GT5 Latest News & Discussion

  • Thread starter gamelle71
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OK, for bloody defenders, is Mazda Demio better addition to the game for you than BMW M3 E30 is?

This discussion never ends. :(

There's a little detail that people apparently forget: Modeling crappy japanese hatchbacks is a powerful marketing tool, many manufcaturers use the game to promote these hatchbacks, which are sold in hundreds of thousands of units. So it's more interesting for a given manufacturer to have a brand new model in the game, than a historic car.

I think that PD do this aiming to keep a good relationship with the auto industry. PD gives them the marketing, industry cooperates and let them use their brands and cars totally free of charge.

So, if given the choice, what do you think BMW marketing department would do: Ask PD to model an historic E30 M3, or ask them to model the Series1, which is currently in production and helps to generate revenue? Not that hard to answer, don't you think so? ;)
 
It can be just as much fun to drive a Mazda Demio or similar car when driven against other people in a fair (and sometimes not so fair, but oh so funny ;) ) way.
Driving on a narrow and technical track is the better choice for such a car though.
 
I think the problem is the lack of EU/US cars not the abundance of Japanese cars.

I would hate it if PD gave in and started removing some Japanese models just to satisfy those who think there are too many. Famine is right, you can't swap out a Japanese car and replace it with something else. If you were to take x amount of skylines out of the game they would be replaced with nothing at all.

There are not too many Japanese cars, regardless of whether it be a skyline, an unusable concept, a hatchback with <100 bhp or whatever. There are simply too few cars in EU/US.

Like I said, I hope there is a higher concentration of EU/US cars among the new cars for GT5 (That we haven't seen yet).
 
I think the problem is the lack of EU/US cars not the abundance of Japanese cars.

Spot on, the manufacturers should play an important role in this scenario, as far as I know, PD gets CAD data on the cars and specs from the manufacturers, they take pictures of the most famous luxury and sportscars too. Perhaps, japanese manufacturers usually provide better data regarding their cars.
 
6 months from the TGS, and no news, no features, AMAZING. It seems we do not exist for them. I understand they wanna make the best game ever but there are fans waiting for this game a long time ago.
 
Spot on, the manufacturers should play an important role in this scenario, as far as I know, PD gets CAD data on the cars and specs from the manufacturers, they take pictures of the most famous luxury and sportscars too. Perhaps, japanese manufacturers usually provide better data regarding their cars.

Maybe language is a part of it too. Easier to understand notes on drawings in your own language. Plus they need to communicate with the owners of the cars. + it costs time and money to send out teams across the globe to photograph and document vehicles.
 
I would love to see a full line-up of BMW. From E30 -> E93 and all M's.
At least put more than just a handful of them in the car. Same goes with Mercedes.

Plus, I seriously hope the Lexus LF-A (production car, not concept) makes it into the game.

I honestly have mixed feelings about drifting. I prefer not having it in the final game in any form.
 
Don't know how they make the choices they make, or have to make, regarding licences and the ability to model those rare cars ( although Kaz judged a concours event so he may have a lot of connections within the classic car world today ) but i'm sure that if Kaz was given a free hand he would include all those historic BMW's, Astons and Jags, etc. ( at least we had the E-type and 2002 Turbo ).

I would trade in some variations of Skylines, etc. for a Jaguar D-type or BMW 3.0 CSL any day, but it doesn't work like that it seems.
And the main focus on Japanese cars, which i never had a problem with, seems to shift anyway to a more equal focus internationally.
Don't think language is much of a barrier ( don't underestimate PD ) and most manufacturers would probably also love to see their historic models included.
There are probably a lot of things ( licences/legal issues/politics, etc. ) going on we're not even aware of or could even think of which excluded some cars we'd ( and Kaz ) all love to see.

And about the Microsoft deal with Aston, Microsoft has a similar deal supplying software with Fiat.
Don't know if this is anything significant or even similar but sure have my fingers crossed for Aston to be included whether they provide old models or not.
 
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Do you really think that work on bunch of useless japanese hatchbacks present in past GT's was better choice than whole line of BMW M's, historical Astons or racecars of both brands?

Yep.

If it came down to a choice between a useless Japanese hatchback or nothing, because PD couldn't get access to a BMW M, historic Aston or Aston/BMW racer to model, I'll take the hatchback.

I never understood how could PD get to model concept cars, but not a simple car. It's ridiculous to say that PD couldn't get access to any car that wasn't in GT4, that's not a valid excuse. I understand if someone says that when referring to very old cars, but a car that you can buy brand new? Even if you don't want to buy it just to model it, you can always ask for help to third parties. It's not like it's impossible.

