GT5 Latest News & Discussion

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you are so missing the issue, the problem isn't if PD can physcislly find a model of the car to photgraph and model, it's the legal aspect. To include a real car in a game requires a legal license that would grant you permission to use that car in that game. It's not a case of "we can get the Porsche 911 GT1 strassversion or the Dacia Sandero, which will it be guys?", "The Dacia for me", "Dacia", "I'll have the Dacia too", "Dacia it is then". It's a case of we treid to get a license for theDacia and we tried to get a license for Porsche, we got the license for Dacia but Porsche were sadly unavailable due to... Other contractual obligations, asking for too much money, simply didn't want to be represented in the game etc. There is so much to legal contracts and licensing, anyone that say's it's simple and that there's no excuse for this car or that car to be in simply doesn't get it.

For manufacturers, I'm going to bet license are a significant factor. But for individual cars under a particular brand name, I don't think it is, as much. PD have stated there are 3 types of cars to be in the game, Cars the (licensed) manufacturers want in, cars the developers want and cars the fans have requested. When the license agreement is first made, and under the assumption that the license only covers specific models, PD must have an idea what cars they want from that manufacturer in the game and will presumably try and get those cars included in the license. Then it makes you wonder, why are some European and US manufacturers so under-represented in the game?

Remove a few of those soap box junk cars and replace it with a CXX, CCXR, a Maserati MC12, a Gumpert Apollo and a few others! :)

Have you even read the last couple of pages of this thread?
 
KY said they'd have most, if not all the major manufacturers in the game.

I'd think Koenigsegg is one of those. Same with Maserati. And Gumpert should be in for their awesome work.


Have you even read the last couple of pages of this thread?

lol, and what do you want me to say?
 
KY said they'd have most, if not all the major manufacturers in the game.

I'd think Koenigsegg is one of those. Same with Maserati. And Gumpert should be in for their awesome work.


Have you even read the last couple of pages of this thread?

lol, and what do you want me to say?

You seemed to be under the impression that some 'soapboxes' can be removed for a CCX, a CCXR, a Maserati MC12, a Gumpert Apollo and a few others.

Despite the fact that it was stated no less than three times in the past 2 pages that you can't just take one car out and replace it with a better one. New licenses have to be agreed, the new cars have to be modelled and tested, which is very time consuming and costly, especially for prestigous manufacturers like Koenigsegg. All those Daihatsu 'soapboxes' are probably the result of a complimentary license deal, simply to promote those cars in the game.
 
Remove a few of those soap box junk cars and replace it with a CXX, CCXR, a Maserati MC12, a Gumpert Apollo and a few others! :)
Reading is your friend.

Why would it be a straight choice for PD between the two though? Is there any evidence that a Mazda Demio is in the game at the expense of an E30 M3?

Or, in your case,

Famine could have said
Why would it be a straight choice for PD between the two though? Is there any evidence that a soap box junk car is in the game at the expense of a CCXR?
 
Of course licenses have to be acquired. I understand the legal portion of obtaining a license and therefore given permission to model cars for a racing game such as GT5.

I'm simply stating that perhaps less cars of a given manufacturer can be chosen in order to allow more time for the modeling of other rides (after said license is obtained).

All those Diahastu cars require their own interior view, so instead, dedicate the time to another car such as a CCXR or an MC12 or a Apollo (once they're able to be modeled).

What I am really saying is in this semi-lengthy post is:

Hey, I'd really like to see Koenigsegg, Maserati, Gumpert, and a few other manufacturers.
 
Of course licenses have to be acquired. I understand the legal portion of obtaining a license and therefore given permission to model cars for a racing game such as GT5.

I'm simply stating that perhaps less cars of a given manufacturer can be chosen in order to allow more time for the modeling of other rides (after said license is obtained).

All those Diahastu cars require their own interior view, so instead, dedicate the time to another car such as a CCXR or an MC12 or a Apollo (once they're able to be modeled).

