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- GTP_Nismo
I don't know if PD developers are increasing the amount of content in the game or it's Kaz that suck so bad at math. 90% to 90% in months, that's strange.
I hope that this 90% argument is a joke, maybe Kaz will surprise us with an almost finished product at E3. Six week children, and perhaps then we will know the truth.
Not really, if you take into account the "production issue" that caused the delay. Let's just assume that the issue was true. Kaz said it was 90% before the issue came up. Weeks later we heard, whether true or not, that they were having trouble fixing the problem. So if in the past 2 months they fixed the problem, then technically, it makes sense that they would be back at 90% again.
But that last 10% is more testing and things like that rather than production. It being PD though, I would assume they test everything along the way in order to have as little to test at the end as possible. Only thing they would have to test is the online aspect. It's safe to assume that GT5P was an online test of sorts.If the game is 90% finished, let's think about it: if they started the GT5 project in january of 2005, then they are working for 64 months. That leaves then about 7 months for the remaining 10%, which would put the game for a december release.
Of course this little math has a lot of flaws and the final 10% shouldnt take that long.
Ever since the delay i've always thought GT5 wold ship during thanksgiving or just before, and i'm sticking to it.