What Famine said. Besides, I'd like to know what you consider a "useless" Japanese hatchback. A 240SX or Sileighty? Meh on you. ;)

SUZUKI (Japan)
Alto Lapin Turbo 4WD ('02)
Alto Works RS-Z ('97)
Alto Works Sport Limited ('97)
Kei Works ('02)
MR Wagon Sports ('04)
Wagon-R RR ('98)

DAIHATSU (Japan)
Copen Active Top ('02)
Copen Detachable Top ('02)
Mira TR-XX Avanzato-R ('97)
Move Custom RS Limited 4WD ('02)
Move SR-XX 2WD ('97)
Move SR-XX 4WD ('97)
Move CX 2WD ('95)
Storia CX 2WD ('98)
Storia CX 4WD ('98)
Storia X4 ('00)

Some of the cars I consider to be useless, even if they are not hatchbacks. I don't like japanese cars in general, but I won't go saying that a Skyline or a NSX are useless. I would be lying.
 
that seems new to me, and it looks pretty darn good...at least his hand and/or thumbs are not going through the steering wheel..I really hope they sort that out for the finished product.
 
Thanks, nice looking vid and it got me thinking that this might be a way for PD to offer optional DLC.
Imagine buying racing suits, helmets and liveries on PSN ( if they are not already in the full game, even better ), instead of cars and tracks.
It would be nice but not essential, just little trivial stuff which would not really make a real difference in the game as a whole and you wouldn't really miss out on anything if you decided not to.
But it still would add something to those who wanted to "personalise" their drivers or cars.
 
Thanks, nice looking vid and it got me thinking that this might be a way for PD to offer optional DLC.
Imagine buying racing suits, helmets and liveries on PSN ( if they are not already in the full game, even better ), instead of cars and tracks.
It would be nice but not essential, just little trivial stuff which would not really make a real difference in the game as a whole and you wouldn't really miss out on anything if you decided not to.
But it still would add something to those who wanted to "personalise" their drivers or cars.

If you are talking about free DLC, I'd agree with you. Paid DLC will only likely turn people into actually purchase them if they add "valid" content to the game (= cars and/or tracks).
 
If you are talking about free DLC, I'd agree with you. Paid DLC will only likely turn people into actually purchase them if they add "valid" content to the game (= cars and/or tracks).

I meant paid DLC only for trivial things as mentioned, not anything valid like cars and tracks, only wishful thinking perhaps.
I would love all DLC, if any became available, to be free especially cars and tracks, but if they were charging for something i would prefer it to be something optional and not essential, but nice nonetheless.
 
I meant paid DLC only for trivial things as mentioned, not anything valid like cars and tracks...

Your comment fits perfectly in something I was wondering some days ago, when it comes to DLC, I'm sure they can't offer tracks and cars as paid content, because there's one simple detail which would be capable of limiting the online mode:

- Suppose that you have a copy of GT5 and I own one too, however I've paid 10 bucks to have a new car pack and you didn't. So I'm willing to race against you ( I would probably lose.. ), and I will use my Pagani C9, but your copy doesn't have any Pagani C9, how can we have a race then?

I can only answer with the following scenario:
- PD releases paid DLC, you didn't pay, then you download all available DLC to your hard drive and that DLC you just download is blocked. :mad: This would be ridiculous, having the content on your hd and you just can't enjoy it. :grumpy:

I don't know how Forza deal with that, but I can't imagine any other solution to this "problem".
 
Your comment fits perfectly in something I was wondering some days ago, when it comes to DLC, I'm sure they can't offer tracks and cars as paid content, because there's one simple detail which would be capable of limiting the online mode:

- Suppose that you have a copy of GT5 and I own one too, however I've paid 10 bucks to have a new car pack and you didn't. So I'm willing to race against you ( I would probably lose.. ), and I will use my Pagani C9, but your copy doesn't have any Pagani C9, how can we have a race then?

I can only answer with the following scenario:
- PD releases paid DLC, you didn't pay, then you download all available DLC to your hard drive and that DLC you just download is blocked. :mad: This would be ridiculous, having the content on your hd and you just can't enjoy it. :grumpy:

I don't know how Forza deal with that, but I can't imagine any other solution to this "problem".
Forza puts you up against a generic looking car online.

Other games have everyone download everything in an update, but you only see it offline if you pay for it and can see it online if someone else is using it.

