Gran Turismo Sport: General Discussion

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Speaking of Scapes, I have a feeling this is what it's going to be used for...

gts_gtr.png
"We're still friends, right??" :lol::lol::lol::lol:

A note to UK GTP'ers: GT will again be at the Goodwood Festival of Speed, and we've got a little contest going if you don't have tickets yet...

:D
Happy for the UK-ers, but where's the love for Latinamerica?? US included -.-
 
I've been hyped for this game since its announcement, but I feel some truth has finally hit me. When you look at how this game improves upon 6, then it looks impressive. Compare it to any other current racing game, and it is still lacking. It's all well and good accepting GTS for being better than GT6, but why buy a game that's still playing serious catch up over the games it's catching up to?

I hope that come November PD will prove my concerns wrong, but until something substantial proves this to be the case, my expectations are officially cranked down.
 
Everyone - Never fear - your roving GT Sport reporter will be at Goodwood on the Friday. What we need is a Community Event reunion :gtpflag:

I think it will be unlikely that there will be any opportunity for more footage at Goodwood though.

I will be really interested to see any difference in the build from the Community Event to the one at Goodwood, if I get a chance to play (the queues to get on the machine can be quite long as I recall).

PS @Tenacious D - thanks for liking all my video posts, just logged on and had a whole long list of alerts from you...
 
No it's not.

This week's IoM TT isn't, next week's 24hrs isn't, BRDC events are not NASCAR isn't, IRL isn't, PPIHC isn't, etc.
OK, it doesn't govern 2 wheeled racing, but I thought the FIA sanctioned all events, i.e created the regulations for all 4 wheeled motorsport... How am I wrong exactly?
 
OK, it doesn't govern 2 wheeled racing, but I thought the FIA sanctioned all events, i.e created the regulations for all 4 wheeled motorsport... How am I wrong exactly?
The only thing the FIA sanctions across the world is safety standards, equipment and grading tracks. Only the series with FIA attached to the name has direct FIA interaction. Championship series outside of the FIA create their own rules and regulations.
 
The only thing the FIA sanctions across the world is safety standards, equipment and grading tracks. Only the series with FIA attached to the name has direct FIA interaction. Championship series outside of the FIA create their own rules and regulations.
Thank you. I was a bit confused.
 
Everyone - Never fear - your roving GT Sport reporter will be at Goodwood on the Friday. What we need is a Community Event reunion :gtpflag:

I think it will be unlikely that there will be any opportunity for more footage at Goodwood though.

I will be really interested to see any difference in the build from the Community Event to the one at Goodwood, if I get a chance to play (the queues to get on the machine can be quite long as I recall).

PS @Tenacious D - thanks for liking all my video posts, just logged on and had a whole long list of alerts from you...

I hope you find a way to sneak a camera and record some footage. Your offscreen videos are the best.

Anyway, have fun there.
 
PS @Tenacious D - thanks for liking all my video posts, just logged on and had a whole long list of alerts from you...
I aim to support everyone's goodwill efforts and hard work here. Even a few of the critics. ;)

But I got a good few days enjoyment from your posted vids and pics. Like almost all here who couldn't attend, you and the other attendees gave us a way to share in your experience vicariously.
Job well done my man. :gtpflag:

OK, it doesn't govern 2 wheeled racing, but I thought the FIA sanctioned all events, i.e created the regulations for all 4 wheeled motorsport... How am I wrong exactly?
In truth, every racing organization ends up in some sort of relationship with FIA, as it evidently does indeed oversee motorsports in most countries of the globe. For instance:

The Automobile Competition Committee for the United States (ACCUS) is an umbrella organization of auto racing sanctioning bodies in the United States. It is the official liaison of U.S. sanctioning bodies to the Fédération Internationale de l'Automobile. It was founded in 1955 to take over FIA representation when the American Automobile Association withdrew from racing and dissolved the AAA Contest Board. ACCUS processes international competition licenses for drivers in the U.S. and provides homologation and record keeping. (Wikipedia)

The Automobile Competition Committee of the United States (ACCUS) is the National Sporting Authority (ASN) of the Federation Internationale de l'Automobile (FIA) for the United States.

