GT5 Latest News & Discussion

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I've seen in various places that GT5 will be released in March of this year.

Can anyone confirm this or deny this?
There has not been any official word, and no information (GT3 and GT4 had lots of "teaser" information released to the public), so that's why we generally do not believe a full GT5 game will be ready within the next 6 months (since GT4 took about one year from GT4:P → full GT4).
 
PD..for gods sake,just give us at least 1 new unseen screenshot for the new year please..lol.:sly:

I know what you mean. For Christmas or New Years I was expecting at least couple more confirmed cars or screenshots. But I guess they don't know how we feel :indiff:
 
There has not been any official word, and no information (GT3 and GT4 had lots of "teaser" information released to the public), so that's why we generally do not believe a full GT5 game will be ready within the next 6 months (since GT4 took about one year from GT4:P → full GT4).

How long before the release of GT4 did the teaser information start coming out? They mentioned that GT5 would be released in the style of GT4, so once we start seeing new info on GT5 we'll have a ballpark estimate of how long it'll be.
 
How long before the release of GT4 did the teaser information start coming out?


Teaser info never really stopped with GT4 once GT4P was on the horizon, every game and most major motorshows we got florished with pics and videos. PD's PR did things very different back then, now they have even been silent at their own Tokyo Motorshow.
Maybe thats partly why they changed as there was tons of threads about all the 'promised' things GT4 didnt have. Now they are all hush-hush about details and KY even said it will be a suprise.


They mentioned that GT5 would be released in the style of GT4, so once we start seeing new info on GT5 we'll have a ballpark estimate of how long it'll be.

They did? Where? KY said GT5 said now the updates come as a suprise (a few days notice) and GT5 may even come in a similar way.
 
I reckon it will be a Christmas release this year. But it may not be released till 2010 :embarrassed:

wait? seriously?

if GT5 is gonna be a full year or two away i might as well sell off my ps3:tdown:

the GT series is one of my most favored game series and to hear these rumors getting worse.....it makes me sick. It makes you wonder, would you take a not so perfect looking game and have it be fun and entertaining, or on the other scale take so long you lose your interest in the game series and look pretty?
 
AutoGaming.net has posted a video of the rest of the finals for the '08 GT Awards at SEMA.

*EDIT* - a new article on the 360's Race Pro from AutoGaming that's related to GT5:

Race Pro - Better Than Gran Turismo
Let’s face it, when we think of racing games and consoles, two or three games come to mind. For the Playstation, there is the Gran Turismo series, and for the Xbox, there are the Forza and Project Gotham Racing series. These titles have raised the bar in the console racing game arena year after year. Also, the developers have promoted them as being some of the best simulator racing games out there. However, are these claims really true?

Over the past years, the battle between the Xbox and PS fans has developed into an all out war. In the racing division, one party always bashes the other as to which has better graphics or which handles better. On another front, serious PC simmers have disregarded these games as being top notch, since there are a few racing titles, which focus solely on racing itself and making sure the race experience is as real as possible. For years, certain lines between console and PC racing have not been crossed, until now.

If you have been following the news in the gaming world recently, you would have heard about SimBin’s Xbox 360 title called Race Pro. This is basically a superior successor to the already excellent PC titles already introduced by the Swedish developers. However, when it was initially marketed to the console world, fans were not too pleased with what they saw. They came down on the game’s overall point (storyline, if you wish to call it that) and its graphics. However, as more news, reviews, gameplay videos, interviews, test trials and other content pour in, it makes us wonder, could this possibly be a better game than what we already are accustomed to? Could it redefine what a console racing game really is supposed to be?

The answer to that is yes. This is simply because what we considered racing games are not truly simulation based. Let us analyze different aspects and then come up with the conclusion as to why the initial statement was made.

Graphics
This is the one area in which Race Pro doesn’t have the best stronghold. When compared to Forza 2 or PGR 4, it has been said that they are generally comparable. However, the latest Gran Turismo title dominates the class. In all fairness, SimBin titles have produced very good visuals, but they are not really ground breaking to speak off. However, SimBin obviously did it right by putting a lot of attention into handling, which is discussed next.