PD can always hire another guy to model a car if they need to. They can outsource too. Just looking at the CCX render on youtube (That was a GT5 hoax) you can see there are plenty of people out there with the skill to put these things together.

For a license deal it can sometimes take years. The fact we still don't have Porsche in the game is testament to that. Remember, GT1 took 5 years to make, and from the start of development Kaz was contacting manufacturers to build contacts, so he probably contacted Porsche as early as 1992. Sure, things have changed now, PD have a reputation in the industry. But now manufacturers see it as a profitable venture and want large sums of cash in exchange for licenses. Which creates more difficulty, because they run on a budget they need to abide by (presumably).
 
No doubt. But I wonder how Turn 10 was able to acquire so many licenses (in less time, nonetheless!)

They have pretty much all the major manufacturers and right now, they have a few that we still would like to see. (Well, at least that I'd like to see). Though they lack certain models like the LP 670-4 SV despite having the Lamborghini license.
 
No doubt. But I wonder how Turn 10 was able to acquire so many licenses (in less time, nonetheless!)

They have pretty much all the major manufacturers and right now, they have a few that we still would like to see (at least that I'd like to see though they lack certain models like the LP 670-4 SV)

Microsoft are throwing money at it to Sell more consoles. Thats why. They stump up the cash, or arrange a license deal relating to its software use (Like the Aston Martin example) and then Turn10 deliver. I wouldn't be at all surprised if Forza 3's budget was higher than GT5's (If you include the cost of ongoing license deals made prior to the games development).

Sony don't need to, GT is already the leading game in its genre. Obviously this causes problems for us when we don't get the licenses for good car brands.

Besides, we don't what manufacturers will or will not be in GT5, I think they are holding a lot of information back. We could well see the likes of Koenigsegg, Gumpert and Maserati.
 
Microsoft are throwing money at it to Sell more consoles.

Sony don't need to, GT is already the leading game in its genre. Obviously this causes problems for us when we don't get the licenses for good car brands.

Besides, we don't what manufacturers will or will not be in GT5, I think they are holding a lot of information back. We could well see the likes of Koenigsegg, Gumpert and Maserati.

This. This. This times 100. It's actually very exciting when you think about it (i.e. seeing a new ride in a trailer on a new track)
 
I'm simply stating that perhaps less cars of a given manufacturer can be chosen in order to allow more time for the modeling of other rides (after said license is obtained).
But the fallacy you have run into is that you are assuming, without any evidence, that development time may be why a car is missing. Until you can show a link where it is said by Yamauchi that they would have added any car if they had only had time then you would have an argument.

As it is, you are making baseless accusations.

There is nothing to say that we are missing a Maserati because they used up that time modeling a Suzuki.
 
But the fallacy you have run into is that you are assuming, without any evidence, that development time may be why a car is missing. Until you can show a link where it is said by Yamauchi that they would have added any car if they had only had time then you would have an argument.

As it is, you are making baseless accusations.

There is nothing to say that we are missing a Maserati because they used up that time modeling a Suzuki.

As it is, WE are making baseless accusations.


Of course I am assuming. Of course we are assuming. What do I know what goes on behind the scenes? What do you know? What do we know? Little to nothing lol! But that's fine. It gives us something to chat about when the news is limited, like as of late.
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But maybe the deal goes down like so:

Diahastu: We will only agree to be in this game for X amount of money IF you include the following ten vehicles. [Insert 10 cars here]

PD: Sure. Not a problem. We will model those ten vehicles.

OR....

PD: We are interested in a few of your cars. We'll give you X amount of money for your permission to model them. [Insert 5 cars here]

Diahastu: Deal



Then more time is allowed for other cars. But these are tiny details that the common gamer cannot know.
 
Why do a lot of you seem so keen on Koenigsegg, let alone Gumpert?
Maserati, Porsche, Bentley or even Tata i can understand as they've something unique ( except maybe Tata ) to offer but Koenigsegg and in lesser extend Gumpert or Ascari are just such tiresome cliches of what a supercar should look like or drive like.

