It's shots like this that really show how poor the textures are in 5. I know it has YT compression + jpeg compression but really:
Really poor. Even if I was still playing GT5 I wouldn't pay to download this.
256 Mb just is not enough.
If they can model Nordschliefe and Spa without these texture issues there is no reason why Motegi couldn't be, that I can see.
Nordschliefe and Spa are premium
JK83Fixed
Thx Look at the right back
Nordschliefe and Spa are premium
Are you sure?
hopefully, this debate about background textures is done by the morning.
How does that make any sense in the context of your previous post?
DonZondaGT5 Textures are really poor. Even the tarmac textures are. And most tracks have just flat green blury grass textures. Except for some tracks. But it's not really to blame on PD. It's just the PS3's Power If the game was running on 720p and 30fps the textures could look way better. But to keep everything on 60fps+the 1080p they have to do trade offs. Let's hope Sony gives the PS4 enough Memory
Raitziger256 Mb just is not enough.
If they can model Nordschliefe and Spa without these texture issues there is no reason why Motegi couldn't be, that I can see.
Nordschliefe and Spa are premium
How does that make any sense in the context of your previous post?
Well 256 Mb is enough for what GT5 currently offers but clearly it is also the bottle neck of the whole system. If GT5 had more RAM you could more easily snap higher resolution textures in without excessive optimisation what textures should be large and what not. So I think problem with motegi could have been fixed with more RAM or more time to grind more visual quality out of the current specs.
So again, how does this make any sense? You comment that 256Mb is not enough,then say the reason Nordschliefe and Spa look better is because they're "premium"? Are they not restricted by the RAM then?