GT Sport vs Other Games: Comparison Video Thread

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very simple: on FM7 the car ingame looks like a little plastic toy car, on GTS the car ingame looks like a real car

just look at the two videos, the difference is clear
Oh, so you're not talking about the actual car modeling anymore, I take it? Interesting. I'm sure as we go on with this conversation, you'll move the goalposts more and more.
 
Yes, lets be honest here - Explain how the models are different. It should be easy for you if you want to keep insisting it.

It's just right there at the beginning of each video. The tail lights on the GTS car are much more defined and polished than in Forza, the lighting is much better in GT... overall, it's hard to deny IMO that the GTS example is far better-looking. Strangely, the Forza video linked by @emula doesn't include an interior view. However, if you compare the interiors as shown in the video below, the difference is extremely noticeable. The GTS version's interior is less polygonal and more polished by a country mile. Look to the left of the driver's hand. There are some very noticeable polygons above the air vent in the FM7 version, while it's smooth in the GTS version.

I mean, I'm a fan of both franchises and have poured hundreds and hundreds of hours into each, but the graphical difference is night and day here. That said, FM7 can look drop-dead gorgeous in many circumstances. Ever raced at midnight at the Nurb with the HUD off and just basking in the glow of the gagues? Not even being sarcastic, it's simultaneously a tranquil and terrifying experience, and it frankly beats "night" racing at the Nurb in GTS.

 
It's just right there at the beginning of each video. The tail lights on the GTS car are much more defined and polished than in Forza, the lighting is much better in GT... overall, it's hard to deny IMO that the GTS example is far better-looking. Strangely, the Forza video linked by @emula doesn't include an interior view. However, if you compare the interiors as shown in the video below, the difference is extremely noticeable. The GTS version's interior is less polygonal and more polished by a country mile. Look to the left of the driver's hand. There are some very noticeable polygons above the air vent in the FM7 version, while it's smooth in the GTS version.

I mean, I'm a fan of both franchises and have poured hundreds and hundreds of hours into each, but the graphical difference is night and day here. That said, FM7 can look drop-dead gorgeous in many circumstances. Ever raced at midnight at the Nurb with the HUD off and just basking in the glow of the gagues? Not even being sarcastic, it's simultaneously a tranquil and terrifying experience, and it frankly beats "night" racing at the Nurb in GTS.
I'm talking about the difference in game on Forza between the garage and gameplay, which the discussion has been about. Not between Forza and GTS had you followed the discussion. I've said many many times that GT models lights on another level compared to Forza, and have said the same about the lighting plenty of times.

Whatever the case, I'm not seeing this country mile you're speaking of, but I don't have a direct comparison shot to go off of either.

EDIT: Video didn't show up at first. I definitely agree that their interior materials really do look good, but have never stated otherwise, but I still don't see a country mile of difference, especially during gameplay.
 
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I'm talking about the difference in game on Forza between the garage and gameplay, which the discussion has been about. Not between Forza and GTS had you followed the discussion. I've said many many times that GT models lights on another level compared to Forza, and have said the same about the lighting plenty of times.

Whatever the case, I'm not seeing this country mile you're speaking of, but I don't have a direct comparison shot to go off of either.

Ah. Just figured I'd pop in and provide my two cents rq. Truth be told I'm not really 100% comfortable discussing GT anymore, so I just kinda skimmed over the conversation and failed to catch the context. My bad 👍

I just said "a country mile" because that section of the dash was the first thing to jump out at me in the FM7 video. Anything that jumps out at you like that kind of takes you out of the experience. Anyway, being that I've failed to grasp the context, discussing this with me probably isn't worth your time anyway since we agree on it. Carry on :)
 
very simple: on FM7 the car ingame looks like a little plastic toy car, on GTS the car ingame looks like a real car

just look at the two videos, the difference is clear

When you have the comparison rigged from the very beginning, yes the difference is clear.

For god's sake, stop with the goalpost moving and just come out with it. You want GT to win the graphical wars between it and Forza. For what reason, we don't know, but you're willing to use fabricated and uneven evidence to do it.
 
Ah. Just figured I'd pop in and provide my two cents rq. Truth be told I'm not really 100% comfortable discussing GT anymore, so I just kinda skimmed over the conversation and failed to catch the context. My bad 👍

I just said "a country mile" because that section of the dash was the first thing to jump out at me in the FM7 video. Anything that jumps out at you like that kind of takes you out of the experience. Anyway, being that I've failed to grasp the context, discussing this with me probably isn't worth your time anyway since we agree on it. Carry on :)
I think the country mile difference between the two can be closer associated to the differences in the lighting model, to be honest. Forza 7 has its moments but direct sunlight is horrible at times.
 
When you have the comparison rigged from the very beginning, yes the difference is clear.