Pagani was the last one which offered something new to a tired old formula which hasn't really changed since the Countach ( which was original ).
Ofcourse it's just my opinion and personal taste and i'm sure all these cars are a hoot to drive, but for pure driver's cars i would rather see some original different experiences like Caparo T1, Ariel Atom, KTM Crossbow or the whole Caterham range appear, and also Morgan naturally.
 
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What are you all talking about?


Good question!

Basically: PD should agree to less [boring] cars and give more attention to modeling other rides and acquiring new licenses. Or, don't bother acquiring 20 models of the same mundane cars. Instead, model other [cooler] cars never before seen in a GT title.


Something like that (I think! :D )
 
I'd personally love a whole array of obscure, famous, legendary or even notorious cars from a wide range of manufacturers produced over a very wide time-span - at least 100 years, maybe.
I reckon a figure of 1000 cars ought to cut it. I dunno, I might be asking too much, though.

EDIT: the cars aren't boring if the racing isn't boring - they still may be frustrating, however.
 
KY said they'd have most, if not all the major manufacturers in the game.

I'd think Koenigsegg is one of those.

Uhm. I guess that depends on your definition of "major".

Koenigsegg reportedly sold 13 cars in 2007 and 20 in 2008. If that's a major manufacturer for you, I'm afraid PD have their work cut out for them, because they have to include every manufacturer that ever built cars.

Don't get me wrong, I have nothing against including some of these ultra-rare "supercars", but for the most part for me they are somewhat ... interchangeable.
 
Uhm. I guess that depends on your definition of "major".

Koenigsegg reportedly sold 13 cars in 2007 and 20 in 2008. If that's a major manufacturer for you, I'm afraid PD have their work cut out for them, because they have to include every manufacturer that ever built cars.

Don't get me wrong, I have nothing against including some of these ultra-rare "supercars", but for the most part for me they are somewhat ... interchangeable.


I think KY uses major as influential. Sure, you may not see 10 CCXRs a day or in a year or your lifetime, but you won't find 10 cars that can easily beat one. Something to that effect (?)
 

As it is, WE are making baseless accusations.


Of course I am assuming. Of course we are assuming. What do I know what goes on behind the scenes? What do you know? What do we know? Little to nothing lol! But that's fine. It gives us something to chat about when the news is limited, like as of late.

Our assumptions are considerably more likely than yours. Nevertheless, you are correct, we do need a little more insight to understand this all properly.

But maybe the deal goes down like so:

Diahastu: We will only agree to be in this game for X amount of money IF you include the following ten vehicles. [Insert 10 cars here]

PD: Sure. Not a problem. We will model those ten vehicles.

OR....

PD: We are interested in a few of your cars. We'll give you X amount of money for your permission to model them. [Insert 5 cars here]

Diahastu: Deal

Then more time is allowed for other cars. But these are tiny details that the common gamer cannot know.

Like Foolkiller and I pointed out, time is probably not of the essence. They can easily hire another modeller. Obviously there is a cut-off point where cars must stop being produced (Somewhere around ~6 months before release, they should have nearly all of the cars finished by now). But thats what DLC is for, if they miss the deadline with some cars they can add them later. The main obstacle is forming the relationships with the manufacturers, making the license agreement, which is considerably more difficult, more expensive and more time consuming than testing and modelling the cars themselves.

Obviously PD have good relationships with a variety of Japanese manufacturers. I'd bet PD paid nothing for the Nissan license for example. Infact, I remember an interview or 'making of' video about GT1, where Kaz basically says due of lack of funding early on, he was only able to get manufacturers in that were willing to do so without charging for a license fee. He also implied that Western manufacturers were more against the idea than Japanese manufacturers were, hence why there were so few of them in GT1. The license deal with Daihatsu probably came at no cost too. And Suzuki, Honda, Mazda etc. All more than willing to give a license deal in return for what is effectively free advertising for their products.

