Who said they feel right? I have never driven an Evora especially like I do in GTS. All I said was the car is not easy as heck to drive in the new update. It is way easier to drive then the last update though, it was extremely hard to keep the car balance in and out of turns. It always took me more laps to adjust to the Evora than other cars. I still have to adjust but the curve is not as huge as it was before. The crazy thing is I can control the car better but my laps times are slower than before. I can only get a 1:50 when before I was doing 1:48'What you both need to do is tell us why they feel right? Not just say they feel right. What is it about them compared to the real world that makes them right? @Scaff has pointed out why the Evora in particular feels wrong and I agree with him. State your case.
I have also lost 2 and 1/2 second with the Evora on BH GP. Need to revisit totally the old tune, the car is very different now.Who said they feel right? I have never driven an Evora especially like I do in GTS. All I said was the car is not easy as heck to drive in the new update. It is way easier to drive then the last update though, it was extremely hard to keep the car balance in and out of turns. It always took me more laps to adjust to the Evora than other cars. I still have to adjust but the curve is not as huge as it was before. The crazy thing is I can control the car better but my laps times are slower than before. I can only get a 1:50 when before I was doing 1:48'
I thought the Evora was quite planted in 1.04 but really tail happy in this update, however driving on the Nordschleife compared to Big Willow so hard to be definitive after a few minutes driving on latest update. Seems there is less grip now and feels like also the Evora has Toyota Prius tyres to go with the Toyota engine. Easy to drive sideways though, GT does a good job on making everyone feel they are as good as Stefan Roser going sideways with countersteer magic.Most likely PD increased the tire grip ( maybe lateral grip ? )
I have also lost 2 and 1/2 second with the Evora on BH GP. Need to revisit totally the old tune, the car is very different now.
You feel it has less grip now? I actually feel a lot more confident with the car than the update before but im slower. With the GR.3 McLaren and Audi I am faster on dragon trail going from mid 1:43 to high 1:41.I thought the Evora was quite planted in 1.04 but really tail happy in this update, however driving on the Nordscheliefe compared to Big Willow so hard to be definitive after a few minutes driving on latest update. Seems there is less grip now and feels like also the Evora has Toyota Prius tyres to go with the Toyota engine. Easy to drive sideways though, GT does a good job on making everyone feel they are as good as Stefan Roser going sideways with countersteer magic.
The RH tyres has gained grip and SH reduced grip IMO, only driven on SH for a few minutes though and for RH going by how GT-R feels.You feel it has less grip now? I actually feel a lot more confident with the car than the update before but im slower. With the GR.3 McLaren and Audi I am faster on dragon trail going from mid 1:43 to high 1:41.
I thought the Evora was quite planted in 1.04 but really tail happy in this update, however driving on the Nordscheliefe compared to Big Willow so hard to be definitive after a few minutes driving on latest update. Seems there is less grip now and feels like also the Evora has Toyota Prius tyres to go with the Toyota engine. Easy to drive sideways though, GT does a good job on making everyone feel they are as good as Stefan Roser going sideways with countersteer magic.
The RH tyres has gained grip and SH reduced grip IMO, only driven on SH for a few minutes though and for RH going by how GT-R feels.
Forza Motorsport 6 feels best, although Xbox games have an advantage as each trigger has its own rumble motor, and their implementation in Forza is highly optimised (Turn 10 had an input into the hardware's design so that the triggers were specifically tailored for racing games).Im playing with a DS4 for now until I order a wheel. GTS feels the most natural to me with a controller compared to AC and Pcars, but with all these games playing on the controller is not ideal. The feed back will never feel natural to me as with a wheel. @PJTierney what game feels best for you with a controller?
I want my 1197 cars back.On the positive side: it keeps you busy with setup tuning and sharing with the community
Imagine you were done with setups....that would be boring
Maybe PD is simply testing their physics options but I find it once again very worrying we are "testing" stuff like that. I can't believe this game is almost ready for release neither. I expect an early 2018 release.
IMO, this is a result of the Beta.
PD have been monitoring the online races, and judging from the videos I've seen, they've seen people struggling around the tracks and crashing into everyone and everything.
No wonder they've made the game easier for the masses.
That's a collosal leap and wouldn't allow them to make comparisons at all. For that they need people using them and not using them.I believe PDI is testing and optimizing some driving aids and accessibility by forcing them on at the moment. Only way to get feedback from people not usually using them - and to compare performance.
That's a collosal leap and wouldn't allow them to make comparisons at all. For that they need people using them and not using them.
Besides ABS off is clearly off, the tyres lock up, if just has no affect on stability.
Try this.Just have to be using very different ffb settings compared to pre 1.05
You did say you believed they had forced the aids on, as an explanation for what is happening in the beta physics wise. Tyre's locking up is a pretty clear sign that's not the case.So its a no. Ok - forgive me for thinking they might be trying out things in a beta test.. Test.. ing stuff. 💡
And cant possibly be testing aids with abs still off..
Sorry - got a bit sarcastic there.
You did say you believed they had forced the aids on, as an explanation for what is happening in the beta physics wise. Tyre's locking up is a pretty clear sign that's not the case.
As for the sarcasm, I've been a beta tester for Sony for over a decade, never once has deliberately missleading people in the name of 'testing stuff' been something that has happened.
They are certainly testing something out, its a new physics system, you know like the change log details.
If would seem that your unwilling to accept that they may have moved in the wrong direction in that regard and what to find an explanation, no matter how wild it is, that confirms a bias you have set in stone.
Try this.
