Gran Turismo Sport: General Discussion

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They are unless you're hardcore though.

I don't even really think that's true any more. Demon's Souls was regarded as a success for being hardcore, and that label has largely carried through to Dark Souls and Bloodborne. But last I checked DS3 sold ~3 million units, and the Dark Souls series was at something like 8.5 million. That's not just for the niche and hardcore.

In fact I think that they've benefited from the same kind of perception that Gran Turismo did in it's early days. Gran Turismo was generally perceived as a surprisingly accurate driving simulator, which would normally be a niche market, but it sold by the truckload because it was both accurate (for the time) and accessable and fun. I think Dark Souls/Bloodborne/Nioh have benefited from the same perception. They're not easy games, but they're held up as a paragon of punishing design (which is only sorta true). They're very well made, reasonably easy to get into and pretty fun in a way that few other games provide. You feel like you fought for every inch that you gain, and that's a great feeling of accomplishment.

I don't think that's niche, I think that's something that only a few people appreciated before DS became popular but now that it's more widespread people are finding that it's actually more fun than they thought. Especially now that "gamer" isn't a niche activity itself.

I would say that to my mind something like Bloodborne is about as niche as an online focused fantasy racing league car game. ;)
 
Do GT games hardly change?
Remember CoD Infinite Warefare trailer with 3mio dislikes? And it still outsold BF1 the so called "CoD killer".
The same goes for GT. People said Pcars and AC are GT killers, but did they sold more than a GT game?
Alot of people are not on game forums or news pages.They see the game in the store and they are buying it because of the name

You're forgetting that PCars and AC are new IP's and GT is a 15 year old sim, whereas COD and Battlefield are roughly the same age (15 years).
You're also forgetting that CoD IW sold more because of the stupid legacy bundle which was the only way for players to put on their rose-tinted spectacles and play the CoD4 remastered edition, all while Activision were selling the microtransaction RNG Loot for both games.

Do you really want to say GT is the racing genre's COD? I mean, in some ways, it's very true, but that's not a very flattering comparison for GT, I'd say!

Like you said "in some ways it's very true". So yes

Please don't compare anything to COD, including Gran Turismo, it's not very open-minded.
It's unfair to think that just because a long-standing franchise is struggling and sells on prestige alone that it should be compared to the game that does only that. I find that, whereas PD's biggest problem lies in their inability to fully realise their vision of Gran Turismo, Call of Duty has no vision at all, except for one: to be nothing more than a 3-lane slot machine for Activi$ion to rake in all of the pennies with.


So no, it's not really a fair comparison at all...
 
You're forgetting that PCars and AC are new IP's and GT is a 15 year old sim, whereas COD and Battlefield are roughly the same age (15 years).
You're also forgetting that CoD IW sold more because of the stupid legacy bundle which was the only way for players to put on their rose-tinted spectacles and play the CoD4 remastered edition, all while Activision were selling the microtransaction RNG Loot for both games.

Please don't compare anything to COD, including Gran Turismo, it's not very open-minded.
It's unfair to think that just because a long-standing franchise is struggling and sells on prestige alone that it should be compared to the game that does only that. I find that, whereas PD's biggest problem lies in their inability to fully realise their vision of Gran Turismo, Call of Duty has no vision at all, except for one: to be nothing more than a 3-lane slot machine for Activi$ion to rake in all of the pennies with.


So no, it's not really a fair comparison at all...
I think GT's pedigree of awesomeness-ess will continue to help with sales. COD sells because it's B-B-BASS-Sick! They both sell really well from having cemented themselves in the gaming world. GT could not be more opposite of what COD stands for. Personally, I consider GT to be PlayStation's Halo. Saint's Row is COD. :D

Anyone can disagree. It won't change my outlook.
 
Please don't compare anything to COD, including Gran Turismo, it's not very open-minded.
It's unfair to think that just because a long-standing franchise is struggling and sells on prestige alone that it should be compared to the game that does only that. I find that, whereas PD's biggest problem lies in their inability to fully realise their vision of Gran Turismo, Call of Duty has no vision at all, except for one: to be nothing more than a 3-lane slot machine for Activi$ion to rake in all of the pennies with.

So no, it's not really a fair comparison at all...

One could also say that refusing to recognise the current similarities isn't very open minded. It may not be an entirely apt comparison, but you'd have to be pretty far up Polyphony's rear hallway not to admit that there are some ways in which they're very comparable and not all of them are positive.

