GT and controversy

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After watching all the discussions about GT7, with a lot of people saying how it didn't meet expectations, discussions about its single player mode and game economy that still go on (from what i read here) even 3 years (!!!) after launch, at the point that people started asking for Kaz to step down from his role.... Do you think GT7 is the most controversial title of the franchise?
And if not, which title was it for you?

Just curious to hear your opinions on this topic.
 
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It's not more controversial that the Standard cars debate in GT5, nor the change in franchise direction and subsequent U-turn of early GT Sport. Both of those are wider talking points that people still bring up, and that still shape PD decision making today. The internet was less prevalent back then, but if it was released today, I'd bet the buggy state of GT2's rushed American launch would also be on that list.

Beyond the day 1 economy grind, and that one update that bricked the game, I wouldn't call GT7 "controversial" at all. Disappointing to some? Absolutely. But it's a very much a game with a solid wider reputation, if you go on more general gaming forums you generally don't hear that much negative about it.
 
I don't see how GT7 can be considered controversial at all.

You have to consider that if you have an issue with something in the game, you can come online to complain about it and in doing so, you may find other people with similar complaints. At that point, it's easy to perceive the issue as much larger than it is, as it's no longer just an issue for you, it's now an issue for you and the other people. But you and the other people could easily still be less than 5% of the total player base for the game. That's a vocal minority.

Flip it and find something that upsets 95% of the player base and makes them complain, and you have a point of controversy.

GT7 may have some poor design choices, and may not be the best entry in the franchise for some, but that isn't a controversy.
 
Everyone likes and dislikes a part of GT7 in their own way, as mentioned, the word 'controversial' doesn't quite fit the situation.

When you look deep down into it, the driving physics are satisfying to use, the graphics actually contain more little details than you'd thing, the models are held to a high quality standard and the sound is massively improved over older games in the series.

(a great example of 'little details' PD put in is when you fully lightweight mod a road car, the car has a tinny 'hollow' noise filter on the interior view, denoting that the sound deadening has been removed to make the car lighter.)

As a core driving sandbox it's actually their best one yet! The main difference is that they've nailed what other companies struggle to do at its core but PD have messed up the 'game' part of GT7, which is one of the things that bothers me. Another are design choices that don't make sense or they fail to put in features that made the older games great.

It's not so much wanting Kaz to step down, his personal history is one of constant renewal and fresh starts, which is why one of the biggest parts to let down the 'campaign' is for example how linear it is, and how every GT game feels quite different. You start with a choice of only 3 cars, then you collect the rest in the following two races, then you get another car and then have to win the other two. Older and more favoured GT's had a wider selection of cars available in the used car market that you can choose yourself. So it's rarer for people to play through the game exactly the same way. Almost all of the races in GT7 are the 'catch the rabbit' formula of starting half a lap down behind the leader and you have only a few laps to catch up, no qualifying, rare grid starts. There are a couple of races that are ok but they weren't apart of the main 'campaign' and are hidden away, plus there's a custom race mode but setting it all up yourself is tedious (plus no qualifying anyway).

My point is, Kaz stepping down wont solve things overnight, but either himself or someone needs to put some effort and direction to make a game like GT8 actually good, to focus on a campaign with a structure that makes sense, have harder events locked behind licences thus not making licences useless for example.

If they keep making dumb design choices in the future, then the game itself wouldn't exactly be controversial, but maybe keeping the ideologues in charge could be seen as another story, especially if the series starts to struggle.
 
I’m not sure Kaz is the reason we still don’t have a customizable HUD, we can’t share tunes, they keep changing the physics. Or maybe he is, who knows.

Seriously we’re three years into the game and they’re still mucking about with the physics? Funny because they bragged up their physics from day one yet here we are with something else. PD always pumps their own tires. I remember GT5 and GT6 sounds really not being good compared to other games but I’m sure they talked about how good the sounds were then.
 
My point is, Kaz stepping down wont solve things overnight, but either himself or someone needs to put some effort and direction to make a game like GT8 actually good, to focus on a campaign with a structure that makes sense, have harder events locked behind licences thus not making licences useless for example.

But this isn't what Kaz wants from Gran Turismo, and why I don't think there should be a Gran Turismo if he isn't at the helm.

Sure I'd really like a structured campaign like the early GT games, where we have to do 5-10 race championships that require specific licenses to access, but that would make Gran Turismo like a lot of other track racers.

Kaz has been clear from the start that his passion is the cars, that the games are about the cars, so he removed barriers like license tests, removed championships so you can just race on whatever track you wanted to, how and in what you wanted to. The races aren't the focus for him, the cars are, which coincidentally is why we keep getting mundane cars in updates.

If Kaz were removed from Gran Turismo and the format from the earlier games reinstated, you'd end up with a more generic simcade racer. It's that focus on the cars and being able to use them how we want, race them where we want etc that makes Gran Turismo different.
 
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I read posts like this and I do not know people want or need. Lets say some purchased this game in 2022 for 70-80$. This game is constantly alive and updated and it will be the case till 2027 when GT8 will launch. So 5 years with the game for 70$. Take EA’s F1. Life cycle of this game is from July till Dec, it is poor dev quality and it costs 80$. But you will spend 400$ in 5 years and the quality of the game is nothing like GT7.

What you do not like?
After watching all the discussions about GT7, with a lot of people saying how it didn't meet expectations, discussions about its single player mode and game economy that still go on (from what i read here) even 3 years (!!!) after launch, at the point that people started asking for Kaz to step down from his role.... Do you think GT7 is the most controversial title of the franchise?
And if not, which title was it for you?

Just curious to hear your opinions on this topic.
 
people started asking for Kaz to step down from his role....
The moment that this happens Gran Turismo will never be as good as it it now, it will get worse, the quality will suffer, updates will stop, and it just will not be good anymore...
 
After watching all the discussions about GT7, with a lot of people saying how it didn't meet expectations, discussions about its single player mode and game economy that still go on (from what i read here) even 3 years (!!!) after launch, at the point that people started asking for Kaz to step down from his role.... Do you think GT7 is the most controversial title of the franchise?
And if not, which title was it for you?

Just curious to hear your opinions on this topic.
Kaz quote: "Somewhere down the line it became this thing where it being difficult to drive is realistic, and that’s not true at all."
Too many cars are still too difficult to drive on a pad, but fixing the extreme tire wear and reducing grip loss when at 20%-30% left is not difficult it's a design choice.
I think GT5 was the most controversial because experience level [barrier] for buying cars and participating in races increased exponentially, while experience points gained by racing, increased only linearly and was increasingly difficult because the only way was doing the same races many more times..!! Unless we got the GT5 editor which I did & it saved my GT5 fun.

GT6 only had two big problems, the sound of some cars, and the PP limits+tire limits eligibility for racing an event. This can be solved by either the custom [hacked] spec II or something similar.

I guess it is 50% chance that if Kaz steps down we'll get more & better options&choices in single player part of GT7. I'm willing to take that chance.
The cars are the greatest in GT7 but the single player experience isn't, and all it takes is a few hours of coding so that we can change everything including which cars to race against + few months of training AI Sophy on all tracks including endurance races.
 
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