ACCUS is comprised of the six major motorsports sanctioning organizations (known at the FIA as "member clubs"): IMSA, IndyCar, NASCAR, NHRA, SCCA and USAC, each nominating two directors to its Board. Additionally, a number of independent directors are elected annually. The World Karting Association (WKA) is an associate member. (ACCUSFIA . com)

I've been hyped for this game since its announcement, but I feel some truth has finally hit me. When you look at how this game improves upon 6, then it looks impressive. Compare it to any other current racing game, and it is still lacking. It's all well and good accepting GTS for being better than GT6, but why buy a game that's still playing serious catch up over the games it's catching up to?
In my case... well, many people here know I'm a funny case. :D

I make no apologies for having an addiction to the Gran Turismo game series. It's a very good series. From what I've experienced, only Assetto Corsa has better sports car physics, and the race car physics are still pretty good in GT. PC sims like AC and RaceRoom do racing physics better, and RR manages to have some of that Gran Turismo spunk/fun factor. AC, RR and Project CARS have better bots in single player.

But GT has spoiled me over its wealth of cars and tracks, and some elusive quality of spirit that makes it stand out from all the other games including its genetic offspring, Forza. It's some of everything, from graphics to the connection between car and player... even to music. The menu songs are pure smooth panache. I'm not the only one that feels this way. Yes, the bots are too slow, so I have to race them in a lesser car, 80 to 70% of the event's PP rating, and if I don't want the field spread out over more than a minute and a half, I need to race one of the Super GT or 15 minute events. Sometimes, hopping up a sports car like an F430 or McLaren is a kick in the pants and makes for some fantastic racing. But GT Sport is looking much more like the racing sim I want, and I've played GT6 literally for hundreds of hours, so for a change of pace and to do something more sim, I went to... well, my sims. And then I began to find some things that were less than ideal.

Project CARS is one of those games I like but I'm not feeling the level of development in games like AC and RR, especially the sports cars. In fact, it has a lot of Gran Turismo feel to it. Again, my opinion, but in the race cars the feeling is much more to my liking. The weather, however, is just bad, and every event has some rain in it, so it's arcade Solo Race for me. Except, after Windoze updated itself to Win10 on me last weekend, PCARS got rather wonky. A lot of things were messed up, like 5th gear having the exact same ratio as 4th, even though in the settings it hadn't changed. It also suddenly felt quite slippery, even on soft compound. The bots were much more amiable than before after some 11 updates, and it did feel better. But to add insult to injury, it now refuses to run at all, so I am rather sad now. It's the one game that is the most like GT Sport. Which reminds me, I should run an integrity check on it...

Assetto Corsa has far better physics, and sports cars handle the way you'd expect sports cars to handle in real life. Unfortunately the bots are kind of boring, like the bots in GT4 and Toca, lacking personality, which makes the racing kind of boring. Unfortunately, this is all from memory because when I wanted to try AC after wanting to move up from PCARS, it wouldn't start any races. Before, it wouldn't let me create a race and start it, now I couldn't even rejoin my career. Maybe it's that gosh darn Windoze again...

RaceRoom ended up being my other racer. It has very good physics too, and some of the best sounds in racing games, even if some of them are scrounged up online! It has a great selection of race cars and tracks, and more being added each year. But one thing that I forgot about is that the bots were "improved," so that the race field spread out to a single file follow the leader train after a lap or so, and the race became, once again, rather humdrum. Some races on some tracks could be more competitive, but I couldn't find any that were any different.

So, PCARS has iffy sports car physics (and now won't run), and AC has boring bots (and won't run), and RR has bots that end up racing like they do in GT6 but faster. What I want is RaceRoom cars and physics, and PCARS' bots, and... well, that's kind of what GT Sport is looking like. Maybe it has PCARS physics, but polished up a bit, I would be happy with that.

But the darn thing is almost half a year away. And it has a Livery Editor, and livery sharing. Maybe even selling. And Scapes. And who knows what all. And it's Gran Turismo. And it's almost half a year away! :P

I like other racing games, but Gran Turismo is my racing home. I wish it was November already...
 
OK, it doesn't govern 2 wheeled racing, but I thought the FIA sanctioned all events, i.e created the regulations for all 4 wheeled motorsport... How am I wrong exactly?
Do you not know that only one of the mentioned is two wheel racing!

In regard to how your wrong, well a claim that the FIA is the governing body for all Motorsport is how you are wrong.

The only thing the FIA sanctions across the world is safety standards, equipment and grading tracks. Only the series with FIA attached to the name has direct FIA interaction. Championship series outside of the FIA create their own rules and regulations.
And even that doesn't cover every Motorsport event. Some UK national events and series don't require FIA approved kit (but rather use a different standard) and many tracks are not FIA graded.

