- 2,110
- Russia
Me? It's the 2D version of the game and the 3d version of the game, on the same disk. Do you think it will fit on one layer?
3D version will took up to 10mb maximum.Believe you or not.
Me? It's the 2D version of the game and the 3d version of the game, on the same disk. Do you think it will fit on one layer?
Yes, it confirms GTPSP-like DLC (a.k.a about 5 cars in new liveries that will likely be made free after a few months). Hardly a major DLC like the one you describe. Kaz has already shown his aversion to that kind of DLC. I don't think it's gonna happen.
So the 2d version will be gigs and gigs while the 3d version based on the 2d version will be 10mb?
Guys, will 'Standard' cars have 'Premium' physics? For some reason I can't remember if they will or not.
Can someone 'YES'/'NO' this for me.
Thank you.
The "3D version" is nothing more than rendering the game in a slightly different way. Every thing is the same, car models, track models, etc... You only show them in a different way and, voilá, 3D.
The "3D version" is nothing more than rendering the game in a slightly different way. Every thing is the same, car models, track models, etc... You only show them in a different way and, voilá, 3D.
Yes, but it's still rendering the 2d image twice. Ehh, 10mb just doesnt sound right to me, that's all.
There are relatively small updates to four games on the PSN store already. Rendering the image twice takes up few more resources than you opening an image twice on your computer side by side. You still only have one copy of the image on your hard drive. 3D will not require two of every asset on the disc.Yes, but it's still rendering the 2d image twice. Ehh, 10mb just doesnt sound right to me, that's all.
You do realize the original PS3 prototype first showed at E3 way back when, with the boomerang controller, had two video-out HDMI ports? They talked about how you could setup a game on one screen and a video chat on the other. The second was dropped for cost cutting purposes before launch.Thanks.
That still sounds a bit off to me. If the ps3 has no problem playing 2 images while keeping a steady 60fps, why aren't all games 60fps and why do many have stuttering issues?
Can someone 'YES'/'NO' this for me.
Thank you.
That would be hilariousWould be stupid if they used two different physics engines...
Thanks.
That still sounds a bit off to me. If the ps3 has no problem playing 2 images while keeping a steady 60fps, why aren't all games 60fps and why do many have stuttering issues?
All cars in GT5, whether standard or premium, will use the GT5 physics engine. So yes.
Would be stupid if they used two different physics engines... But the fact standard cars are confirmed to have rollover, means it's pretty much confirmed they all use the same physics.
Would you guys be happy if they included the Prologue physics aswell? So you will have option of...
- Prologue
- Standard
- Professional
Would be stupid if they used two different physics engines...
👎 Just give me the best (closest to real) physics they've got![]()
is this fire will be in GT5 ????!
![]()
Where did you get that picture from? Been wondering about fire, first time I see it in GT.
Which I hope has been changed up a bit from the TT physics, because I had one hell of a time getting used to them. Felt like I was driving on an ice track.