This is not a problem for the user as much as it is the developer, and they have figured it out in a few ways now.
 
Isn't it possible to race against those DLC cars online even when you didn't buy them?
For tracks it would be impossible obviously, but what if they did a general update every time new DLC is added whereby it is possible those new cars were visible online.
Would be smart, if possible in the first place, to persuade people to buy those DLC packs as they see what they're missing ( playing the devil's advocate right now ).

(Edit; sorry, it's basically the same as described in the previous 2 posts )
 
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Actually, the way Forza did it, was they would always have a free car for download alongside the DLC packs and that free car would contain all the information for the other DLC cars in the full pack, so, if you downloaded the free car, you could see the other DLC cars in the pack if your raced someone online. It was cool to see that sometimes,

However, there was talk a while ago of dealers using GT5 as a testing ground for public opinion of concept cars. The scenerio was given that you could jump into an online race and there'd be a Unknown car on the line and you'd pass it and the dealers would gage your response to it. So, it would seem that the DLC information will either be built into the game or available via updates. If you think about it, that's how they added the new cars to GT5P. A simple update and BOOM, 3 new cars are suddenly available. So, I would say, while you're playing GT5 and you get a game update, it just might contain vehicle information for cars we may never actually get to own in the game.
 
Cool video and I generally like the look of it, but there are all sorts of little things wrong with it...
There's clipping on the character model(things go through each other), shadows are jagged, and those belonging to trees are all messed up, shifting animations are lagging, there's no g-forces(physics)(or even canned animations) applied to the character model, so he doesn't move forward when braking/backward when accelerating/to sides in corners(only the head follows the corner according to steering wheel position)...
Verdict:Could be better.;)
 
They do this in games like Uncharted. There are multiplayer skins that can be bought via the PSN, even if you don't buy the skin you can see the skin on other players when playing. This is done via a general update for everyone, including people who didn't buy the DLC.
 
Because this deal was reportedly signed after GT5P had already shipped.
Even so, I'm sure that PD already had Aston signed up for GT5 at the time they were developing GT5:P. In which case, nothing Aston signed with MS afterwards could prevent Aston from appearing in GT5. It is possible that they hadn' signed all the manufacturers up to GT:PSP at that time and hence, Aston were not present in GT:PSP, but I'd wager that they are in GT5 regardless of if we do or don't get any new models.

I never understood how could PD get to model concept cars, but not a simple car. It's ridiculous to say that PD couldn't get access to any car that wasn't in GT4, that's not a valid excuse. I understand if someone says that when referring to very old cars, but a car that you can buy brand new? Even if you don't want to buy it just to model it, you can always ask for help to third parties. It's not like it's impossible
you are so missing the issue, the problem isn't if PD can physcislly find a model of the car to photgraph and model, it's the legal aspect. To include a real car in a game requires a legal license that would grant you permission to use that car in that game. It's not a case of "we can get the Porsche 911 GT1 strassversion or the Dacia Sandero, which will it be guys?", "The Dacia for me", "Dacia", "I'll have the Dacia too", "Dacia it is then". It's a case of we treid to get a license for theDacia and we tried to get a license for Porsche, we got the license for Dacia but Porsche were sadly unavailable due to... Other contractual obligations, asking for too much money, simply didn't want to be represented in the game etc. There is so much to legal contracts and licensing, anyone that say's it's simple and that there's no excuse for this car or that car to be in simply doesn't get it.
 
SUZUKI (Japan)
Alto Lapin Turbo 4WD ('02)
Alto Works RS-Z ('97)
Alto Works Sport Limited ('97)
Kei Works ('02)
MR Wagon Sports ('04)
Wagon-R RR ('98)

DAIHATSU (Japan)
Copen Active Top ('02)
Copen Detachable Top ('02)
Mira TR-XX Avanzato-R ('97)
Move Custom RS Limited 4WD ('02)
Move SR-XX 2WD ('97)
Move SR-XX 4WD ('97)
Move CX 2WD ('95)
Storia CX 2WD ('98)
Storia CX 4WD ('98)
Storia X4 ('00)

Some of the cars I consider to be useless, even if they are not hatchbacks. I don't like japanese cars in general, but I won't go saying that a Skyline or a NSX are useless. I would be lying.

I agree. It's a waste of modelling time. Just kidding! I can't wait to spend 300K credits on a Suzuki Alto Lapin to get just 10HP more and win the "Kei" car cup...BOOOOOOOOOOOOOOOOOOOOOOOORING!
 
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