GT5 Latest News & Discussion

  • Thread starter gamelle71
  • 76,879 comments
  • 9,638,463 views
I don't know if PD developers are increasing the amount of content in the game or it's Kaz that suck so bad at math. 90% to 90% in months, that's strange.

I hope that this 90% argument is a joke, maybe Kaz will surprise us with an almost finished product at E3. Six week children, and perhaps then we will know the truth. :crazy:

Not really, if you take into account the "production issue" that caused the delay. Let's just assume that the issue was true. Kaz said it was 90% before the issue came up. Weeks later we heard, whether true or not, that they were having trouble fixing the problem. So if in the past 2 months they fixed the problem, then technically, it makes sense that they would be back at 90% again.

If the game is 90% finished, let's think about it: if they started the GT5 project in january of 2005, then they are working for 64 months. That leaves then about 7 months for the remaining 10%, which would put the game for a december release.

Of course this little math has a lot of flaws and the final 10% shouldnt take that long.

Ever since the delay i've always thought GT5 wold ship during thanksgiving or just before, and i'm sticking to it.
But that last 10% is more testing and things like that rather than production. It being PD though, I would assume they test everything along the way in order to have as little to test at the end as possible. Only thing they would have to test is the online aspect. It's safe to assume that GT5P was an online test of sorts.
 
Oh, how hopeful or disappointing a single percentage can play on the mind!:nervous::crazy:

90%:


....10% from its completion....

...90% away from its birth....

However, I think it's better to rid your mind of such a percentage. It's clear the game is near finished, but not quite yet. 90% or 75% or 99.9%, we cannot, as fans, understand what these numbers mean. It can be an easy 10% or a very tedious 10%. Production details are scarce and that's just how it works.

Keep the faith or create your own!
 
Last edited:
What a BS.
A perfect game does not exist. Period.
So the statement is just to cover en digg in. I don't believe it.
The game could be released at the moment. Eventually a patch will get the biggest bugs, but nothing that can't be fixed.

But hey, a other way to stirr up attention.
 
Well, one way to create a bigger splash at E3 is to strategically lower peoples morale and expectations beforehand! Wishful thinking eh?!

I once read an old ( Dutch ) Jewish saying which went something like this; when you think you can deliver something within 4 weeks, say you can deliver in 5 and try to deliver within 3.
Not sure whether a similar saying exists within the Japanese culture, although continually saying the progress is at the same level it was months ago might be part of some form of wisdom I will never be able to comprehend.....
 
Well, one way to create a bigger splash at E3 is to strategically lower peoples morale and expectations beforehand

I know something about marketing, but nothing about game production. That 'bigger splash' is certainly what marketing people are always looking for.

I wouldn't be completely surprised if we saw a separate 3D release at E3, and then the full release later this year. But from the game production point of view, two separate releases would probably be a bad idea... Or at least a 'production issue'?
 
Last edited:
I don't know if PD developers are increasing the amount of content in the game or it's Kaz that suck so bad at math. 90% to 90% in months, that's strange.

Well, counting the game development progress in percent is kind of useless anyway scince we don't know what is being measured. Is it 90% or time? 90% of cars? 90% of features? 90% of total polygons? 90% doesn't say a thing about how long it might be before the game launches. So chance is pretty high that when Kaz says "90%" he doesn't mean "90%", but he means "we are approaching a stage where the game soon will be ready". To make all the numbercrunchers happy he could have said "95%" this time, but really that would have made no difference what so ever.
 
I once read an old ( Dutch ) Jewish saying which went something like this; when you think you can deliver something within 4 weeks, say you can deliver in 5 and try to deliver within 3.
Not sure whether a similar saying exists within the Japanese culture, although continually saying the progress is at the same level it was months ago might be part of some form of wisdom I will never be able to comprehend.....
Yep, in all fairness to Kaz, that has been my approach to delivering projects to clients as well. If I knew that something would take 4 weeks, I would under-estimate and hopefully end up winning either because I ended up needing more time and had some in the bag, so still delivered on time, or more often than not I delivered it early.

GT5 has taken things to a whole new level though in terms of lowering peoples expectations!

@Pelle, as for the game shipping in two different versions, I'm not sure we'll see that. I fully expect 3D to be just another option on the graphics menu screen. Still, I could be wrong.
 
when you think you can deliver something within 4 weeks, say you can deliver in 5 and try to deliver within 3.

Brilliant. I'm pretty sure translator-san said that to Kaz, only he said, "if you think you can deliver something in 4 years tell them it'll be out in 3 years but aim for 6 years." Something along those lines.
 
Well, counting the game development progress in percent is kind of useless anyway scince we don't know what is being measured. Is it 90% or time? 90% of cars? 90% of features? 90% of total polygons? 90% doesn't say a thing about how long it might be before the game launches. So chance is pretty high that when Kaz says "90%" he doesn't mean "90%", but he means "we are approaching a stage where the game soon will be ready". To make all the numbercrunchers happy he could have said "95%" this time, but really that would have made no difference what so ever.

Precisely. Anyway, this was back when they were probably already aiming for March. Now we know that they are tidying up other stuff, i.e. damage, perhaps, other features maybe - AI perhaps? Whatever the cause, the plans have changed since Kaz said the 90% thing - effectively meaning that it's probably not 90% anymore, or at least not equivalent to the last 90%.