I aim to support everyone's goodwill efforts and hard work here. Even a few of the critics. ;)

But I got a good few days enjoyment from your posted vids and pics. Like almost all here who couldn't attend, you and the other attendees gave us a way to share in your experience vicariously.
Job well done my man. :gtpflag:


In truth, every racing organization ends up in some sort of relationship with FIA, as it evidently does indeed oversee motorsports in most countries of the globe. For instance:

The Automobile Competition Committee for the United States (ACCUS) is an umbrella organization of auto racing sanctioning bodies in the United States. It is the official liaison of U.S. sanctioning bodies to the Fédération Internationale de l'Automobile. It was founded in 1955 to take over FIA representation when the American Automobile Association withdrew from racing and dissolved the AAA Contest Board. ACCUS processes international competition licenses for drivers in the U.S. and provides homologation and record keeping. (Wikipedia)

The Automobile Competition Committee of the United States (ACCUS) is the National Sporting Authority (ASN) of the Federation Internationale de l'Automobile (FIA) for the United States.

ACCUS is comprised of the six major motorsports sanctioning organizations (known at the FIA as "member clubs"): IMSA, IndyCar, NASCAR, NHRA, SCCA and USAC, each nominating two directors to its Board. Additionally, a number of independent directors are elected annually. The World Karting Association (WKA) is an associate member. (ACCUSFIA . com)


In my case... well, many people here know I'm a funny case. :D

I make no apologies for having an addiction to the Gran Turismo game series. It's a very good series. From what I've experienced, only Assetto Corsa has better sports car physics, and the race car physics are still pretty good in GT. PC sims like AC and RaceRoom do racing physics better, and RR manages to have some of that Gran Turismo spunk/fun factor. AC, RR and Project CARS have better bots in single player.

But GT has spoiled me over its wealth of cars and tracks, and some elusive quality of spirit that makes it stand out from all the other games including its genetic offspring, Forza. It's some of everything, from graphics to the connection between car and player... even to music. The menu songs are pure smooth panache. I'm not the only one that feels this way. Yes, the bots are too slow, so I have to race them in a lesser car, 80 to 70% of the event's PP rating, and if I don't want the field spread out over more than a minute and a half, I need to race one of the Super GT or 15 minute events. Sometimes, hopping up a sports car like an F430 or McLaren is a kick in the pants and makes for some fantastic racing. But GT Sport is looking much more like the racing sim I want, and I've played GT6 literally for hundreds of hours, so for a change of pace and to do something more sim, I went to... well, my sims. And then I began to find some things that were less than ideal.

Project CARS is one of those games I like but I'm not feeling the level of development in games like AC and RR, especially the sports cars. In fact, it has a lot of Gran Turismo feel to it. Again, my opinion, but in the race cars the feeling is much more to my liking. The weather, however, is just bad, and every event has some rain in it, so it's arcade Solo Race for me. Except, after Windoze updated itself to Win10 on me last weekend, PCARS got rather wonky. A lot of things were messed up, like 5th gear having the exact same ratio as 4th, even though in the settings it hadn't changed. It also suddenly felt quite slippery, even on soft compound. The bots were much more amiable than before after some 11 updates, and it did feel better. But to add insult to injury, it now refuses to run at all, so I am rather sad now. It's the one game that is the most like GT Sport. Which reminds me, I should run an integrity check on it...

Assetto Corsa has far better physics, and sports cars handle the way you'd expect sports cars to handle in real life. Unfortunately the bots are kind of boring, like the bots in GT4 and Toca, lacking personality, which makes the racing kind of boring. Unfortunately, this is all from memory because when I wanted to try AC after wanting to move up from PCARS, it wouldn't start any races. Before, it wouldn't let me create a race and start it, now I couldn't even rejoin my career. Maybe it's that gosh darn Windoze again...

RaceRoom ended up being my other racer. It has very good physics too, and some of the best sounds in racing games, even if some of them are scrounged up online! It has a great selection of race cars and tracks, and more being added each year. But one thing that I forgot about is that the bots were "improved," so that the race field spread out to a single file follow the leader train after a lap or so, and the race became, once again, rather humdrum. Some races on some tracks could be more competitive, but I couldn't find any that were any different.

So, PCARS has iffy sports car physics (and now won't run), and AC has boring bots (and won't run), and RR has bots that end up racing like they do in GT6 but faster. What I want is RaceRoom cars and physics, and PCARS' bots, and... well, that's kind of what GT Sport is looking like. Maybe it has PCARS physics, but polished up a bit, I would be happy with that.

