Gran Turismo Sport: General Discussion

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Personally what keeps attracting me is the feel. I don't mean physics either. Every Gran Turismo game has a certain feel to it, where you could see gameplay and go, "oh yeah, thats Gran Turismo, no doubt."

This. So true, it's what makes the franchise what it is. It's almost hard to explain, but it's ultimately what's kept me loyal to the franchise, to the point it can almost make you overlook the games flaws because of it's "feel". I find that i can play any other racing game, and come back to GT with the same mindset, because its Gran Turismo.
 
More than GOW, they should release it before FM7. Even if the cars or tracks assets look "10%" better in Gtsport, it can't justify a small car list, little diversity, almost no car modification...
In fact, FM7 will show all the missing things in Gtsport. I have a bad feeling for GTsport, it will look gorgeous for sure but that's not enough.
A lot of this post points out things we don't know about or are true. Small car list, that's about all we know that is certain. At least at release. Diversity? Sure, no Porsche, but we have how many manufacturers and types of cars? Everything from lmp1 to fwd hatchbacks. GT has never been a game that lacks diversity, even from the limited number of cars officially revealed so far, diversity is not a problem. Unless you want SUV's or off-road vehicles like baja trucks etc. FM7 showing "all the missing things in GTS"? GTS may have missing features from FM7. Right now it's all a guess. I have a good feeling about GTSport. It will look good for sure, and that's not it ;) Forgive my optimism, I'm having a good time of the year.
 
Personally what keeps attracting me is the feel. I don't mean physics either. Every Gran Turismo game has a certain feel to it, where you could see gameplay and go, "oh yeah, thats Gran Turismo, no doubt."

Pairing that with the little, often unnoticed things PD does to the game, it always draws me in.
My reason for buying each GT, was simply to watch my replays. I just want to watch racing. From real life motorsports to Best Motoring videos to GT. I'm sure I'm not the only one who has played GT, while watching an event, to pretend being in a particular race.

What's dampened it up to now, has been AI. I've simulated GT3 races at Bathurst, Silverstone, Brands Hatch and Monza in other games. I feel the AI is groundbreaking in those games. It's something PD are working on. So, I'll wait to read what people's judgements are, when the game comes out.

The GTS North America web page notes GTS as The Real Racing Simulator. I hope this is so. I hope the color of a Ferrari and having 1000 photos to choose from, aren't the only groundbreaking aspects of GT_(S).
 
A lot of this post points out things we don't know about or are true. Small car list, that's about all we know that is certain. At least at release. Diversity? Sure, no Porsche, but we have how many manufacturers and types of cars? Everything from lmp1 to fwd hatchbacks. GT has never been a game that lacks diversity, even from the limited number of cars officially revealed so far, diversity is not a problem. Unless you want SUV's or off-road vehicles like baja trucks etc. FM7 showing "all the missing things in GTS"? GTS may have missing features from FM7. Right now it's all a guess. I have a good feeling about GTSport. It will look good for sure, and that's not it ;) Forgive my optimism, I'm having a good time of the year.

Every single car seen so far is from 2009 onwards. They all fall into a few broad categories. No, it isn't particularly diverse so far.
 
Every single car seen so far is from 2009 onwards. They all fall into a few broad categories. No, it isn't particularly diverse so far.
Sorry I differ in opinion. To me, diverse means a number of things, not just older than 2009 cars. You don't need classic cars to have diversity. You have Asian, European and American cars. That alone is diverse. You can technically say cars in general fall into a broad category. But that's being nitpicky. Anything can be better, but there's no lack of choice in the lineup so far.
 
Just saying a shame GTS is nothing like the groundbreaking game GT1 is.

Since you're asking. I'll ask, What is groundbreaking about GTS?
If PD crossed GTA V avatar interactions with Gran Turismo online play, that's groundbreaking.

GTS is nothing like GT1. People are peering in(we'll see if it reaches 10mil purchases when it's all done). Players are curious. Videos and pics look interesting. The world has changed and made vehicles accessible on just about every continent.

Anyone can race a GT3 car anywhere. What is going to make GTS the one that breaks the mould?
No other GT will be revolutionary in the same way that GT1 was. Evolutionary, hell yeah. My comment had nothing to do with a ground breaking feature, because it clearly doesn't have one. I'm just saying that it's far detached from GT1 in pretty much every way minus the impact it had on the gaming world.
 
No other GT will be revolutionary in the same way that GT1 was. Evolutionary, hell yeah. My comment had nothing to do with a ground breaking feature, because it clearly doesn't have one. I'm just saying that it's far detached from GT1 in pretty much every way minus the impact it had on the gaming world.
PD feel this game will be revolutionary.
Major innovations in store for Gran Turismo Sport, the likes of which have not been seen since the original
 
To me, diverse means a number of things, not just older than 2009 cars. You don't need classic cars to have diversity. You have Asian, European and American cars. That alone is diverse. You can technically say cars in general fall into a broad category. But that's being nitpicky.

