- 35,556
- Addison,Texas
- GTP_RACECAR
I don't get the whole "Look at the overdone slipstream!" stuff. How would you know? You do realize that drag is an exponential equation right? Which means the FASTER you go, just a slight change in drag has a greater affect on the amount of drag force the object is experiencing. So really, what are you basing this off of?
Apparently it is that important for people, ironically the majority of which who don't even race in real life and probably never will, to have a realistic slipstream. To me its yet another annoying case of nitpicking. I haven't seen any console racing games as of late that effectly depict Realistic slipstreaming so I don't see whats the big deal of GT5 not having it.