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- TheDrummingKING
The NSX is a N/A car so no turbos. You can hear the racing transmission whine.
sorry I meant transmission whine -_____-
The NSX is a N/A car so no turbos. You can hear the racing transmission whine.
No it's not. The engine sounds in GT5 have always a lower pitch than the real ones. Same for the 370Z in the Time Trial.
At 4th-5th gear is still too low.
Before Round3 @ Sepang it was turbocharged (in FM3 you can hear it and on the wheel it has the digital boost gauge ).The NSX is a N/A car so no turbos. You can hear the racing transmission whine.
Youtube quality is not a good benchmark to compare the sound of a car. The best thing for it is a 5.1/7.1 and adjust bass and treble. That is, the final product at home.
this does not work that way. Why the real car sounds good on yt then ?
This does not work that way. Why the real car sounds good on YT then ?
This does not work that way. Why the real car sounds good on YT then ?
There is a difference between recording sound coming from speakers and sound coming from the real thing. When you record sound coming from speakers it becomes distorted.
I think the NSX sounds fine; especially if you have a good sound system and crank up the volume. What is REALLY bothering my on a visual level is the fact that his hand - his thumb to be precise - goes THROUGH the steering wheel. I understand this is not the finished product but come on PD.
I'm not just complaining for the sake of complaining: the incar view looks amazing, so much detail and then he shifts and that just shatters the illusion. I sincerely hope PD rectify this because this would totally ruin the in car view; at least for me.
Doesn't anybody else care about this?
People that continue to say that GT sounds are realistic and they need high end 5.1 system to hear it, are just ridiculous.
Come on, crappy youtube video is giving more immersion and you can really hear that distinct sound of angry revving machine. It's not about scientific maths, loads of CPU power or memory or something magical. It depends only on good recording and good mixing of the samples within sound engine of the game.
And what to say when that mighty engine replicated in the game sounds like broken 50ccm moped?
Just this: PD's sound team just doesn't do the job of same quality as their graphicians do. Ehm, it's much worse, they just suck.
People that continue to say that GT sounds are realistic and they need high end 5.1 system to hear it, are just ridiculous.
Come on, crappy youtube video is giving more immersion and you can really hear that distinct sound of angry revving machine. It's not about scientific maths, loads of CPU power or memory or something magical. It depends only on good recording and good mixing of the samples within sound engine of the game.
And what to say when that mighty engine replicated in the game sounds like broken 50ccm moped?
Just this: PD's sound team just doesn't do the job of same quality as their graphicians do. Ehm, it's much worse, they just suck.
Nuff said 👍
Do either of you happen to own a high-end 5.1 system that can replicate original recordings to near perfection? Next time you visit Ireland give me a shout, at the proper volume with the right positioning of multiple subwoofers, GT5P does sound exceptionally crisp and significantly better than any youtube video.
No it's not perfect, and just for record, NFS Shift at high volume is terrible. It's great at low volume stereo if you like distortion.
Do either of you happen to own a high-end 5.1 system that can replicate original recordings to near perfection? Next time you visit Ireland give me a shout, at the proper volume with the right positioning of multiple subwoofers, GT5P does sound exceptionally crisp and significantly better than any youtube video.
No it's not perfect, and just for record, NFS Shift at high volume is terrible. It's great at low volume stereo if you like distortion.
On top of this, GT5P replicates the sound of wind very well, in fact at times you would swear it was actually windy outside and you had a window open.
Real world sound recording is nothing like hearing a direct recording from a stereo source with mixed 7.1 channels, that's the reason because all camera videos of GT5 sound different depending of the sound setup and record setup, in fact with the same sound equipment Prologue's sound changes dramatically depending on the game's Dynamic Range setting(living room, small theatre and big theatre).This does not work that way. Why the real car sounds good on YT then ?
1st. GT5P sounds are not the best, i never said they were, and yes they have lot's of room for improvement, the above videos demonstrate this clearly.
2nd. GT5P is best at 5.1, it's stereo equivalent is definately lacking in comparison.
3rd. Just because you choose to play in stereo, and record youtube videos in stereo, doesn't reflect at all on how the game sounds on the right equipment.
No not reallyI think NOT a single one racing game this gen can get even close to the "Awesomness'' of GT5.
It's not about the sound quality. It's about how close sounds are real to life.
Don't forget that the real cars sound even better than they do in the youtube video's.
I don't like tokio hotel(a crappy band), no matter what sounds system. I like a ferrari v12, no matter what sound system.
I just want to add: if something sounds good - it sounds good in any situation. (any speaker setup,any "quality",soft,loud, or distorted etc...)
There is no question about speaker setup or capture sound quality!
If someone doubt about this then take a electric guitar as example![]()