For god's sake, stop with the goalpost moving and just come out with it. You want GT to win the graphical wars between it and Forza. For what reason, we don't know, but you're willing to use fabricated and uneven evidence to do it.

rigged comparison? what are you talking about? on the motogamestv video the difference is even more clear ..... GTS graphic is superior to FM7, digital foundry said this, all the rest of the world know this, the only exception are a couple of people on this forum that obstinately continue to deny the obvious.... I know is hard to accept after spending 500 $ for a oneX or 1000$ for a super pc... but this is it

I think it's clear by now that emula isn't here for rational discussion.

I think it's clear by now that the only argoument here is member war against me (as usual)
 
GTS graphic is superior to FM7, digital foundry said this, all the rest of the world know this, the only exception are a couple of people on this forum that obstinately continue to deny the obvious.... I know is hard to accept after spending 500 $ for a oneX or 1000$ for a super pc... but this is it
No they actually didn’t say that :lol: they said both methods used by the two have strengths and weakness. Had you actually watched it you would have known.

The funny thing is that not one person is saying GTS looks bad in any way,shape, or form. In fact you’re literally the only person saying anything looks bad in this whole discussion. No one has denied anything, except for you and your falsehoods. It’s not hard for anyone here besides you as you’re the only one married to the game of your choice. Actual rational people don’t act as foolish as that. Also the price difference between the X and the PS4 is only 100$, so the tacked on UHD player likely had something to do with that price difference in the long run. I myself will be using both games and both systems, so it’s absolutely stupid to pretend that there’s something “hard to accept.”

I think it's clear by now that the only argoument here is member war against me (as usual)
:lol: oh god stop trying to play the victim. This literally all started because you and no one else so to pretend that’s people are going after you is ridiculous. I don’t know how someone can be so blind to their own doings. Stop with your hypocritical, ironic, goal post moving, obviously cherry picked comparisons and people will be able to approach you accordingly. You post things that are obviously not true and then cry wolf when people correct your mistakes.
 
rigged comparison? what are you talking about? on the motogamestv video the difference is even more clear ..... GTS graphic is superior to FM7, digital foundry said this, all the rest of the world know this, the only exception are a couple of people on this forum that obstinately continue to deny the obvious.... I know is hard to accept after spending 500 $ for a oneX or 1000$ for a super pc... but this is it
What remains hilarious is that you think we're arguing it's not; I think every single person on either side concedes GT Sport is a better looking game. As it should given the amount of detail PD spent into the game's graphics.

It's the simple fact that that isn't enough for you. We can't just agree that yes, GT Sport looks better, we have to also accept your awful opinions about how bad Forza is and will literally rig a comparison for GT Sport. I'm sure it perfectly escapes your mind, but you made a comparison of both games' models on different systems, but then bitched out that comparing the Forza model using the One X enhancement was unfair b/c the One X was not a valid console. You even had no problem comparing GT Scape models to Forzavista models (which is fine), but when we got down to compare the in-game models side-by-side and showed how GT makes a lot more compromises to run smoothly, you started finding any fault to call the comparison invalid.

Basically, you love to compare by your standards, but even when play by those rules, you want to cry "fake"!
I think it's clear by now that the only argoument here is member war against me (as usual)
If you want to keep acting like the town clown of this thread, you're going to get the town making fun of you.
 
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:lol: oh god stop trying to play the victim. This literally all started because you and no one else so to pretend that’s people are going after you is ridiculous. I don’t know how someone can be so blind to their own doings. Stop with your hypocritical, ironic, goal post moving, obviously cherry picked comparisons and people will be able to approach you accordingly. You post things that are obviously not true and then cry wolf when people correct your mistakes.

I've noticed that's practically his M.O. - make a baseless claim against a game (usually for something GT is guilty of too), cherry pick to pretend the worst assets represent the whole game, claim that people defending the game just hate GT when they're merely showing proof, then movegoalposts and play victim until some kind of intervention happens from staff.

There's no real reasoning to be had here and I think each post is bringing us closer to the "intervention from staff" bit, so I'm gonna duck out for now until the topic shifts back to something more typical.
 
What remains hilarious is that you think we're arguing it's not; I think every single person on either side concedes GT Sport is a better looking game. As it should given the amount of detail PD spent into the game's graphics.

OK so you agree with me that this post is totally untrue

While playing the game, driving the car on track, the difference between GTS and Forza isnt relevant at all.

perfect
 
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just look at the two videos, the difference is clear

You can make very realistic looking photos in both games but that’s about it. When in motion they both look like toy cars on a fake track. Neither developer has put much emphasis on the overall scenery so neither looks very realistic when in motion.

Perhaps in the next generation or two it will happen, but photo realistic racing games are still a ways off outside of stillshots using a high LoD model not used in actual gameplay.
 
