GT5 "Spec 2.0" Discussion Thread - Read the First post!

  • Thread starter deep_sky
  • 4,794 comments
  • 422,947 views
I think PD is probably developing B-Spec together with A-Spec in endurances just like it was in GT4, that's why this bug happen...

Kaz said a bugfix will come by the end of the month.

Hmmm, Good Point!

But wouldn't they have mentioned it in the Spec 2.0 info. ??

They only mention that you could save during an endurance race.
 
So anyone who has done an endurance please comment on this. I can start and endurance race, go to the pits and there will be some sort of save option, than quit and turn off the system. After income back does it automatically put me in that race or can I do whatever I want and continue the race when I feel like? Also can I do multiple saves. Like save go away, play a little, save again and go away, come back few days play some more etc?

You go into the pits and when the Pit options comes out, there will be a "Suspend race" option on the bottom right. It'll save your progress then force you to quit the game. When you start it back up, you will be taken directly back into the game.
 
RACECAR
You go into the pits and when the Pit options comes out, there will be a "Suspend race" option on the bottom right. It'll save your progress then force you to quit the game. When you start it back up, you will be taken directly back into the game.

Ok so pretty much you start the race you pretty much have to do it straight threw, but now you get breaks where you can turn off the system.
 
Wow so I bought that new GTR today, and... meh.

It's not remotely exciting, nor does it sound good.

It's a standard GTR with some cosmetic tweaks and a new exhaust. People were getting so excited about how it sounded :lol: the standard GTR sounds better... It's a cool car but I think people talked it up a bit much.

I am still loving the new online features, had an awesome session today with GTP regulars. And the new damage model is much more sensitive which is great. Also I noticed how much better this game looks in cloudy conditions, when it's cloudy the horrible shadows go away and the cars look so realistic from chase cam, cockpit view and photo mode. 👍
 
In regards to the Pit bug. Why don't you just wait until your car has stopped in the box before saving? It works properly for me every time.
 
I finished the Suzuka 1000kms recently and I had no issues with resuming, granted the pit entry at Suzuka is more confined and there isn't any way for the car to run off into the track. I did notice that the speed at which I came into the pits didn't seem consistent with what the game would resume with, say I would come in at 75-80 mph, oftentimes when I resumed the car was going at 100+ mph.

More annoying is that the login bonus is apparently lost when you finally go back to the main GT Mode screen after an endurance race done over several days, at least in my case the bonus was kept at the payout of the Suzuka race (I had 130% at the time) but when I went to the main screen the login message said I was at 110%. Can anyone else confirm this?
 
Anyone notice the "shorter loading time" seem weird lol. The tracks now load during the track title screen but the when you get to the start race screen you have to wait for the AI to load. It seems to me that they didnt shorten anything instead just split the loading times. The annoying part is that when the tracks loaded, you have to wait again to start the race?? Love the update though, especially the g27 support, the clutch feels good again :)
 
Anyone notice the "shorter loading time" seem weird lol. The tracks now load during the track title screen but the when you get to the start race screen you have to wait for the AI to load. It seems to me that they didnt shorten anything instead just split the loading times. The annoying part is that when the tracks loaded, you have to wait again to start the race?? Love the update though, especially the g27 support, the clutch feels good again :)

They made this, so you can setup your car, while the AI is still loading.
 
Anyone notice the "shorter loading time" seem weird lol. The tracks now load during the track title screen but the when you get to the start race screen you have to wait for the AI to load. It seems to me that they didnt shorten anything instead just split the loading times. The annoying part is that when the tracks loaded, you have to wait again to start the race?? Love the update though, especially the g27 support, the clutch feels good again :)

I have also noticed. It does have an upside where instead of waiting for the whole thing to load and not being able to do anything like set up your car or change the driving settings, it allows you to do it whilst its loading the AI. Making the most of situation.

I never had a problem with the loading times so it doesnt bother me having to wait twice in the same time it would load the whole thing pre 2.0...

EDIT:
They made this, so you can setup your car, while the AI is still loading.

I believe the term is "I got tree'd"...
 
After a week thinking I've been winning lots of horns and helmets that I've not had before. I've just realised GT5 has stopped grouping identical items together. I have multiples of gear, but they are being classed differently depending on which side of the spec II, update they were won.
 
After a week thinking I've been winning lots of horns and helmets that I've not had before. I've just realised GT5 has stopped grouping identical items together. I have multiples of gear, but they are being classed differently depending on which side of the spec II, update they were won.

Been doing the same thing for paints.
 
I might be blind but why can't we use these parameters...

zQpYR.jpg


...to search for online lobbies?

It's pretty important having these options before you wait, connect and load up a lobby to know what class of race your are entering.
 
The car class is shown when you move the mouse over the server bar, displaying the important information before connecting.
 
I might be blind but why can't we use these parameters...

...to search for online lobbies?

It's pretty important having these options before you wait, connect and load up a lobby to know what class of race your are entering.

I have noticed it actually tells you what restriction the host has in place. For example, whilst searching for an interesting room, I stumbled across nascar rooms, whilst holding the cursor over the room name, it comes up with "NASCAR, 40lap, Racing Med" for example.
 
Yeah guys...I realise you can see the class in the pop-up window but it's little used and you have to scroll through the lobby list and read it all. Would just prefer it being a selectable search option to narrow down the lobbies in an instant.

It wouldn't be hard to implement at it would make the user experience a lot better as well as making searches more organised.
 
I wish those those class could be regulated with pp or power:weight. Because when you select SuperGT for example I can go on the track with my 670hp GTR. It does not make since to use these to regulate a room yet. Also with the tuning set to prohibited you can touch anything not even downforce which again makes things unbalanced.

Idk I love the new online setting but somethings just don't make sense at all.
 
Well this will serve me right for not turning my PS3 on for over a month.....
1192 MB ???!!!!!!!!!!!!!!!!!!
Holy f... !

I hope thats not porn :lol:

Seriously though, its only been about that long?
 
Just realized the 'standard' F2007, the one from GTPSP when driven has a 'premium' interior with working LCD screen etc. During replays though it's the standard model as you don't see the working screen anymore and the 2 interior camera views are inaccessible. Tried the 787B and Enzo, both have blacked out interior.
 
Back