Physics/Realism
Race Pro, which is being developed by SimBin, is aimed at bringing reality into sim racing. If you check any preview, you will see that this game has already succeeded in being a very realistic racer, by taking into consideration many factors that affect real racing cars. Also, Race Pro has evolved from a line of very successful PC racing titles in the past such as GT Legends, GTR, GTR2, RACE, RACE 07, GTR Evolution and much more. This is where the first problem arises for the average console race fan. Race Pro focuses on bringing a very realistic experience, and consolers have not really encountered such an experience yet. Looking at Forza 2 and PGR4, we realize that the physics and handling are very arcadish according to today’s standards. There are things we can do with the cars, that are just impossible in reality. Maybe when the games were released, it may have set some benchmark, but looking back, we realize it still was not a good rendition. Gran Turismo, has done a better job in the physics department, with many real racing drivers crediting the game. However, it still isn’t the best. Many find the handling to still be a bit on the arcade side. Gran Turismo has gone on for years without a damage model. Is that racing reality? Even though Race Pro’s damage model is still underdeveloped, it certainly tops Forza’s and GT5: Prologue. At the end of the day, these big brand names still possess some handling characteristics which are questionable. Technically, Race Pro is the first title that will bring the real simulation experience to a console.

Career Mode
Race Pro has a very simple style story mode, which basically follows what the real racing drivers do in real life. However, GT and Forza’s career mode is a bit more complex (not in a bad way), because you can do lots of mod works to your car as well as have collections and much more. However, it does bend away from reality sometimes.

Concluding Points
The direction in which Race Pro has gone, is what other racing titles claiming to be “simulations” should have followed. Games such as Need For Speed or Midnight Club clearly excel in their field because the devs make it clear that these titles are arcade-based. However, if a developer wants to call their game is a simulator, they should look into focusing on fundamental things, namely physics, handling and visuals. Race Pro is pretty much a summation of all these 3 components and has the potential to be a great racing title for the 360. The unfortunate reality is that “fanboys” have fueled the stereotype that Forza and PGR are the only good Xbox race titles, and GT - the PS3 counterpart. This has resulted in fans focusing less energy on what is good or not good in a racer and channeling that good potential into fighting never ending wars between the console makers. This behaviour is clearly demonstrated when many “fanboys” are quick to shoot down a new racing title without even trying it out, or having a slight clue as to the background of the game.

If fans are willing to open their minds to new titles, they will realise the potential of Race Pro, and may even change their thoughts about what they though were good simulation titles (i.e. GT, Forza, etc.). For now, no matter what the reality is, certain racing titles remain engraved in the minds of consolers because of the long history behind them. Race Pro is an all out new title, and might not make any great headway for the next few months or years, even though it does have much better focus on physics and handling. For now, please take a back seat, and re-analyse the racing games you have and ask yourself, “Do these games really have what it takes to be a simulator?” For me, I can give a nod of approval for Race Pro.

**Additional Note**

Just to clarify one thing, I am not classifying Forza or GT in the arcade category. I however find the physics to be a bit unrealistic, and it sometimes remind me of the manoeuvres you can pull in an arcade title, hence my disapproval towards those games. source
 
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AutoGaming.net has posted a video of the rest of the finals for the '08 GT Awards at SEMA.

*EDIT* - a new article on the 360's Race Pro from AutoGaming that's related to GT5:

Oh dear. I just watched some trailers for Race Pro and it looks like a cross between Grid and an old TOCA.

Not just the graphics, but the jerky looking handling, steering wheel movement and frame rate look terrible. I feel that a good old fashioned, decent in game frame rate is a must - remember trying to turn a medium to high speed corner in the Lotus Elise in GT1? (or GT2?) It would just completely over steer because the frame rate wasn't good enough for the physics of the game. And most importantly, it just looks rubbish with a bad frame rate.

And I'm not one to bash another game or console, just because I have one or the other, or the fact that I am and have been a massive fan of the GT series.

I have a PS3 but have been playing Forza 2 on another persons Xbox 360 and I can safely say, that it is better than GT5P. Yes GT5P has the in car view - which gives the illusion that the handling is more realistic, but the outboard view is terrible, in its own right, save comparing it to Forza 2 outer cam(s).

GT5 has slightly better graphics but a disgusting online mode. Forza 2 is brilliant. I cannot express how sad this makes me feel. Anyone who says online is anywhere near decent is kidding themselves and using far too much imagination and also probably hasn't delved into the Forza 2 online arena.

I feel as if I was conned out of my money with GT5P. It was half the price of a "real" game, but I did not see anywhere near half of a game.

