- 101
Ah, how I have missed the discussions in these forums
The thing is, PAL got off easy in Mission 34, apparently NTSC have to find an extra 5 seconds or something
32.080 / 1'02.170 using ( NTSC / DS2 / Kiddy view ) ... after not too many laps too
Ah, how I have missed the discussions in these forums
βen;2443155New splits, nothing on the aliens but then again, I'm not an alien am I?
well, the explanation i have come up with to explain why hotbois splits are so much ahead of mine its not funny is that the versions are different (ntsc and pal)
I also have both versions and after testing some rally events and tar combo's in the past I can say again that the difference is there I will try this combo also tonight to throw in my 2 cents regarding this event also
Is it because you are NTSC NA that you dont want to believe that on certain combo's your version literally has it on a plate against PAL racers
You say no-one knows if its true! ...... even after people with both versions have posted on a few occasions to tell you that it does exist
T1: 33.123
T2: 1'04.947
First 9 laps, quite much understeer so I screwed off TCS which gave massive increased control and acceleration, perfect gear setup is 320 km/h 👍
PAL/DFP/D2
βen;2444091I mean, come on though. .004 is no time at all, if you go by that it's even, yes?
Extra long post by lightning...
pseudo code
WidthRatio = destWidth / srcWidth
HeightRatio = destHeight / srcHeight
if (destHeight > srcHeight)
{
AddedLines = Floor(HeightRatio) - 1
HeightPortionRatio = DecimalPartOf(HeightRatio)
CurrentHeightPortion = 0.0000
for every scanline
{
if (destWidth > srcWidth)
{
AddedPixels = Floor(WidthRatio) - 1
PortionRatio = DecimalPartOf(WidthRatio)
CurrentPortion = 0.0000
for every pixel in line
{
Write Source Pixel To Destination
if (Added Pixels Is Not 0)
{
Write Source Pixel 'Added Pixel' times
}
Add PortionRatio to CurrentPortion
if (CurrentPortion >= 1)
{
Write Source Pixel
CurrentPortion -= 1
}
}
}
else if (destWidth < srcWidth)
{
PortionRatio = WidthRatio
CurrentPortion = 0.0000
Write Source Pixel
CurrentPortion += PortionRatio
for every pixel in line that's not the 1st
{
CurrentPortion += PortionRatio
if (CurrentPortion > 1)
{
Write Source Pixel
CurrentPortion -= 1
}
}
}
else
{
// dest width is same as src, just copy all pixels
for every pixel in line
{
Write Source Pixel
}
}
}
if (AddedLines Is Not 0)
{
// do the same for each line, similar to each pixel on each line
}
CurrentHeightPortion += HeightPortionRation
if (CurrentHeightPortion > 1=)
{
// add a line and subtract 1 from CurrentHeightPortion
}
}
else if (destHeight < srcHeight)
{
// figure out from previous code what to do
}
else
{
// dest height is same as src height, figure that out
}
And yes Sphinx, PAL runs at 50fps.
This could explain the difference between the two driver's times because holl01 might be 'driving' a certain way and maybe the ORECA likes to be smoother.
This could VERY well explain why in this situation the time splits are VERY different.
But in general, I would say unless the car likes to be 'smooth' like stated above, I would say PAL has the advantage.