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No, my concept of realism is based on reality. Cape Ring has clearly been created to be like a real world racing circuit. It's got a pit complex, it's got corners with rumble strips on, it's 95% realistic as a real world racing circuit, is it not? Then it's ruined with a big jump that kills any feeling of realism.

No it's not about virtual spectators being killed, it's about driving in a realistic racing game (ie trying to conform to reality as best it can) and then having to take a silly jump each lap. Flatten that section out and I have no problem with Cape Ring, it's a mostly believable racing circuit in terms of the track itself.

No it isn't, not one bit. You're taking your own personal definition of "reality" (what could or may be) and stating that it is the one true reality. That is the height of arrogance and / or ignorance! None of the original tracks in GT would ever be made because they all have features that "kill the realism", mostly incongruity or illogical layouts.
You're just upset that your dour sensibilities have been insulted by something so infantile as an inclined plane blatantly inviting a bit of air time. That's it. If motor-racing weren't run by people who cared more about the kind of watch they're wearing than they do about the actual racing, then Cape Ring might well be a possibility.

Also, London has rumble strips. Not very "realistic", if you ask me, they would never host a race there... :rolleyes:
And please, stop using circular definitions! ("my definition of [of or pertaining to reality] is reality")
 
No it's not. I never said it was unrealistic to build physically/geographically, I said it was unrealistic to be used as part of a racing circuit and as such would never be built.

just like the corkscrew, with the difference that somebody build it.
If Laguna was a original track, you would said the same about the corkscrew, "to unrealistic to be build in the real life".
The same for the tight hairpin in the Macau circuit.
Or the Monaco circuit, to dangerous, to tight, to narrow for a F1 G.P.

Open your mind, one thing is the "real things", another "realistic things".

Or a men walking on the moon only became realistic after Armstrong set the foot there?
Before that exact Townsend of second that was unrealistic and instantaneously became realistic?

Cheers mate.
 
Please do enlighten me.



No, my concept of realism is based on reality. Cape Ring has clearly been created to be like a real world racing circuit. It's got a pit complex, it's got corners with rumble strips on, it's 95% realistic as a real world racing circuit, is it not? Then it's ruined with a big jump that kills any feeling of realism.

No it's not about virtual spectators being killed, it's about driving in a realistic racing game (ie trying to conform to reality as best it can) and then having to take a silly jump each lap. Flatten that section out and I have no problem with Cape Ring, it's a mostly believable racing circuit in terms of the track itself.
It's like you are assuming original circuits have to be 100% realistic or not in the game at all. How do you know Cape Ring was designed to be like a realistic circuit? Just based on the pits and curves,lol? Isn't it pretty obvious that when PD makes original circuits they are usually going for entertainment factor and pushing the bounds of reality? Isn't it obvious by the jump that they didn't intend for it to be 100% realistic. The jump makes it entertaining, the loop makes you say holy 🤬 is this thing still going? Not a circuit we will be seeing on tv any time soon but that's okay. If you can get past that variations of it are fun to drive(excluding full in my opinion).

We understand you don't like the track. But does that mean it should never have been made and was a waste of time? In my opinion it fits right in with most of the original circuits and their quirks. It's fine that you don't like it, I don't like Madrid and London, but I wouldn't recommend taking it away from people because of that. Just my opinion though.
 
Yes, I don't like Cape Ring in general and really don't like the jump. Like I said I don't know why people couldn't just leave my opinion at that instead of trying to prove me wrong. I never said all of the circuits had to be 100% realistic but personally I would prefer it if certain tracks were made more realistic, getting rid of tracks with exposed rocks for example. But that doesn't bother me as much because it's just the visual extremities of the tracks, it's not the track itself.

Griffith acknowledged pages ago that it was just my opinion but he couldn't leave it, he had to go on a crusade as to why I was wrong to say it's unrealistic in my opinion, then others joined in.

No it isn't, not one bit. You're taking your own personal definition of "reality" (what could or may be) and stating that it is the one true reality. That is the height of arrogance and / or ignorance! None of the original tracks in GT would ever be made because they all have features that "kill the realism", mostly incongruity or illogical layouts.
You're just upset that your dour sensibilities have been insulted by something so infantile as an inclined plane blatantly inviting a bit of air time. That's it. If motor-racing weren't run by people who cared more about the kind of watch they're wearing than they do about the actual racing, then Cape Ring might well be a possibility.

I really don't get what you're saying. Reality is reality, what is outside mine and your door. What other reality is there, one where a track exists with a jump like Cape Ring?


Also, London has rumble strips. Not very "realistic", if you ask me, they would never host a race there... :rolleyes:
And please, stop using circular definitions! ("my definition of [of or pertaining to reality] is reality")

What? Pretty much all street races have rumble strips added so why would anyone think that was unrealistic?
 
Speaking of implausibility, SSR5 doesn't make much sense either. The fictional city the track is based on has a very weird layout, judging by the visible scenery.
 
The argument will be over when the real Cape Ring is built and everyone having great track days there, jumping in off road buggy while screaming "Yeeehaaaaa "

There's no such thing as too many hairpins, it's part of the challenge in racing, variety and balance are all that matters, give me jumps, dips, corkscrews, hairpins, banked turns, blind corners, all kinds of them.
 