I'm hoping GT5 is nothing like GT5P.

Offline? Well, I've always enjoyed the replay value of the GT series with time trial mode - not the races as it was a diabolical sham in not having realistic damage. But how long was around 70 cars, only of about 15 were fast and fun cars supposed to last. It lasted me around a week. And no race cars? WTF? (Not counting the F1 car, which in no way makes up for it.)

Forza 2 - nearly 2 years old 👍

GT5P - under 1 year old - 3 updates 👎

You got to ask why. Severe let down. Oh this was about Race Pro? Go back to the drawing board SimBin.:ouch:
 
Gran Turismo 5 Prologue is a demo, a very expensive demo, but still a demo. It cannot be compared to Forza in the content department. Of course you can compare them on handling and graphics, because they'll not change in the full release, but to compare them on online, car numbers etc is just unfair to put it mildly.
 
I don't think it's unfair to compare them whatsoever. I paid £25 for my GT5P, so I would expect GT5P to be around half the content of a game that's already a year old, at least.

It's a game, it's made millions. It's not just a demo. It may be the most successful flop ever. Fingers crossed for GT5.
 
Hi guys, well my name basically explains that I wrote the article...

My intent basically wasn't to say that GT5P and Forza suck, cause each game has its own quality points, which clearly differentiate it from the other...but I guess I wanted to spark some attention and have people question the norm and look outside the box. Even though Race Pro is clearly not for the PS3, I still wanted to compare it to a high end game such as GT. I look it more on the general console level. I guess my final thought is, Race Pro is bringing back what a real simulator should have been, at the same time, Im not saying that GT does not do that :P

I guess in the end, stereotypes have been solidified so hard due to publicity and powerful marketing on the part of the bigger firms, so when Xboxers think of a sim, they think Forza and when PS fans thinks of a sim, they think GT.

Would you ever give an open chance to a game like Race Pro, say it came on the 360?

What are your thoughts?
 
Hi guys, well my name basically explains that I wrote the article...

My intent basically wasn't to say that GT5P and Forza suck, cause each game has its own quality points, which clearly differentiate it from the other...but I guess I wanted to spark some attention and have people question the norm and look outside the box. Even though Race Pro is clearly not for the PS3, I still wanted to compare it to a high end game such as GT. I look it more on the general console level. I guess my final thought is, Race Pro is bringing back what a real simulator should have been, at the same time, Im not saying that GT does not do that :P

I guess in the end, stereotypes have been solidified so hard due to publicity and powerful marketing on the part of the bigger firms, so when Xboxers think of a sim, they think Forza and when PS fans thinks of a sim, they think GT.

Would you ever give an open chance to a game like Race Pro, say it came on the 360?

What are your thoughts?


I own GTR, GTR2 and GTR evo and frankly by the time I played GTR evo it is getting really dated, and not up to scratch to other PC sims these days. I think GTR does a pretty good job at simulating race cars but now we can take some road cars on courses like Nurburgring (like the Audi R8) and GTR evo just doesnt do a good job of it, If race pro is anything like this plus the fact the there is hardly any good wheels and feedback I don't think I will worry about Race pro.

From what I have seen (videos) and what I have heard (from many PC sim guys) Race pro is a bit of a mess and I will pass. GT5P does a really good job (not perfect) at simulating production road cars but we have yet to see how it goes with twitchy, noisey, temperamental race cars. But race cars is not why I play Gran Turismo and never will be.

The Ferrari Challange is/was supposed to be a sim for PS3 but it also seems to have missed that mark.
 
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GTR Evo is just an updated Race 07...Race Pro is totally new...new engine etc...

Also the beta versions of the game are a mess yes...but they always fix it before it's released. Also I guess the videos are the result of an unstable model.

Ferrari Challenge is a joke...that was strictly talk if you ask me.
 
Would you ever give an open chance to a game like Race Pro, say it came on the 360?
If it came to a device I own (don't have a 360 yet) I would, as I do with all racing games that appear to try, give it a rent. My Gamefly subscription has seen Grid, DiRT (Kept It), F1:CE (Kept It), Forza 1, Enthusia, and even some Wii racing games.

Currently Burnout Paradise and Ferrari Challenge are on my list, but have been bumped down until Gamefly restocks their shelves after their New Year's sale, as currently I do not have the option to buy any of the games on my list.