Brilliant. I'm pretty sure translator-san said that to Kaz, only he said, "if you think you can deliver something in 4 years tell them it'll be out in 3 years but aim for 6 years." Something along those lines.

Yeah, that's exactly what happened. Good job. :rolleyes:
 
Well, counting the game development progress in percent is kind of useless anyway scince we don't know what is being measured. Is it 90% or time? 90% of cars? 90% of features? 90% of total polygons? 90% doesn't say a thing about how long it might be before the game launches.

I disagree. Project Management always divides the whole project into tasks and milestones, these milestones demand a certain time and effort to be delivered and their completion can be measured, otherwise there would have no control measures, that's basic, so based on the effort employed ( resources + time ) and percentage of tasks finished ( considering the overall "weight" of a given task regarding resources and time ) you can actually determine how much of a project was accomplished and represent that estimative in percentage.

So chance is pretty high that when Kaz says "90%" he doesn't mean "90%", but he means "we are approaching a stage where the game soon will be ready".
Obviously, you're correct. You're stating that they're trying to be elusive and keeping a good balance between keeping the hype down and keeping their credibility up, since coming to the press and saying "The game is at 40% now" would turn PD into the biggest joke among gaming companies. But that's obvious, regarding PD, everything is always elusive and fuzzy. ;)

To make all the numbercrunchers happy he could have said "95%" this time, but really that would have made no difference what so ever

Their PR already sent us a big 🤬, why would they bother with the customers when deciding when, they shall finally release the 🤬 game? :lol:
 
Ironic :D

capturezjz.jpg
 
I can see it now. E3, a fancy new video and no release date. Nothing until TGS 2010, they say Gran Turismo 5 will be officially launched in March, of 2011
 
I disagree. Project Management always divides the whole project into tasks and milestones, these milestones demand a certain time and effort to be delivered and their completion can be measured, otherwise there would have no control measures, that's basic, so based on the effort employed ( resources + time ) and percentage of tasks finished ( considering the overall "weight" of a given task regarding resources and time ) you can actually determine how much of a project was accomplished and represent that estimative in percentage.
...

And if you've ever managed a project (most people have, in some form or other) you'd recall that things rarely ever go to plan. Milestones shift, change their requirements, disappear altogether or suddenly appear out of nowhere.

Making a game, something which requires the careful intertwining of art, technology and ingenuity, is a dynamic, constantly evolving process. Sure, the suits will try to box it all up and make it into a recipe, but the fact remains, a good game, in part, has to make itself - that is, it obeys no regimented development cycle. A lot is left to chance, despite the suits best efforts, and 🤬 inevitably happens (sometimes good, often bad).

Don't obsess over the words that result from PR brainstorming, instead focus on the facts. GT5 will be at E3, it will be released in the year 2010 (by whichever measure...) and in less than 6 weeks' time we'll know what "90%" meant.


Oh God, deliver me from this insanity. Sensationalism is horrendous; the refuge of the intellectually challenged who seek power and control over those less intelligent than themselves.
How many times are people going to compare a game that was scrapped and restarted several times, and all we ever saw of it were some screenshots, to a game which has been shown running several times, and we've even had two "glorified demos" of the damned thing... :dunce:
 
I can see it now. E3, a fancy new video and no release date. Nothing until TGS 2010, they say Gran Turismo 5 will be officially launched in March, of 2011
Woww,that what I think from long time,E3 will be a big disappoimento for gt fans and for this site,also I think that gt5 is way from be complete.we sadly have to wait and wait....:nervous::nervous::nervous:
 
Oh God, deliver me from this insanity. Sensationalism is horrendous; the refuge of the intellectually challenged who seek power and control over those less intelligent than themselves.
How many times are people going to compare a game that was scrapped and restarted several times, and all we ever saw of it were some screenshots, to a game which has been shown running several times, and we've even had two "glorified demos" of the damned thing... :dunce:

dr_phil.jpg


Pull yourself together man.......:lol:
 
If you follow videogames in general, you will remember that using percentages is a common thing for japanese developers. My old EGM mags had the percentages of completion on each japanese preview they did.

I guess Famitsu started that.

90% is almost going gold, almost getting to the hands of reviewers.

If i'm not mistaken, all the upcoming games at TGS have the percentages listed, so it's not something invented by PD just to deny giving away the release date.
 
^^ On top of that, didn't Sony say for sure that GT5 will be out in 2010? Yes, I know i know, PD is known for delays, but this was Sony saying it will be out in 2010....I'm still convinced it'll be this year....despite the lack of info...or lack of anything lately, really. Just over a month til E3..I think a lot of questions will be answered for once. If not, it'll be a mistake.
 
How in the **** can GT5 still be at 90% after they said it was months ago?

Your reading way too much into the 90% figure.

He was saying the game is almost done.......just as he said before.....he doesn't mean that it's exactly 90% based on working out every single peice of content in the game and counting how many of them are finished......he is just using 90% as a handy way of saying it's "almost done".
 
When he was asked this question, he more than likely approximated the figure. Again.

But it still makes you wonder how nearly 5 months would yield a 0% increase in progress.

And in that absurdity, I find comfort. Because it makes so little sense. :)
 
Back