GT5 Master Track List (NOT a wishlist)

  • Thread starter CyborgGT
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One thing I noticed is that Amazon says the strategy guide comes out on the 23rd. http://www.amazon.com/gp/product/0307889890/ref=ox_ya_os_product

And it's called the Essential track guide. So, if someone gets their hands on that, then we may be able to put all of this to rest.

đź’ˇ

http://www.randomhouse.ca/catalog/display.pperl?isbn=9780307889898

About this Book

• Spiral bound so you can keep your place and keep both hands on the game.
• Complete with strategies to help you master all tracks.
• Compact size to stay where you play.
• Turn by turn strategy for all 71 tracks.
• Essential Racing Jargon defined for full understanding of racing terminology.
• Driving 101 teaches you the tricks the pros use in real life.

Interesting. :cheers:
 
I just saw the gameplay video for the new Chamonix. It looks great. Nice and fast and wide enough in all the right places, but not without a few challenging corners. Very definitely an improvement over GT4's snow stages.
 
Sounds great to me, more variation than most games.

But when you realise they cancelled GTHD in favor of a game with half as many tracks, it is disappointing.
Especially when only 2 (!!) of them support both weather and day-night cycle. And they're not even new tracks (Le Mans & NĂĽrburgring).

I would understand if ALL 20 tracks in the game supported day-night cycle and rain, perhaps even snow. But they don't.

So if they can copy-paste Laguna Seca and Trial Mountain without a single update, why not all of GT4's tracks ?
They demo'd the game for years using GT4's Nordschleife and nobody cared, nobody complained. On the contrary.

So why not ?!
 
Sounds great to me, more variation than most games.

They're obtained by "cheating" though.
Once for example the Nuerburgring 24 layout has been made, obtaining all other ones is a matter of closing down unused sections of the circuit.
All La Sarthe variants are extremely similar one between each other (and the difference between the 2005 and 2009 variations is only one chicane).
Same for Cape Ring, Chamonix and other tracks.
Reverse variations are a joke; as their layout doesn't change, to me they don't count as "different"; they didn't in GT4 by the way.

If you look at the unique track amount, it isn't very high for a racing game this big.
It's lower than GT4's or GTPSP's.
 
I just saw the gameplay video for the new Chamonix. It looks great. Nice and fast and wide enough in all the right places, but not without a few challenging corners. Very definitely an improvement over GT4's snow stages.

I also some some vids of it and I must say it looks good, but...
when in Cockpit view you can't see ''đź‘Ž''...
Sure when there isn't any bad weather it is duable and with that rally isn't my favorite sport since I'm not that good. Just give me some asfalt and I'm done!
 
They're obtained by "cheating" though.
Once for example the Nuerburgring 24 layout has been made, obtaining all other ones is a matter of closing down unused sections of the circuit.
All La Sarthe variants are extremely similar one between each other (and the difference between the 2005 and 2009 variations is only one chicane).
Same for Cape Ring, Chamonix and other tracks.
Reverse variations are a joke; as their layout doesn't change, to me they don't count as "different"; they didn't in GT4 by the way.

If you look at the unique track amount, it isn't very high for a racing game this big.
It's lower than GT4's or GTPSP's.

Shirakawa, what do you think about the tracks? are we going to get some DLC or some hidden circuits in your opinion?
I'm very worried at this point... I don't want to make a crying post, but this is what I think...I believed gt5 will be the best racing game ever... but now, I've discovered that they added the new manufactures without some of the best cars (Aston DBR9, Maserati MC12, Bentley Continental, Ferrari F50, Lambo Reventon, No Koenigsegg, No Porsche) and with standards (80% of the cars) you can't do anything, not even changing wheels... They paid attention in some things that a great part of us don't matter, for example go-karting... And to make matters worse, we aren't going to get some tracks that made the fantastic experience of gt4, like el captain, seattle, opera paris, costa di amalfi and the list goes on... I thought that with a 6 years job, they would have put all the tracks from previous gt, and something new (Spa, Hockeneim)...And please don't talk about Couse Maker : we all want circuits with a very high level of particulars, and if PD takes an year to reproduce a track, we can't do better... Finally, I think that if the one which has been given to us is final track list, even if the grafic is not as goog as gt5... I'm going to buy Forza 3...
Sorry if my english is not good...
 
Shirakawa, what do you think about the tracks? are we going to get some DLC or some hidden circuits in your opinion? [...]

Personally I think that we might get DLC and unlock codes for tracks already in the disk but not normally usable. Thinking about it, this might be a strategy against pirates who wouldn't be able to access "extra" (in reality, what should have been in the game since launch) content. We'll see how things will turn out in the following months.
 
If you look at the unique track amount, it isn't very high for a racing game this big.
It's lower than GT4's or GTPSP's.

That's why you hear people talking of game being "unlocked" or "incomplete track list" or other similar fantasies, because it's hard to believe they come up with this for the PS3 and after such a long time.
 
Personally I think that we might get DLC and unlock codes for tracks already in the disk but not normally usable. Thinking about it, this might be a strategy against pirates who wouldn't be able to access "extra" (in reality, what should have been in the game since launch) content. We'll see how things will turn out in the following months.

I'd love that you are right. It's very odd that the game that has a strong bet in Super GT only bears 2 tracks of that real championship - What happened to Motegi? Isn't even there a GT Cafe in real life?!

Nascar and only two oval tracks? What about Infineon?! It would be used both for the Nascar and the Endurance series!

Another oddity - what ever happen to Suzuka West?
 
OK one last time:
YSGNC.gif


El Capitan didn't feature in the intro, but it shows a Standard Enzo, like all the other standard cars on standard tracks in the PSP videos. I don't know if it appeared in a trailer for the PSP game, but it was certainly made for one.

ohhh. i guess thats it then. pretty sure that enzo footage was ment for the psp now. really sucks that we aren't getting that track :yuck:
 
The first two letters in that image could also be from "Alps"

These are all Course Maker themes:

Tekken90
- Toscana (Tarmac)
- Eifel (Circuit)
- Mt Aso (Tarmac)
- Liege (Gravel)
- Alaska (Snow)
- Eifel (Kart)
- Tokyo Bay (Kart)

No Belgian High Fens.
There's Liege, though, which is Belgium.
 
They're obtained by "cheating" though.
Once for example the Nuerburgring 24 layout has been made, obtaining all other ones is a matter of closing down unused sections of the circuit.
All La Sarthe variants are extremely similar one between each other (and the difference between the 2005 and 2009 variations is only one chicane).
Same for Cape Ring, Chamonix and other tracks.
Reverse variations are a joke; as their layout doesn't change, to me they don't count as "different"; they didn't in GT4 by the way.

If you look at the unique track amount, it isn't very high for a racing game this big.
It's lower than GT4's or GTPSP's.

thinking about it, it's actually a joke đź‘Ž
 
I don't think we'll be seeing any unlocks due to not everyone having internet access and PD saying they're releasing a "complete game". Sounds like you guys are just struggling to come to terms with... what is actually a fairly normal number of tracks. Forza 3 only had 19 venues.
 
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