But the darn thing is almost half a year away. And it has a Livery Editor, and livery sharing. Maybe even selling. And Scapes. And who knows what all. And it's Gran Turismo. And it's almost half a year away! :P

I like other racing games, but Gran Turismo is my racing home. I wish it was November already...
ACCUS is the organisation that liases with the FIA on behalf of US Motorsport sanctioning bodies, as such the FIA does not oversee NASCAR, IRL, etc at all.

Nor does every event in PCars have some rain in it.
 
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Tellingly, it's the Photomode veterans who are expressing concern over the limitations of Scapes.

They'll surely provide astounding shots, as we've seen already, but most of the work has been taken out of the user's hands. The Photo Travel locations in GT5 and GT6 were used far less than the normal Photomode over in the galleries and competitions here: I wonder if GTS' low track count versus the 1000+ Scapes will change that balance.
I personally have no problem with them, as regular photo-mode is still there and supposedly better than ever.
 
Another thing I want to see on Sony's conference, apart of a possibly Crash Bandicoot's ressurection (and maybe PS exclusive again!! :D), and GT sport (obviously). It's this!! :D

2999579-0994622178-81hBL.jpg


I want to say "Welcome back home, Lara!!! :D"
 
I aim to support everyone's goodwill efforts and hard work here. Even a few of the critics. ;)

But I got a good few days enjoyment from your posted vids and pics. Like almost all here who couldn't attend, you and the other attendees gave us a way to share in your experience vicariously.
Job well done my man. :gtpflag:


In truth, every racing organization ends up in some sort of relationship with FIA, as it evidently does indeed oversee motorsports in most countries of the globe. For instance:

The Automobile Competition Committee for the United States (ACCUS) is an umbrella organization of auto racing sanctioning bodies in the United States. It is the official liaison of U.S. sanctioning bodies to the Fédération Internationale de l'Automobile. It was founded in 1955 to take over FIA representation when the American Automobile Association withdrew from racing and dissolved the AAA Contest Board. ACCUS processes international competition licenses for drivers in the U.S. and provides homologation and record keeping. (Wikipedia)

The Automobile Competition Committee of the United States (ACCUS) is the National Sporting Authority (ASN) of the Federation Internationale de l'Automobile (FIA) for the United States.

ACCUS is comprised of the six major motorsports sanctioning organizations (known at the FIA as "member clubs"): IMSA, IndyCar, NASCAR, NHRA, SCCA and USAC, each nominating two directors to its Board. Additionally, a number of independent directors are elected annually. The World Karting Association (WKA) is an associate member. (ACCUSFIA . com)


In my case... well, many people here know I'm a funny case. :D

I make no apologies for having an addiction to the Gran Turismo game series. It's a very good series. From what I've experienced, only Assetto Corsa has better sports car physics, and the race car physics are still pretty good in GT. PC sims like AC and RaceRoom do racing physics better, and RR manages to have some of that Gran Turismo spunk/fun factor. AC, RR and Project CARS have better bots in single player.

But GT has spoiled me over its wealth of cars and tracks, and some elusive quality of spirit that makes it stand out from all the other games including its genetic offspring, Forza. It's some of everything, from graphics to the connection between car and player... even to music. The menu songs are pure smooth panache. I'm not the only one that feels this way. Yes, the bots are too slow, so I have to race them in a lesser car, 80 to 70% of the event's PP rating, and if I don't want the field spread out over more than a minute and a half, I need to race one of the Super GT or 15 minute events. Sometimes, hopping up a sports car like an F430 or McLaren is a kick in the pants and makes for some fantastic racing. But GT Sport is looking much more like the racing sim I want, and I've played GT6 literally for hundreds of hours, so for a change of pace and to do something more sim, I went to... well, my sims. And then I began to find some things that were less than ideal.

Project CARS is one of those games I like but I'm not feeling the level of development in games like AC and RR, especially the sports cars. In fact, it has a lot of Gran Turismo feel to it. Again, my opinion, but in the race cars the feeling is much more to my liking. The weather, however, is just bad, and every event has some rain in it, so it's arcade Solo Race for me. Except, after Windoze updated itself to Win10 on me last weekend, PCARS got rather wonky. A lot of things were messed up, like 5th gear having the exact same ratio as 4th, even though in the settings it hadn't changed. It also suddenly felt quite slippery, even on soft compound. The bots were much more amiable than before after some 11 updates, and it did feel better. But to add insult to injury, it now refuses to run at all, so I am rather sad now. It's the one game that is the most like GT Sport. Which reminds me, I should run an integrity check on it...