FFB Torque 8
FFB Sensitivity 2
Controller sensitivity 7
Use the power steering function.
I figure it's the lower the number, the more "action" and the more subtle, minute feedback the steering wheel will compute. Set it too low, and it becomes too complex for a belt-driven steering wheel to register all the feedback consistently.It just has a very strong feeling of GT6 SRF to it..
Im trying to figure out how ffb sensitivity works.. Couldnt still quite figure it out.
Set it too low, and it becomes too complex for a belt-driven steering wheel to register all the feedback consistently.
I said that I figured meaning it's conjecture. I'm not 100% sure. Nonetheless, I edited my post for a bit more clarity.Can you explain what you mean by this and give us some examples please.
I figure it's the lower the number, the more "action" and the more subtle, minute feedback the steering wheel will compute. Set it too low, and it becomes too complex for a belt-driven steering wheel to register all the feedback consistently.
Still, these settings could be hit or miss. I'm using a G27. Definitely since I've used these settings, I feel confident in saying it works a lot better than anything I've tried before.
Can you explain what you mean by this and give us some examples please.
I said that I figured meaning it's conjecture. I'm not 100% sure. Nonetheless, I edited my post for a bit more clarity.
So, this:
"the lower the number, the more "action" and the more subtle, minute feedback the steering wheel will compute. Set it too low, and it becomes too complex for a belt-driven steering wheel to register all the feedback consistently."
So if you set it too high, the feedback will result in providing less responses. This is from what I gather from the description and sticking with a FFB sensitivity number under 4. I've only recently started to experiment with it, then I saw @OdeFinn post about it.
Go ahead and ask what Odefinn thinks and if they can clarify.
https://www.gtplanet.net/forum/thre...ur-hidden-ffb-potential.355415/#post-11797580
My idea if what the FFB sensitivity might be the opposite. I didn't fully understand what @OdeFinn meant. Still, I've always felt lower numbered FFB sensitivity settings to be better when they're low.
No, not really. Everyone seems pretty happy about the new physics...Has anyone posted on the beta forums regarding physics feedback and concerns?
Read a thread on the over on the official beta forums today in regard to steering wheels. Can anyone who uses a wheel try this. Take a car and drive around a corner reasonably slowly, say 40 mph, maintain the same steering angle on your wheel and then come off the accelerator or brake very slightly. As you are doing this watch the steering indicator above the rev counter. I've tried this and as your speed reduces the steering indicator shows less and less steering angle even though you are holding your steering wheel at the same steering angle. Surely this can only mean that even with a steering wheel the steering is speed sensitive.
Stop dead and turn your wheel, see the 'g meter' movingWait, are you folks referring to the g-meter? It's been a bit since I've turned on the beta, but I don't recall a steering angle sensor/graph.
You did say you believed they had forced the aids on, as an explanation for what is happening in the beta physics wise. Tyre's locking up is a pretty clear sign that's not the case.
As for the sarcasm, I've been a beta tester for Sony for over a decade, never once has deliberately missleading people in the name of 'testing stuff' been something that has happened.
They are certainly testing something out, its a new physics system, you know like the change log details.
If would seem that your unwilling to accept that they may have moved in the wrong direction in that regard and what to find an explanation, no matter how wild it is, that confirms a bias you have set in stone.
Read a thread on the over on the official beta forums today in regard to steering wheels. Can anyone who uses a wheel try this. Take a car and drive around a corner reasonably slowly, say 40 mph, maintain the same steering angle on your wheel and then come off the accelerator or brake very slightly. As you are doing this watch the steering indicator above the rev counter. I've tried this and as your speed reduces the steering indicator shows less and less steering angle even though you are holding your steering wheel at the same steering angle. Surely this can only mean that even with a steering wheel the steering is speed sensitive.
Confirmed - video above your post
Can you explain what you mean by this and give us some examples please.
I said that I figured meaning it's conjecture. I'm not 100% sure. Nonetheless, I edited my post for a bit more clarity.
So, this:
"the lower the number, the more "action" and the more subtle, minute feedback the steering wheel will compute. Set it too low, and it becomes too complex for a belt-driven steering wheel to register all the feedback consistently."
So if you set it too high, the feedback will result in providing less responses. This is from what I gather from the description and sticking with a FFB sensitivity number under 4. I've only recently started to experiment with it, then I saw @OdeFinn post about it.
Go ahead and ask what Odefinn thinks and if they can clarify.
https://www.gtplanet.net/forum/thre...ur-hidden-ffb-potential.355415/#post-11797580
My idea if what the FFB sensitivity might be the opposite. I didn't fully understand what @OdeFinn meant. Still, I've always felt lower numbered FFB sensitivity settings to be better when they're low.
Read a thread on the over on the official beta forums today in regard to steering wheels. Can anyone who uses a wheel try this. Take a car and drive around a corner reasonably slowly, say 40 mph, maintain the same steering angle on your wheel and then come off the accelerator or brake very slightly. As you are doing this watch the steering indicator above the rev counter. I've tried this and as your speed reduces the steering indicator shows less and less steering angle even though you are holding your steering wheel at the same steering angle. Surely this can only mean that even with a steering wheel the steering is speed sensitive.
Here we go.
Good spot, at that stage I did still have ABS and TC on, if you check from 1.33 onwards you will see they don't appear. That's from recordings without ABS and TC.I noticed that in you're video (keep 'em coming btw) you said that all aids were off and yet there was red in the throttle and brake percentage indicators for both ABS and Traction Control. PD hand holding maybe
Traction Control
View attachment 645414
ABS
View attachment 645416