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- mannjonusa
I hope most people don't believe this because it will be the death of sim racing. Shiny photo mode does not make for good racing.
And the Devil's advocate replies:
Attitudes like that will be the death of sim racing.
(?)
I hope most people don't believe this because it will be the death of sim racing. Shiny photo mode does not make for good racing.
Did you even read what I quoted? and do you agree with it?And the Devil's advocate replies:
Attitudes like that will be the death of sim racing.
(?)
I hope most people don't believe this because it will be the death of sim racing. Shiny photo mode does not make for good racing.
Did you even read what I quoted? and do you agree with it?
I never said it was not a sim for gods sake, I was just commenting on the statement that as long as it is pretty the rest can be close enough. IMO this is a wrong mind set.it's making me a bit sad all the comments about it's not a sim, it's a terrible sim, it sucks as a sim, it's only shiny,... but if I see how people are driving, it's not the game that is not sim...
MightyL
it's making me a bit sad all the comments about it's not a sim, it's a terrible sim, it sucks as a sim, it's only shiny,... but if I see how people are driving, it's not the game that is not sim...
I never said it was not a sim for gods sake, I was just commenting on the statement that as long as it is pretty the rest can be close enough. IMO this is a wrong mind set
And the Devil's advocate replies:
Attitudes like that will be the death of sim racing.
(?)
I hope most people don't believe this because it will be the death of sim racing. Shiny photo mode does not make for good racing.
It's got a ways to go to rival PCars. Some great sound effects, but they're still masked by some engine samples that need refining. The SLS GT3 sounds like a V8, but that's about all the credit due; it's missing the unique, deep tone AMG is known for.I think in terms of Audio it can now be compared to DC, Forza and PC. Any Codies game and Raceroom are still the kings of Audio.
It's got a ways to go to rival PCars. Some great sound effects, but they're still masked by some engine samples that need refining. The SLS GT3 sounds like a V8, but that's about all the credit due; it's missing the unique, deep tone AMG is known for.
It's got a ways to go to rival PCars. Some great sound effects, but they're still masked by some engine samples that need refining. The SLS GT3 sounds like a V8, but that's about all the credit due; it's missing the unique, deep tone AMG is known for.
Looking at the chat that accompanied the live stream of the Visa Vegas eRace, a big chunk of the audience found the PS2-era graphics in rFactor 2 an impossible hurdle to overcome. Graphics do matter. And yep, the graphics in GT Sport are looking fantastic.
You don't need to be in a race car to judge accuracy. If a racecar in the game doesn't sound correct, that's not a case of opinion.Let's face it, they've all got good audio now (thank god and Mike caveziel) - all that's left is differing approaches.
And anyways, the experience of being in a race car (or hovering behind it in mid air haha) is something very few of us have tried, so it's all just subjective eh?
You don't need to be in a race car to judge accuracy. If a racecar in the game doesn't sound correct, that's not a case of opinion.
They sound like they should based on their power plants, but there's unique sounds some of the engines produce that need tweaking to really bring them to life.
I'm not sure how the experience gets better if the most important sound you'll hear in the race, is inaccurate? I'd like to hear the car in its glory before worrying about the other fine details in the audio department.Aye, but we're coming at this from different angles anyway, which kind of illustrates my point.
I prefer to exaggerated to accurate. The experience rather than exactitude.
PCAR's audio is weird for me, when driving it's fine but during replays is terrible.
That doesn't sound nice at all and I can't point my finger on why.
@Eager Snake Gt ace just posted a sound clip from that game and the sounds are truly Amazing! Does it sound that good right out the box or do you have to mod your game?
It actually still does and that for a game from late 2014 👍
The lightening in GTS is more natural and the overal look and feel is more sterile. But that is GT's trademark.
All respect, I haven't played GT Sport or the Beta myselfIs it just me or does anyone else here think there won't be weather (even static) in GTS? We've seen/heard NOTHING about it.
No@sems4arsenal To me AC has the best sounding cars when driving, and the replays are pretty good! GTS has amazing sounds during replay, and now sounds much better when actually driving from what I seen so far. I agree with you big time though with Pcars sounding weird during replays. I feel as PC has the track atmosphere on lock right now, I would like PD to go somewhere in that direction to make their tracks come more alive.
I think in terms of Audio it can now be compared to DC, Forza and PC. Any Codies game and Raceroom are still the kings of Audio.
Don't see how when 16 cars are in the GT6 OFFline events. Can't do 16 in Free play.'hardware limitations'
With PD programming the AI? Definitely not. Hopefully, that has changed in GTS OFFline.Better ten lions than twenty hyenas.
My comment was really focusing on the graphics, though perhaps it was inadvisable for me to try to speak positively of GT in some way for a change (especially with regard to photo-realism which is fast becoming an area to be taken for granted). Guess I kinda got caught up in the moment.