Assetto Corsa has far better physics, and sports cars handle the way you'd expect sports cars to handle in real life. Unfortunately the bots are kind of boring, like the bots in GT4 and Toca, lacking personality, which makes the racing kind of boring. Unfortunately, this is all from memory because when I wanted to try AC after wanting to move up from PCARS, it wouldn't start any races. Before, it wouldn't let me create a race and start it, now I couldn't even rejoin my career. Maybe it's that gosh darn Windoze again...

RaceRoom ended up being my other racer. It has very good physics too, and some of the best sounds in racing games, even if some of them are scrounged up online! It has a great selection of race cars and tracks, and more being added each year. But one thing that I forgot about is that the bots were "improved," so that the race field spread out to a single file follow the leader train after a lap or so, and the race became, once again, rather humdrum. Some races on some tracks could be more competitive, but I couldn't find any that were any different.

So, PCARS has iffy sports car physics (and now won't run), and AC has boring bots (and won't run), and RR has bots that end up racing like they do in GT6 but faster. What I want is RaceRoom cars and physics, and PCARS' bots, and... well, that's kind of what GT Sport is looking like. Maybe it has PCARS physics, but polished up a bit, I would be happy with that.

But the darn thing is almost half a year away. And it has a Livery Editor, and livery sharing. Maybe even selling. And Scapes. And who knows what all. And it's Gran Turismo. And it's almost half a year away! :P

I like other racing games, but Gran Turismo is my racing home. I wish it was November already...
I've said it a thousand times, but I couldn't even pretend that by the time November actually comes I won't be exploding with excitement. For me personally there's nothing quite like Gran Turismo - warts and all.
 
We indeed need a new GT meme thread.
I'm wondering if PD guys has some other things left up their sleeves, they've always had something for the E3.
Posting the new trailer days prior appear to me as a poke to mass media to gather attention to something even bigger, but yet again i may be delusional.
The US PlayStation blog hints of "more gameplay" footage from Kaz in the show.
http://blog.us.playstation.com/2016...of-motorsport-gran-turismo-sports-e3-trailer/
 
Nor does every event in PCars have some rain in it.
I defer to those who understand international legalese in regards to FIA, because frankly, I get enough bureaucruddy in my government job. But as for weather in PCARS, this is what I was enduring:

If I recall, there were basically five drives in a single career event. Practice, Qualy 1, Qualy 2, Race 1 and Race 2, I think in that order. As of November last year, in the first two drives, it is definitely going to rain. If it does, the following drive is probably going to be clear. But if it is a race, it may rain again anyway. I'm not sure if this was SMS' allusion to the effects they believe will result from global warming, or if they just want everyone to suffer the same rainy weather they do in Britain. Or if they had enough complaints about the rain that they spread it out more in one of their patches. I wouldn't know because I missed several of them, having not touched it since early November, as I said. Career races anyhow. I did manage to enjoy a few Solo races before the PC ate it. Have to sort that out this week, but when I do go back, it's most likely going to be solo races I set up myself, and the sunny weather will be glorious.

Now, back to anticipating some other game which might be at E3.
 
I defer to those who understand international legalese in regards to FIA, because frankly, I get enough bureaucruddy in my government job. But as for weather in PCARS, this is what I was enduring:

If I recall, there were basically five drives in a single career event. Practice, Qualy 1, Qualy 2, Race 1 and Race 2, I think in that order. As of November last year, in the first two drives, it is definitely going to rain. If it does, the following drive is probably going to be clear. But if it is a race, it may rain again anyway. I'm not sure if this was SMS' allusion to the effects they believe will result from global warming, or if they just want everyone to suffer the same rainy weather they do in Britain. Or if they had enough complaints about the rain that they spread it out more in one of their patches. I wouldn't know because I missed several of them, having not touched it since early November, as I said. Career races anyhow. I did manage to enjoy a few Solo races before the PC ate it. Have to sort that out this week, but when I do go back, it's most likely going to be solo races I set up myself, and the sunny weather will be glorious.

Now, back to anticipating some other game which might be at E3.
Since PS4 launch in May last year I have never had that issue in the career mode, and I've completed the vast majority of it.

It certainly doesn't rain in every practice and Q1 session (or the first two sessions as that can vary from event to event), I've had plenty of career events in which it hasn't rained at all for any section of it, be it Practice 1, Practice 2, Q1, Q2, Race 1 or Race 2 (as is the most you can have).
 
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