GT5 Latest News & Discussion

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Kazunori mentioned that perhaps trucks would be added in the next DLC batches. If that's the case, let's see the Ford Raptor. No?

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At any rate, if he meant tracks, then I'd be happier. Tracks>>>>trucks any day of the week.

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I don't actually have an issue with Trucks and wouldn't mind seeing them.
 
Anyone else notice that the Alpinestars logo is now on some of the walls and billboards of certain tracks? Cape Ring and Trial Mountain are examples.
 
I'm not degrading trucks, but I'd definitely pick Seattle Circuit over a Ford Raptor. Nonetheless, I do welcome more trucks. They would be awesome on the dirt tracks. Hell, even on the drag strip! :)
 
Mac K
Anyone else notice that the Alpinestars logo is now on some of the walls and billboards of certain tracks? Cape Ring and Trial Mountain are examples.

Maybe that that's part of the deal of getting the new driver outfit DLC?
 
Good, but I think we should be able to make our own, not just choose from a few presets.

I think you should be able to share cars with visitors to your lobby/room, too. So if I want everyone to use either an mx5 or an mr2, I can choose those two cars from my garage, choose some colours, and then when someone joins they choose the car they want to drive and pick the colour.

To be clear, they would be using an exact duplicate of the car in my garage. That way we could make our own classes/series', like historic touring car for example, and balance the cars ourselves rather than rely on pp, and we'd know exactly what each person is driving. Visitors wouldn't have to mess about buying a car either, it would just be simple and easy.

That would be awesome!
 
So they're working on GT6 at the moment.. which means they're working on a game for a console that hasn't yet been released. Oh well.. I guess they can get a head start on the work they can do so when they know the full specs of PS4 then they can really let it rip.
 
So they're working on GT6 at the moment.. which means they're working on a game for a console that hasn't yet been released. Oh well.. I guess they can get a head start on the work they can do so when they know the full specs of PS4 then they can really let it rip.

As a subsidiary of Sony, i'm sure PD will know what the PS4 specs will be. At least as well as anyone does.
 
Take this as speculation, but educated speculation none the less.


We can all assume the PS4 will be more powerful than the PS3. Otherwise they'd just be making a cheaper PS3. We can also assume that a (say) 50% price increase will yeild a considerable performance gain. Again, we can also assume that with the Vita's specs and trends in hardware (alright parts becoming dirt cheap), there should be at least 1GB of ram in the thing, MAYBE 2. As for the Processor, sony probably conducts some kind f pegan ritual (only explaination).


Now, for development, let's say we want the cars in-game to be GT5 Photomode quality (meshes and shaders). Well, for 200 cars, that's done. The shaders are already fantastic, the premium models are the highest quality seen in a game as of now.

For the other cars, the shaders won't have to be re-done. They all (standard and premium) use the same materials, otherwise they wouldn't be cross-compatible. So every paint and finish is basically taken care of already.

As for modeling the cars to a standard, there's this wunderful thing called the smooth mesh button in Maya (software they use last time I checked). For the majority of the car, once they get the form right, they just mash that thing until they get roughly the polyount needed. Base mesh is 100k and you need 400k tris? Mash that button, and you get a silky-smooth car model. Sure there's some tidying up (actually, a fair bit of tidying up, with antennas, light jewelery, keyfobs, etc). But you get the picture. The longest part when modeling the car is the start, once it looks good at GT5 quality, it gets exponentially faster to make it look good at better quality. And since they'll be using GT5 as a base to start from, then that's 200 car models, done.


Similar thing with the tracks. Frankly there's nothing wrong with the mesh on the whole. Maybe some white lines on the outside need smoothing up a bit, easy. Perhaps they want prettier water at Monaco. 100% chance they already have it, it just didn't make it into GT5 because of performance issues.


From here on, it's adding to an already fantastic base. Maybe they want better tyre marks on the tracks, more spectators, rougher sand traps. Shadows, well, that's just a setting they'll tweak. More cascades, higher resolution. That's literally two numbers someone will change, test and then put away (until the final six weeks looking for another 2fps).


Will they go for SSAO? Probably not. Fancy Depth of Field like the new NFS? It'd be nice, but not nice enough for the cost.


I think they're at the point where, with GT5 looking fantastic when it's at it's best (Spa, Nurburgring, etc), everything they do will look like a better GT5. They've made the quantum leap to >200k poly cars, stunning real-time lighting and awesome detail.


You're not going to see a GT4-GT5 leap in visual quality again.
 
You're not going to see a GT4-GT5 leap in visual quality again.

I think there will be a leap from PS3 to PS4 for the GT series. It will be all of the small gains that add up though, ie: reflections in the cars, people, shadowing, track details. I'm sure they've got something in their hats for us.

I'm hoping we don't get shiny cars though, I think the tones and colors of the paint has been nothing but perfection from PD.
 
My only concern is that they overstretched with gt5, so why wouldn't they with 6? I imagine a 24hr race with a field of 100+ cars, realistic crowd behavior, and a stuttering frame rate with tearing.

Or proper dynamic smoke and spray which beautifully reacts in real time to other cars passing through it, but still has a jaggedy edge around a car.

Or maybe they're just about crazy enough to model every moving part of the internal combustion engine, meanwhile, nobody had time to animate the driver's hands so he can turn the wheel properly and there are no reflections on a wet road.

Whatever they do with gt6, I just hope they set realistic and achievable goals.
 
In Jordan's interview with KY, I liked Kaz's reply of: When you buy a car, it’s fun to be able to participate in a lot of races with that car, and I don’t think there were enough.

