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- Wattsterplus
- XML Binging Language?
I honestly doubt that GT5 will be downloaded like hotcakes on the internet even if it's pirated. If GT5 does take up 100% of the blu-ray as PD claims, then that's about 50gb. That's alot of bandwidth taken up. Here in Canada, the average user probably has monthly bandwidth cap of 60gb. Over that there's overusage fees. Obviously people can opt for higher bandwidth caps, but 50gb is alot to download. Downloading will probably take a good day or two even if you have a killer connection.
Next, when you consider data transfer, it's even more pain in the arse. You can't throw 50gb of data in any USB stick, and it takes forever to transfer 50gb from computer to flash memory to PS3 if you're still using USB 2.0. That's another day or two already. Though Hard drive space isn't really an issue as people have easy access to 500gb drives easily.
If the above post is true, then all these things won't matter as only firmware 3.41 is hackable. Even if it's playable, you would lose out all online functionality such as online racing, leader boards, real time, weather forecasts, and spec updates that fix bugs and glitches and hopefully bring new content.
I'm not quite surely why you quoted me, especially as you reply has nothing to do with it.
On top of that, do a little research. Thier are plenty of files being downloaded over 50Gb, so its obviously not an issue.
Lots of people have access to unlimited data plans, I doubt Canada would even make up 5% of downloaders.
Second, plenty of people are burning Blu-ray disks, flash memory drives can be bought in massive sizes, people could use external hard drives and if they really wanted they could data transfer via ethernet/wireless.
And back to my original point, plenty of people will be playing GT5 purely offline. This may seem strange to many younger gamers, but offline racing and splitscreen racing can be far more fun than playing strangers online.