Honestly, I think a comparison between GT6 and COD:IW is not that far off at all. GTS is possibly less so, at least they're trying to break with their own tradition. But they're stepping squarely into the tradition of pretty much every other sim game that ever was. It's different for Gran Turismo, but it's not different for racing games.
 
Well.... It didn't bothered them on PS3 when it rained and started to get dark and the frame rate wasn't stable. I can't see any other reason for it now.

Pro Cars isn't 60 fps with dynamic events and Assetto Corsa isn't 60 fps without dynamic effects either. *

* Unless you have a PS4 Pro and boost mode in not yet released firmware update.
Fair call, good point.

I see quite a few posts talking of PSVR.
Perhaps I need to reassess my stance. :sly:


I was thinking along the lines of very highly detailed assists, 4k checkerboard, HDR, new wide colour spectrum, lighting engine, and targeting 60fps as a probability for the lack of mid-race variable weather/time.
PD being PD I guess. :lol:
Always chasing that graphics edge.

I guess at the end of the day it's probably all conjecture, as it's unlikely we'll ever know for sure.
Still, I take your point on-board. 👍
 
I'm not sure if kids today know about GT like we used to. The "selling on a name" thing is getting less important as the PS1/PS2 generation of old fans is getting older and moving away from the genre or games altogether.

It's still a thing but not as much I believe.
That's a good point I haven't really thought of so far. Kids and adolescents probably had GT5 as a first experience and not GT1- 4 like most of us did, so their perception of the GT brand will be very different indeed.

But I still think the GT/CoD comparison is a valid one, doesn't matter what product is brought to the table, with the marketing machine behind it it will still outsell its competition. I do predict a lot of those impulse buyers being put off by the online focus though.
 
Please don't compare anything to COD, including Gran Turismo, it's not very open-minded.
It's unfair to think that just because a long-standing franchise is struggling and sells on prestige alone that it should be compared to the game that does only that. I find that, whereas PD's biggest problem lies in their inability to fully realise their vision of Gran Turismo, Call of Duty has no vision at all, except for one: to be nothing more than a 3-lane slot machine for Activi$ion to rake in all of the pennies with.

So no, it's not really a fair comparison at all...
Sorry but It's my opinion and you can't stop me for posting them :cheers:
 
Hmm, will be interesting to see if Poly has changed its vision since the delay announcement. Maybe some bad feedbacks about the main focus on eSport and online.
 
You're forgetting that PCars and AC are new IP's and GT is a 15 year old sim, whereas COD and Battlefield are roughly the same age (15 years).
You're also forgetting that CoD IW sold more because of the stupid legacy bundle which was the only way for players to put on their rose-tinted spectacles and play the CoD4 remastered edition, all while Activision were selling the microtransaction RNG Loot for both games.





Please don't compare anything to COD, including Gran Turismo, it's not very open-minded.
It's unfair to think that just because a long-standing franchise is struggling and sells on prestige alone that it should be compared to the game that does only that. I find that, whereas PD's biggest problem lies in their inability to fully realise their vision of Gran Turismo, Call of Duty has no vision at all, except for one: to be nothing more than a 3-lane slot machine for Activi$ion to rake in all of the pennies with.


So no, it's not really a fair comparison at all...
GT has been and will be used to sell VR systems and steering wheels, which cost far more than most spend on DLC.
And it has DLC, of which we don't know what the content will be this generation.

I would call GT the CoD of racing games. More based on it's other issues than DLC.
 
Hmm, will be interesting to see if Poly has changed its vision since the delay announcement. Maybe some bad feedbacks about the main focus on eSport and online.
If that's the case I'd laugh my head off. As soon as it was delayed without a new release date I wondered if Sony had got far less pre orders that they anticipated and told PD to go back to the drawing board and fix it. :lol:
 
Very unlikely.

Gran Turismo Sport : Sport Mode : Online, eSport

If you aren't satisfied with their idea, there are other racing games.

Even if you are satisfied, there are several other games releasing in a similar time frame doing very similar things.

There's not actually that many simulation-type console games that aren't doing this any more. F1 2016?
 
People said Pcars and AC are GT killers, but did they sold more than a GT game?
Alot of people are not on game forums or news pages.They see the game in the store and they are buying it because of the name

Not just because of the name. GT1-6 are built on a good game concept: you buy a cheap car, upgrade it, then gradually work your way up to more expensive cars and bigger events. It's a simple concept, but it's appealing to a wide range of people.
 
I wonder on how big the difference will be between the pro version and the standard one. As expected most devs now showcase their stuff on the pro so they can show of the better eye candy, so I doubt we'll see much of the standard version until the game is actually released.
 
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