features and wider participation. Nothing was scheduled or confirmed.Reading the interview I tought he was pretty sure for a new private beta, I still hope it because I m not sure about buying gt
Really? Racing is only losing? I dare to disagree.@Scaff has pointed out previously that with race games there's only one winner. Everyone else is a looser. Not very many players will put up with that for long.
Yes. I've been in that situation. Everyone even on ability, everyone racing everybody right to the flag. It's great for everyone. No doubt you've had the same experience. Now try a race where either you are much faster or slower that everyone. That's not a race. That's this sucks! it's time to quit for a lot of people.Really? Racing is only losing? I dare to disagree.
For newcomers I would say this:
I believe most people don't feel as losers even if they are second, fourth or ninth for example. There can be really intense and enjoable battles in the field even if the leader would be over skilled/powered.
Racing is not losing. It is racing.
On what pretense do you attempt to discern the feelings of millions of other potential racers? No matter how you slice it, in a field of 16 half of them are going to finish between 9th and 16th. If they are less skilled drivers they're going to be matched with people who struggle a little bit with car control, and those are the people it is very difficult to race closely with. People who are familiar with the Gran Turismo series are used to winning because winning is so easy offline. What isn't easy is attempting to change the mindset of millions of users.Really? Racing is only losing? I dare to disagree.
For newcomers I would say this:
I believe most people don't feel as losers even if they are second, fourth or ninth for example. There can be really intense and enjoable battles in the field even if the leader would be over skilled/powered.
Racing is not losing. It is racing.
Really? Racing is only losing? I dare to disagree.
For newcomers I would say this:
I believe most people don't feel as losers even if they are second, fourth or ninth for example. There can be really intense and enjoable battles in the field even if the leader would be over skilled/powered.
Racing is not losing. It is racing.
If I'm much faster than everybody or can't keep up with anybody, I exit and find another room. Chances are that I will find a room to fit my racing.Really? Racing is only losing? I dare to disagree.
For newcomers I would say this:
I believe most people don't feel as losers even if they are second, fourth or ninth for example. There can be really intense and enjoable battles in the field even if the leader would be over skilled/powered.
Racing is not losing. It is racing.