The argument will be over when the real Cape Ring is built and everyone having great track days there, jumping in off road buggy while screaming "Yeeehaaaaa "

The "argument" would have been over when someone found a real world tarmac track with a jump as large as Cape Ring. Funnily enough, nobody has. Yet still I'm apparently wrong to believe it's unrealistic. Because apparently even a track with bollards down the middle of it is realistic.
 
Can someone just build the Cape Ring in real life so this thread can move onto another silly topic?

Good grief...

What's the problem? It's still a GT5-related discussion and currently is the oxygen this thread lives on apparantly with no real actual news.
It could have its own thread I guess but I don't think this discussion will carry on forever and already has reached its peak.
Now we just need to jump off into another direction, who's first?

Any suggestions for another silly topic? Or a more relevant one perhaps?
 
The "argument" would have been over when someone found a real world tarmac track with a jump as large as Cape Ring. Funnily enough, nobody has. Yet still I'm apparently wrong to believe it's unrealistic. Because apparently even a track with bollards down the middle of it is realistic.

Once again you are literally saying that real=realistic.
Just because the jump doesn't exist doesn't mean it can't.
 
Yes, I don't like Cape Ring in general and really don't like the jump. Like I said I don't know why people couldn't just leave my opinion at that instead of trying to prove me wrong. I never said all of the circuits had to be 100% realistic but personally I would prefer it if certain tracks were made more realistic, getting rid of tracks with exposed rocks for example. But that doesn't bother me as much because it's just the visual extremities of the tracks, it's not the track itself.
Once again Simon, you are not stating an opinion when you say Cape Ring is unrealistic. Saying it is implausible as circuit for GT racing, say, is an opinion, and one that is wholly reasonable and I would happen to agree with.
I really don't get what you're saying. Reality is reality, what is outside mine and your door. What other reality is there, one where a track exists with a jump like Cape Ring?

Reality isn't just the things that already exist, Simon. How else would we invent things? We would still be clubbing snails and raping elk in the woods if the whole sum of "reality" (our perception of the world) was confined to only that which currently exists. Man on the moon, remember?

It is our ability to think of daft things to do with sticks and balls that has led to endless variations of hitting balls with sticks. The same is true of motor racing - there's more than just the FIA's way to hit a track-shaped ball with a car-shaped stick. ;)
What? Pretty much all street races have rumble strips added so why would anyone think that was unrealistic?

You really think they'd rip up all those islands, charge the racers the congestion charge and host a race there? By the way, I've never been contacted by the Pope.
 
WTF we can't talk about the PS4 and how that might relate to the future of GT, but we can have ten pages of verbal diarrhea about jumps on a fake track?
 
The "argument" would have been over when someone found a real world tarmac track with a jump as large as Cape Ring. Funnily enough, nobody has. Yet still I'm apparently wrong to believe it's unrealistic. Because apparently even a track with bollards down the middle of it is realistic.

My argument with it is not that Cape Ring is realistic, it's not, but that you say it shouldn't be in GT because it's not realistic. Many original circuits in GT games have had unrealistic elements yet are beloved by fans.
 
My argument with it is not that Cape Ring is realistic, it's not, but that you say it shouldn't be in GT because it's not realistic. Many original circuits in GT games have had unrealistic elements yet are beloved by fans.

I didn't say that actually. The jump is not the only reason I don't like it, I don't like the track in general and that's why I'm disappointed it was put in the game ahead of older original tracks I'd have preferred. The whole unrealistic thing came up when I happened to mention the jump as being part of the reason I dislike the track. Flatten the jump and i'd find the track more realistic, I still wouldn't like it or want it in the game ahead of other tracks.

Look back to this page - https://www.gtplanet.net/forum/showthread.php?t=95004&page=3796

Twice I made it clear it was just my opinion but someone felt the need to constantly counter that opinion.
 
I didn't say that actually. The jump is not the only reason I don't like it, I don't like the track in general and that's why I'm disappointed it was put in the game ahead of older original tracks I'd have preferred. The whole unrealistic thing came up when I happened to mention the jump as being part of the reason I dislike the track. Flatten the jump and i'd find the track more realistic, I still wouldn't like it or want it in the game ahead of other tracks.

Now, you know, that is a perfectly reasonable thing to say. What a difference language can make!

I think we've made progress here today. :P
It's probably time to let go. Apologies to all, including you Simon. ;)
 
I didn't say that actually. The jump is not the only reason I don't like it, I don't like the track in general and that's why I'm disappointed it was put in the game ahead of older original tracks I'd have preferred. The whole unrealistic thing came up when I happened to mention the jump as being part of the reason I dislike the track. Flatten the jump and i'd find the track more realistic, I still wouldn't like it or want it in the game ahead of other tracks.
👍 I hear you. I was under the impression you wanted tracks realistic or not included at all.
 
No need to apologise. Like I've said before I saw this as nothing more than a friendly debate that I might have with you in real life (Although it'd be a bit odd for it last this long in real life). We both kept it civil without personal insults (The same can't be said for others that jumped in though) and put our points across, albeit pretty strongly.

Now let's move on indeed.
 
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