I give any game a chance, but as it is the Gran Turismo series stands out to me the most due to the fact that I can drive something as odd as a Nissan Pao (GT4), or even my own car (well, GTI version of my Rabbit) in the same color I have, in ways that I would never be able to in real life. That is part of the charm of GT for many fans, and is something that few other games even attempt.

The problem with purely racing focused games is that they do not appeal to that part of me that loves checking out every car. If they are well done and I like the feel I will keep them, the way I have done DiRT and F1:CE, but like those it will be played much less than the current Gran Turismo game.
 
O M friggin' G!!! People are still quoting that old Import Tuner interview!

thegamereviews.com Rumor Killers
Gran Turismo 5 released this year?

The Gran Turismo series is one of the most recognized series in the world, selling millions and millions across the PlayStation and PlayStation 2 generations. Developed by Polyphony Digital, Gran Turismo is considered by many to be the pinnacle of all racing games with its vast features, realistic driving physics, and beautiful graphics that come standard in any of the games. The PlayStation 3 has been out now for just over 2 years and yet it still hasn’t had a full Gran Turismo game. Back in early 2008, Sony and Polyphony Digital released Gran Turismo 5 Prologue, a better-than-average demo that gave a taste of what we can expect in the full game. Whether the demo worth paying for is another story, but GT5P sold rather well and gave gamers a good idea of what to look forward to in GT5.

The only question that surrounds GT5 isn’t about how good it will be or if it will have certain features, but when will the damn thing be released. In an interview with Spanish website El Financiero, SCEE Vice President James Armstrong said, “For next year, for southern Europe we are developing a new game thriller, in which the player may be designing their own history, and the new version of Gran Turismo, which will release at Christmas.” That’s great news, until you read this next bit from series designer Kazunori Yamauchi. He says, “To be honest, I haven’t given a lot of thought to GT5, so I don’t have an answer. And it’s too early to talk about GT5 because we still have updates coming out for Prologue. It won’t be this year and nothing’s scheduled for next. It may be out in 2010, but like I said, we haven’t really discussed it yet.”

That doesn’t sound too good does it? Well, coming from the same site that uncovered a possible release date for Assassins Creed 2, Play.com has Gran Turismo 5 pinned down for a September 25 release. This would be more in line with what the Vice President of SCEE said. That doesn’t sound too far-fetched, really. The game has been in development for a long time now, and with the current state of sales for the PlayStation 3, Sony would be pushing for this major release sooner rather than later. However, the series designer would know better about his own game than the VC of SCEE would. A September release seems more likely for Japan than America or Europe, if at all. Looking at all possible angles, 2010 looks like the year we see this baby on the track.We wish it were sooner.

TGR Rating: Unlikely

source

*EDIT* - Kazunori Yamauchi makes Motor Trend's 2009 Power List

Motor Trend
24. Kazunori Yamauchi
Polyphony Digital President
Lending His Talents to Nissan

His day job
: Designer of Gran Turismo 5, the iconic Sony PlayStation game that lets you race cars at very low cost.

The Nissan conection: He got one of the first of the new GT-Rs off the assembly line. And why not? Yamauchi designed the graphics for the GT-R's seven-inch multifunction screen in the center stack. It has five modes with 16 pages of data as well as two customizable presets.

His future: Better than the industry's. Gran Turismo 5's cars are the only ones most of us can pay for right now.
 
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If it came to a device I own (don't have a 360 yet) I would, as I do with all racing games that appear to try, give it a rent. My Gamefly subscription has seen Grid, DiRT (Kept It), F1:CE (Kept It), Forza 1, Enthusia, and even some Wii racing games.

Currently Burnout Paradise and Ferrari Challenge are on my list, but have been bumped down until Gamefly restocks their shelves after their New Year's sale, as currently I do not have the option to buy any of the games on my list.

I give any game a chance, but as it is the Gran Turismo series stands out to me the most due to the fact that I can drive something as odd as a Nissan Pao (GT4), or even my own car (well, GTI version of my Rabbit) in the same color I have, in ways that I would never be able to in real life. That is part of the charm of GT for many fans, and is something that few other games even attempt.

The problem with purely racing focused games is that they do not appeal to that part of me that loves checking out every car. If they are well done and I like the feel I will keep them, the way I have done DiRT and F1:CE, but like those it will be played much less than the current Gran Turismo game.