I've been playing some F1 2015 lately because of game pass, and I've gotta say, it's no slouch in comparison to the big guys.
 
I've been playing some F1 2015 lately because of game pass, and I've gotta say, it's no slouch in comparison to the big guys.
You should check out 2017 if you get a chance. It's their first game since acquiring most of the Driveclub devs and it shows. There's something about the lighting that looks just right and the photomode is definitely a Driveclub-like one, especially in the way it renders motion blur.
 
You did not understand what I wanted to say, I'll explain better.
On GT what you see in the scape is the same model in game with the difference that it is downgraded by the lod.
On the strength, the cars you see in forzavista, which also make you see the interior, are models made specifically for that mode because in game you have another model made for playing.
Basically you have 2 distinct patterns that exclude the lod in play.

I'm 99% certain that Forza LODs the models just like GTSport does when in-game. In fact you can see it in action in photo-mode in Forza by setting up a photo of 2 cars close to each other and switching focus from one to the other. The car you're focused on will display a higher quality model. It would be nuts to have 2 different models of ~700 cars.
 
I'm 99% certain that Forza LODs the models just like GTSport does when in-game. In fact you can see it in action in photo-mode in Forza by setting up a photo of 2 cars close to each other and switching focus from one to the other. The car you're focused on will display a higher quality model. It would be nuts to have 2 different models of ~700 cars.
There's actually way way more models of each car, there are at least 5-7 different LODs based on distance from the camera. I'm not sure if it's all done by hand or partially automated, but yeah, you won't get away with just two LOD levels.
 
There's actually way way more models of each car, there are at least 5-7 different LODs based on distance from the camera. I'm not sure if it's all done by hand or partially automated, but yeah, you won't get away with just two LOD levels.

Overall there will be more, absolutely. No point in rendering the car in full detail when it takes up 10 pixels on the screen ;)

I meant more that they won't have spent time re-modelling the cars for a different level of detail. The file sizes for the games would be enormous!
 
Overall there will be more, absolutely. No point in rendering the car in full detail when it takes up 10 pixels on the screen ;)

I meant more that they won't have spent time re-modelling the cars for a different level of detail. The file sizes for the games would be enormous!
Well the models themselves are just a bunch of 3D coordinates in space making up a mesh, it's the textures that take up a lot of space, since they're literally images covering the mesh. But moving down the LODs the textures would get a lot smaller and less detailed as well. FM7 is actually remarkably well compressed for a game of it's size with 760 cars and 32 tracks, it's only about 68 gigs on a standard xbox, I'm not sure about GTS file size precisely, but I think it's in the 50-60 GB range with only a fraction of the content.
 
This is a car crash by this point. And like all car crashes, you can't look away.
I looked away for a few weeks because the blind defending of one's game of choice and inability to comprehend is fun and entertaining for a while but ultimately boring. Usually these things sort themselves out around here in a week or two so I thought I'd drop in and see what's happening. Mistake!!!:lol: Back to the relative normalcy of the AC portion of the forum.
 
Well the models themselves are just a bunch of 3D coordinates in space making up a mesh, it's the textures that take up a lot of space, since they're literally images covering the mesh. But moving down the LODs the textures would get a lot smaller and less detailed as well. FM7 is actually remarkably well compressed for a game of it's size with 760 cars and 32 tracks, it's only about 68 gigs on a standard xbox, I'm not sure about GTS file size precisely, but I think it's in the 50-60 GB range with only a fraction of the content.

I wouldn't be surprised if a significant portion of GT Sport's file size is down to Scapes. I can't remember exact figures, but the Scapes add-on was somewhere around 10GB or so, and that was only a portion of the 1000+ in total.

Depending on how they're handled, the videos that run in the background of the main menu could also be major contributors.
 
I wouldn't be surprised if a significant portion of GT Sport's file size is down to Scapes. I can't remember exact figures, but the Scapes add-on was somewhere around 10GB or so, and that was only a portion of the 1000+ in total.

Depending on how they're handled, the videos that run in the background of the main menu could also be major contributors.

Certainly wouldn't be surprised. Isn't the free Scapes add-ons close to a gig or two in size? I certainly don't think standalone expansions are that big even.
 
I'm 99% certain that Forza LODs the models just like GTSport does when in-game. In fact you can see it in action in photo-mode in Forza by setting up a photo of 2 cars close to each other and switching focus from one to the other. The car you're focused on will display a higher quality model. It would be nuts to have 2 different models of ~700 cars.
On PC and XB1X Forza uses the second highest quality car model wich is the same as forzavista sans the car engine. If you play in 4K you can even see the speedometer working when you are in 3d person view.
 
At the end, what is the point of ultra detailed 3D models in GT? There is no mode à la "forzavista", no 3D place like the old photomode and no 360 camera view in game. I just want to appreciate the graphics with a dedicated mode and not through a glitch.
 

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