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shemBanana skins and oil slicks like in Mario Kart.
shemBanana skins and oil slicks like in Mario Kart.
I'm definitely looking forward to physics update, hopefully PD gets the physics right and the Delorean disappears leaving flaming tire marks on the track when it hits 88 mph, as it does in real life.
drama-kydI'm definitely looking forward to physics update, hopefully PD gets the physics right and the Delorean disappears leaving flaming tire marks on the track when it hits 88 mph, as it does in real life.
Do you think they'll improve the MP4-12C....?Improved physics and artificial intelligence.
Hopefully they don't allow rollover physics online, the glitch count will shoot up.
Do you think they'll improve the MP4-12C....?
Hoping against hope, real tyre grip in all modes. The same physics in all modes.
One of the best stock cars in game on Sport Hard tires, what do you find that needs to be improved?
One of the best stock cars in game on Sport Hard tires, what do you find that needs to be improved?
Well first off, although it's nothing to do with physics, the exhaust sound is just all wrong!👎
The car's handling just feels so far from everything I've heard and read! Ridiculous understeer/oversteer. All I ever hear about is this cars unbelievable grip, but in game it doesn't have any...? Then there is the skitish ride, any sort of bump (Trial Mountain, Nurburgring) this car is of the track or in the railings...
Don't get me wrong, I absolutely love this car and have it perfectly tuned. But from stock this car doesn't feel right IMHO
Check out my Galleries and you'll see what I talking about! Got nuff love for this car!
This car is meant be driven with TC on, at least that is the way it is supposed to be drivein irl. It's one of the fastest cars irl on the TGTT.
So can you achieve the real life TGTT time with comfort soft tyres on then....?
I hope they'll fix the tire system and physics anyway. It's a mess right now.
Apparent tire size does seem to have a significant effect on longitudinal grip, but it seems almost irrilevant for lateral grip, where it's the tire class that counts the most. I still think they should separate tire data from car specifications and implement some sort of "tire shop" where one could choose tire type, model, size, etc according to the selected car (and be able to fit a set of tires on different cars), but I doubt this will appear in Spec 2.0 or in GT5 at all.
The problem is that Sports Hard tires in GT5 are essentially semi-slick tires. Very few production street cars come equipped with such tires. The ideal for the Mercedes SLS would have been something between that and Comfort Soft tires, but leaning more toward the latter.
I hope they'll fix the tire system and physics anyway. It's a mess right now.
Apparent tire size does seem to have a significant effect on longitudinal grip, but it seems almost irrilevant for lateral grip, where it's the tire class that counts the most. I still think they should separate tire data from car specifications and implement some sort of "tire shop" where one could choose tire type, model, size, etc according to the selected car (and be able to fit a set of tires on different cars), but I doubt this will appear in Spec 2.0 or in GT5 at all.