In GT5, I felt little connection to any one car. In order to achieve that connection, there have to be more events that cater to it. More time spent in a car= better understanding of it. That's where the connection is formed. Hopefully GT6 addresses this more.
 
In Jordan's interview with KY, I liked Kaz's reply of: When you buy a car, it’s fun to be able to participate in a lot of races with that car, and I don’t think there were enough.

In GT5, I felt little connection to any one car. In order to achieve that connection, there have to be more events that cater to it. More time spent in a car= better understanding of it. That's where the connection is formed. Hopefully GT6 addresses this more.

I'm also glad he recognized this. Maybe for GT6 he'll also have real life races such as the Indy 500 fielded by the proper type of cars. I mean, for a man who's raced in the Nurburgring 24 hours twice, it's a bit... well, stupid to choose to field that race in his own game with LMPs and the occasional car that has no headlights...
 
For me, it's about building a relationship with the car. It sounds so corny, but the older GT titles captured the feeling much better. Granted, the older games had fewer cars, but the point remains unchanged. With 1,000+ cars, it's too easy to become detached from the cars. One little Lamborghini event won't satisfy a Lamborghini fan.

Better yet, if PD adds more Italian models, there could be an entire championship for Italian cars. This would include De Tomaso, Lamborghini, Ferrari, Pagani, etc. That would be awesome, a true lesson in Italian car history. Now, that breeds connections between the gamer and the car.
 
I completely agree. I have so many cars in my garage that I have barely even driven, because I just don't find the time to do it. It's not even that I'm not interested either! It's just the fact that with things like PP Value, it's simply no fun to try and race something that wont be competitive in it's segment or is just not effective against other cars of it's type.

Re-inclusion of various dealership events would really fix this in my opinion. I think they needed to have more events that used all of the tracks in GT multiple times and adding more car and manufacturer specific events would really help justify a lot of tracks being in the game for reasons other than online (Le Mans 2005). I feel like a lot of the tracks were added in so last minute that they didn't have time to shuffle them into the majority of the A-Spec events.
 
New FT86 time-trial event up only for Japan, final race at Tokyo Motor Show

" Toyota Motor Corporation, at the 42nd Tokyo Motor Show "Gran Turismo" special events in collaboration with "FT-86 GRAND PRIX" will be held.

This event is "the charm of the original car excitement, the pursuit of fun and manipulate" This is a time trial event, featuring a new generation compact FR sports car and then send the theme of Toyota's long-awaited. "Gran Turismo 5" was recorded in the "FT-86 concept" using, and what our guests to experience the outstanding driving pleasure with virtually everyone in the company of many.

November 15, 2011 (Tuesday), from "Gran Turismo 5" after a qualifying time trial on the event delivery, December 10, 2011 (Saturday) Only the top 70 people in the Toyota booth in Tokyo can participate in the final event will be held.

The winner will present the Toyota original goods. In addition, the final event is scheduled for a special talk show guest, and a time trial. The top finishers also narrowly missed everyone, viewing please us.

We welcome everyone to join us and many more"

http://www.gran-turismo.com/jp/news/d15350.html
 
For me, it's about building a relationship with the car. It sounds so corny, but the older GT titles captured the feeling much better. Granted, the older games had fewer cars, but the point remains unchanged. With 1,000+ cars, it's too easy to become detached from the cars. One little Lamborghini event won't satisfy a Lamborghini fan.

Better yet, if PD adds more Italian models, there could be an entire championship for Italian cars. This would include De Tomaso, Lamborghini, Ferrari, Pagani, etc. That would be awesome, a true lesson in Italian car history. Now, that breeds connections between the gamer and the car.

I too agree on the car relationship aspect of GT5. Something I hope they will add either in an update for GT5 or at least for GT6 would be the ability to set up an offline race or better yet a race series and be able to choose the opponent cars you will be racing against. This would allow us to create 'meaningful' races, each to our own tastes.
 
I now have six B-Spec racers by virtue of going above B-Spec level 25. The latest to join... or, be created is Nicolas "Nick" Saunders (N.Saunders). The B-Spec Seasonal has helped to boost the experience of my racers. And the more I get to unlock the higher-up races, the more I can actually add material to my blog in providing resources (I prefer to work alone rather than look up some other site to transfer that stuff to my own material). I think I need to work on giving my racers more experience rather than trying to boost up their level.

The one thing I still enjoy about GT5 is the ability to own and race/drive cars I was never able to get in GT4 or never even played with Gran Turismo PSP (I do not own a PSP). So some of these cars are machines I am glad to even get to own in the game.
 
Are we due a bit of news from PD soon regarding new DLC? November is almost up and GT5 is celebrating its first birthday imminently.
 
From Kaz
I think that will include cars and trucks that we’ll be releasing maybe once every two months or so from here on out. What we do from here on is also really dependent on the reaction of the users to this first DLC that we just released because this is the first one.

Don't hold your breath.

What does ONCE mean in a sentence like that?
 
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YLOD!!!! All gone. Bye bye cruel world... It also took Dark souls with it :(
Try taking it to a repair shop to reflow/reball it (do go to a professional, not an amateur) and they might repair it without you losing your data. Worked for me when I got one.

EDIT: via Sony you will lose all your data

Happy Birthday GT5
My SURPRISE In such a beautiful day

all photos from my gallery https://www.gtplanet.net/forum/showthread.php?t=220498

Are you a professional video editor? If not, you should become one :drool:
 
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