There are certainly different levels of diversity but the original post didn't say there is no diversity. It said little diversity. When you have cars only from 7 years of over 100 years of automobile/ motorsport history that is already a huge lack of diversity. Then on top of that there are further limitations in diversity, with only 5 basic groups of cars. Open wheel racing cars? Nope, that is another huge omission.

Yes it has European, American and Japanese cars. Yes it has race cars, road cars of varying aspiration and powertrain. What game doesn't? When you compare it to some other games in the genre, it has a huge lack in the diversity.

Anything can be better, but there's no lack of choice in the lineup so far.

So long as your choice is a car made after 2009 that is either a fictional concept, LMP, GT3, GT4, Rally or Road car, sure, there is great choice.
 
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PD feel a lot of things. Their idea of innovation probably doesn't match up with that of most games.

Also, innovation is not the same as revolutionary.
PD comparing GTS to GT1 which is a revolutionary game to the genre. The second part of their claim.
 
There are certainly different levels of diversity but the original post didn't say there is no diversity. It said little diversity. When you have cars only from 7 years of over 100 years of automobile/ motorsport history that is already a huge lack of diversity. Then on top of that there are further limitations in diversity, with only 5 basic groups of cars. Open wheel racing cars? Nope, that is another huge omission.

Yes it has European, American and Japanese cars. Yes it has race cars, road cars of varying aspiration and powertrain. What game doesn't? When you compare it to some other games in the genre, it has a huge lack in the diversity.



So long as your choice is a car made after 2009 that is either a fictional concept, LMP, GT3, GT4, Rally or Road car, sure, there is great choice.
I don't know what the final car list is, neither do any of us. So who's to say there will only be cars from the past 7 or 8 years? Plenty of other racers have no open wheel cars. Some don't even have lmp's. Some have off road, some don't. Must GT be the jack of all trades? Seems they tried that before and voices here criticized it. What they do is their decision,so I'm not going to judge because I don't know what that decision is.
 
There are certainly different levels of diversity but the original post didn't say there is no diversity. It said little diversity. When you have cars only from 7 years of over 100 years of automobile/ motorsport history that is already a huge lack of diversity. Then on top of that there are further limitations in diversity, with only 5 basic groups of cars. Open wheel racing cars? Nope, that is another huge omission.

Yes it has European, American and Japanese cars. Yes it has race cars, road cars of varying aspiration and powertrain. What game doesn't? When you compare it to some other games in the genre, it has a huge lack in the diversity.



So long as your choice is a car made after 2009 that is either a fictional concept, LMP, GT3, GT4, Rally or Road car, sure, there is great choice.

I think there's different aspects to why we have seen only cars from the recent past so far.

1. They decided to make all car models new. If you want to make a current day racing game with FIA license, you will then focus on cars that are current.

2. The previous GT games showed a blatant lack of the newer production years' cars. This was something that needed to be addressed.

3. If the main concept of your game is BoP'd class racing, then this is pretty hard to do with historical cars, because they were mostly VERY different, even when racing in the same era. So, these cars could in many cases only be used in one make races.

4. Access to historical cars is much more limited, so if they have to re-model them, it might simply be more efficient to go after current cars.

5. Finally, it might just be better from a marketing perspective to be able to present more new cars than redo old ones.
 
A lot of this post points out things we don't know about or are true. Small car list, that's about all we know that is certain. At least at release. Diversity? Sure, no Porsche, but we have how many manufacturers and types of cars? Everything from lmp1 to fwd hatchbacks. GT has never been a game that lacks diversity, even from the limited number of cars officially revealed so far, diversity is not a problem. Unless you want SUV's or off-road vehicles like baja trucks etc. FM7 showing "all the missing things in GTS"? GTS may have missing features from FM7. Right now it's all a guess. I have a good feeling about GTSport. It will look good for sure, and that's not it ;) Forgive my optimism, I'm having a good time of the year.
I like your optimism^^ But how can I be optimistic : only five locations in a year! I still hope their plan has changed and work on a full GT. In May, 6 months were enough to finish GT and three months later a vague 2017!

Many things are still kept secret like the presence or not of :Japanese tracks, career mode, Super GT, Pikes Peak, Goodwood, the legendary original tracks... And unfortunately nothing new at the PSX 2016.
 
Must admit but the car count really doesn't bother me. To be honest I'd be quite happy with 150-200 cars all day long; quality over quantity I guess.
 
Must admit but the car count really doesn't bother me. To be honest I'd be quite happy with 150-200 cars all day long; quality over quantity I guess.
Quality isn't just down to graphics though is it? Quality of physics matter, quality of AI matters for one player gamers, quality of online matters for online gamers. Does the "quality" of GTS cover all these bases?

Happy Christmas.
 