(Something off-topic, I would like to thank PD. I noticed when proof-reading my post that I learnt from the GT series, how to spell 'License' correctly :sly:)
 
PD can always hire another guy to model a car if they need to. They can outsource too. Just looking at the CCX render on youtube...

Another example is the R8 V10, marvelously detailed and perfect in every way, and I don't know yet who modelled that masterpiece. ;)

I've discussed outsourcing with someone, some months ago and we've agreed that quality assurance is a very critical issue when it comes to outsourcing. However, the modeller of the CCX render, or the R8 V10 render, has already shown his/her talent, thus PD should consider hiring talented people around the world.

Also, there's a way to use the current renderings in the next games, just updating textures and lighting, so future titles will use the very same (although slightly updated) models to provide a smaller workload. Which in fact means, more cars and keep the old cars in the game. Analyzing the things in this way, you could presume 2000 cars in GT6.
 
I think KY uses major as influential. Sure, you may not see 10 CCXRs a day or in a year or your lifetime, but you won't find 10 cars that can easily beat one. Something to that effect (?)

Sorry but influential would imply you would actually eventually see a lot of similar cars with similar performance figures arrive on the bandwagon.
It is extreme in it's performance, doesn't make it infuential or even essential for that matter, merely an outcast.
 
Another example is the R8 V10, marvelously detailed and perfect in every way, and I don't know yet who modelled that masterpiece. ;)

I've discussed outsourcing with someone, some months ago and we've agreed that quality assurance is a very critical issue when it comes to outsourcing. However, the modeller of the CCX render, or the R8 V10 render, has already shown his/her talent, thus PD should consider hiring talented people around the world.

Also, there's a way to use the current renderings in the next games, just updating textures and lighting, so future titles will use the very same (although slightly updated) models to provide a smaller workload. Which in fact means, more cars and keep the old cars in the game. Analyzing the things in this way, you could presume 2000 cars in GT6.

I hear the raw models are 500k+ poly, which makes them future proof for a few years at least.
 
Sorry but influential would imply you would actually eventually see a lot of similar cars with similar performance figures arrive on the bandwagon.
It is extreme in it's performance, doesn't make it infuential or even essential for that matter, merely an outcast ( and that it doesn't sell IRL says enough ).


We're in a semantics debate. That won't get us anywhere. So, at any rate, Koenigsegg deserves to be in GT5, just like it appears in Forza and Shift.

Lastly: Influential is a tricky word.....But in reference to Sweden, you bet it's influential like Chevrolet or the Vette is to America.
 
We're in a semantics debate. That won't get us anywhere. So, at any rate, Koenigsegg deserves to be in GT5, just like it appears in Forza and Shift.

Lastly: Influential is a tricky word.....But in reference to Sweden, you bet it's influential like the Corvette is to America.

Okay, sorry for misunderstanding, but if we're talking influential Swedish brands i'd personally rather see Saab appear with that rather beautiful Aero X concept or more old Volvo's than Koenigsegg. ;)
 
Okay, sorry for misunderstanding, but if we're talking influential Swedish brands i'd personally rather see Saab appear with that rather beautiful Aero X concept or more old Volvo's than Koenigsegg. ;)

Haha. You dirty dog! I bet you still cannot wait to get your hands on a Koenigsegg in GT5! I can smell it.:sly:
 
Wether those single models of cars are included isnt that big of a deal theres 12's of other cars with same config\stats or can be made similar.
 
Basically: PD should agree to less [boring] cars and give more attention to modeling other rides and acquiring new licenses. Or, don't bother acquiring 20 models of the same mundane cars. Instead, model other [cooler] cars never before seen in a GT title.
I will go with your assumption (which conveniently allows you to blame PD alone for a lack of any car) and say that one man's boring car is another man's cool car.

Without taking your fallacy into account, you are now making for a subjective argument that cannot make everyone happy.
 
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