Yeah in GT it's great just going round and round in some of the mid range cars, like a Subaru Imreza, I found that to be the most fun car in all of the series. Or maybe the Honda Inregra Type R.

It's the same with Forza 2 I feel. Although in Forza 2 they have the McLaren F1 GTR, nothing is more fun than that!

GT5P is definitely missing something, for me, in that sense. I just don't feel like it in GT5P but in Forza 2 I do, there's just obviously more choice in Forza 2 and one can find their replay element in the game more easily.

F1CE is a great game. I have been part of a league for F1CE. It was the first league for the game, but I think the league has finally died just after its 6th season, well after the online game had died. We pushed it as far as we could. It always required a lot of imagination and patience, I felt, online.
But I still think that offline - single race, career (on hard) and especially time trial (still stunning looking, gotta be in the McLaren!) will last for another while yet. But online is dead. Although I've had some stunning races online, the penalty system and damage system left a lot to be desired. Not to mention getting slipstream and there's nothing in front of you! Lots of lag sometimes as well.

Completely different website but...... I hope the new F1 game is good!
 
I still think GT is not the best simulator on the market (or for download or something like that). I think F1 Challenge, Grand Prix Legends and the Grand Prix series simulate better than Gran Turismo. But Gran Turismo is a lot better than a majority of the rest, certainly better than Forza for example. Of course the lack of damage spoils it all.

F1CE isn't actually a fully-simulating game, it's a semi-simulating game (I'm sure quite a lot of F1CE players have guessed that). And if I'm honest, it's not the best semi-simulator. It's probably in the same rank as GT for it's own class. I think Colin McRae Rally, Driving Emotion Type S and *cough* Enthusia are better than it, but it's far from a total wash. With the fact that Codemasters are going to be producing F1 games, they could eventually develop it into a PROPER simulating game. :)
 
But We will see PD brand F1 cars close to real life in GT5 game. So I do not worry about the REAL F1 cars in Arcade Codemasters.
 
Hi guys, well my name basically explains that I wrote the article...

My intent basically wasn't to say that GT5P and Forza suck, cause each game has its own quality points, which clearly differentiate it from the other...but I guess I wanted to spark some attention and have people question the norm and look outside the box. Even though Race Pro is clearly not for the PS3, I still wanted to compare it to a high end game such as GT. I look it more on the general console level. I guess my final thought is, Race Pro is bringing back what a real simulator should have been, at the same time, Im not saying that GT does not do that :P

I guess in the end, stereotypes have been solidified so hard due to publicity and powerful marketing on the part of the bigger firms, so when Xboxers think of a sim, they think Forza and when PS fans thinks of a sim, they think GT.

Would you ever give an open chance to a game like Race Pro, say it came on the 360?

What are your thoughts?

Yes, if I had a 360, I would give Race Pro a chance. However, judging by this recent video I saw of it, I wasn't that impressed: http://www.gametrailers.com/player/44688.html

I have played Simbin games before (GTR2 and GT Legends), and have enjoyed them immensely.

For me, Gran Turismo has the package - hundreds of (production and race) cars, good selection of real and imaginary tracks, great presentation / atmosphere, nice replays and enjoyable although fairly realistic handling. For many, the whole Gran Turismo career (start with a cheap car, battle in some entry races, earn a bit, tune it, start winning, expand your garage) is a major aspect of the experience, of which has not been replicated by a PC-based simulator. 48 cars and 13 (or 30?) tracks seems like a poor deal content-wise (when compared with Forza or GT). The car models look 'PC-like' too, and pretty poor when compared to Prologue's.

Also, isn't the expensive Porsche wheel compatible with the 360? The 360 desperately needs a good wheel. Microsoft should give up with forcing people to use proprietary rubbish (ironically, with the PS3, Sony are not for once!)
 
Yes, if I had a 360, I would give Race Pro a chance. However, judging by this recent video I saw of it, I wasn't that impressed: http://www.gametrailers.com/player/44688.html

I have played Simbin games before (GTR2 and GT Legends), and have enjoyed them immensely.

For me, Gran Turismo has the package - hundreds of (production and race) cars, good selection of real and imaginary tracks, great presentation / atmosphere, nice replays and enjoyable although fairly realistic handling. For many, the whole Gran Turismo career (start with a cheap car, battle in some entry races, earn a bit, tune it, start winning, expand your garage) is a major aspect of the experience, of which has not been replicated by a PC-based simulator. 48 cars and 13 (or 30?) tracks seems like a poor deal content-wise (when compared with Forza or GT). The car models look 'PC-like' too, and pretty poor when compared to Prologue's.