Quality isn't just down to graphics though is it? Quality of physics matter, quality of AI matters for one player gamers, quality of online matters for online gamers. Does the "quality" of GTS cover all these bases?

Happy Christmas.

No your quite right, quality is quite a general word, i should've been more specific. I don't know how to accurately explain it, but what I'm trying to say is an enormous car count is somewhat pointless if the overall package is lacking imo (obviously, we all have alternative views as to what we consider to be the key features that make up a good "quality" game).

And Merry Christmas! :cheers:
 
Polyphony defiantly has quality with their presentation, Gran Turismo has the best quality over all of these new driving simulators coming out recently. In terms of production value.

The online seems to have high quality this time around, being the main focus of the game for most.

Single player in GT Sport seems to prepare players for the online mode, so maybe that adds more quality to the online portion?
 
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i agree so far GTSport seems to have been presented very well, personally, it seems that overall more effort as been put into this package so far over GT6. Although i suppose that should go without saying, what with it being PS4, and the new features available to them, plus if i remember correctly, there was an interview with Kaz where he said the PS4 was easier to work with compared to the PS3, or something along those lines.
 
I don't know what the final car list is, neither do any of us. So who's to say there will only be cars from the past 7 or 8 years?

If you had read my initial post properly you would see where I wrote 'so far'. Since that is all we can comment on for now. Yes, the remaining cars could branch out further. But 'so far', they don't. So that is what I've commented on.

Plenty of other racers have no open wheel cars. Some don't even have lmp's. Some have off road, some don't. Must GT be the jack of all trades? Seems they tried that before and voices here criticized it. What they do is their decision,so I'm not going to judge because I don't know what that decision is.

They were criticised for including hundreds of duplicate/very similar models, they've always been praised for the overall size and diversity because the car lists have always had something for everyone. It is an undeniable fact that (again, so far) the car list does not offer as much as previous full GT games. Some people may be perfectly happy with the current list, and that's fine, but to argue it's very diverse is IMO a reach. It'd be like if you brought together a group of people from 5-10 ethnic groups around the world. It's somewhat diverse, more so than 10 White English people, but it's still missing a huge amount of other ethnic groups.

Must admit but the car count really doesn't bother me. To be honest I'd be quite happy with 150-200 cars all day long; quality over quantity I guess.

150-200 is a perfectly good number, I agree. It's more than the vast majority of other car games. The discussion was about the diversity in that list, or lack of it. If you played previous GT games for the 1980s and 1990s race cars, you're out of luck. If you played it for the 60s and 70s US classics, you're out of luck. If you played it for the 1990s Japanese performance/drift/etc cars, you're out of luck. Like I said, there are over 100 years of motoring history, GT Sport is only covering 7 of them where in the past the series has covered 60 or more.

Once again, this is based on the current list of cars, not the full list which we don't yet know.
 
150-200 is a perfectly good number, I agree. It's more than the vast majority of other car games. The discussion was about the diversity in that list, or lack of it. If you played previous GT games for the 1980s and 1990s race cars, you're out of luck. If you played it for the 60s and 70s US classics, you're out of luck. If you played it for the 1990s Japanese performance/drift/etc cars, you're out of luck. Like I said, there are over 100 years of motoring history, GT Sport is only covering 7 of them where in the past the series has covered 60 or more.

In fairness i thought the earlier GT's were pretty good for diversity, although admittedly Kaz and the gang were a little more biased towards the selection of Japanese cars (not thats an issue of some of thew series best cars and my fav's came from this). But yea like you said there's 100+years of motoring history, but any racing game is going to struggle to cover all that.
 
In fairness i thought the earlier GT's were pretty good for diversity, although admittedly Kaz and the gang were a little more biased towards the selection of Japanese cars (not thats an issue of some of thew series best cars and my fav's came from this). But yea like you said there's 100+years of motoring history, but any racing game is going to struggle to cover all that.
Gotta think, at the time, many in the USA(me included) didn't think those wrc based cars were that quick vs Vettes and Vipers.

It just opened the door to finally, be able to drive cars from different lands. Not so much the case now. Now, any of us can actually earn the drive in a real R35 GT3 car.

The fantasy part has been taken away. "So far" we can't drive that Ferrari P4 many have fallen in love with. Can't drive a Fiat 500 in all its 25hp(?) glory. :)
 
I wasn't impressed with the selection of new cars in GT6 at all. The fact that they flogged the VGT's and showed pretty much no regard for the current market was a serious problem. I reckon that might've contributed to the bad sales - people just weren't interested in driving fantasy vehicles. Heck, the newest production car in the game was the BMW M4... But it was just awesome to drive. I really want to see and drive the newer models because I can't access Forza, which is the closest equivalent. Cars like the Alfa Romeo 4C, Mercedes AMG GT, BMW M6 GT3, Peugeot 208 GTi, Subaru Impreza WRX STi ('15 model) get me excited because PD have never touched them.
 
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