Also, isn't the expensive Porsche wheel compatible with the 360? The 360 desperately needs a good wheel. Microsoft should give up with forcing people to use proprietary rubbish (ironically, with the PS3, Sony are not for once!)

I thought I liked the sound of Race Pro, but after watching some videos on IGN I wasn't too impressed either.
 
It looks like Polyphony is now looking to hire a "software engineer/network engineer", as well as older listings of Online management staff, Web production compilation staff, HTML coding staff, Modeling assistant, Graphic design assistant.

??
 
there will be at least 600 cars and over 50 tracks on GT5

Welcome to :gtplanet: :)

We trust that you have some very hard evidence to back this up?
Do you have a source or insider information you can share with us?
Or are you just speculating like everyone else? ;)

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You will not post any material that is knowingly false, misleading, or inaccurate.
 
He's speculating or has been misinformed.

Pelit Magazine
So there will be less cars in GT5 than in GT4?
- I believe so. It’s impossible for us to create 500-600 cars like in our previous games.

source

And the rest of the interview, in case anyone hasn't read it:

Mko
Here's the most important questions and answers from the interview by Heikki Hurme from Pelit magazine.

In Prologue's main menu there are different weather conditions from all over the world. What kind of plans do you have concerning the weather and time in GT5?
- I can’t answer that yet. We have the prologue done, but we haven’t thought all the possible features that GT5 will have. There are still many things open in GT5.

How accurate do you model the car damage and how does it affect the driving of the car?
- It’s almost impossible to make the damage completely realistic, because even a minor damage can make the car impossible to drive. That’s why the damage must be balanced in a right way. Car damage will most likely be more of a visual effect than changing the way the car behaves.

Do you think you will improve the opponent AI?
- We are constantly working on that.

What kind of rallying we can see in GT5?
- We will have rallying in GT5. There might be also special stages like in real rally races.

Other points (old news) from the interview: Car damage should be out this fall. They haven’t decided will there be more downloadable cars and tracks for Prologue. They will add lots of community features like communication and private lobbies.
 
umm...Here's some positive insight.

That hpi GT4 ford gt LM is badarse, and i just ordered one, score.
But that's besides the point. i know its the year 2009, and that gt5 does not seem so far away now. But, I am getting tired of logging on to gtplanet only two find that there is still not even one tiny spec of info about GT5, even going so far as to go on granturismo.com(j spec/english version) Still to find nothing... Are they even working on GT5? even with with gt4 they atleast had updates on what little was being done to the game. It's like with gt5 PD is keeping every thing a secret. Last good peice of info i got was the modeling of car's and sound recording on a maserati, But that's it, what is going on? No new screen shot's or anything, But we know they have been modeling car's and track's so what's the deal with not sampling out some eye candy shot's... By now ign, gamespot excettera, should atleast have had around 100 new screen's. But no. Im not saying that im dissapointed, just saying im tired of hearing about how gt is sharppening race drivers mind's and what not, or on how tanner foust uses gt5p to learn track's, i just want some "up to date" new evidence that GT5 is being worked on.

End rant.


I Retract this whole statement. I apoligies.
 
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Welcome to :gtplanet: :)

We trust that you have some very hard evidence to back this up?
Do you have a source or insider information you can share with us?
Or are you just speculating like everyone else? ;)

Remember this bit from our Acceptable Use Policy that you agreed to abide by when you registered here?

You will not post any material that is knowingly false, misleading, or inaccurate.

I think he wants to start a rumor. I doubt GT5 will have that much cars
 
Not so much start a rumour, but come across as being knowledgeable about the game. A lot of new users come into forums - and not just these ones - making claims that they know all about the subject at hand. On one that I'm a member of, a guy claimed to have a copy of the QUANTUM OF SOLACE script, then known as BOND 22, but in reality it was a very poor mimicry of the plot of THE BOURNE ULTIMATUM. They do it because they want to be taken seriously, particularly among the forum's more-established population, or because they want the attention. By posting that GT5 will have 600 cars and 50 circuits to race them on, the above user is trying to portray himself as someone in the know about the game's development. Of course, he assume that most of the forum has an IQ below his if he thinks that we'll believe it.
 
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