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Funny that even the elusive GT6 is nowhere to be seen, people have already started speaking of GT7!
I'm already thinking of GT8.
Funny that even the elusive GT6 is nowhere to be seen, people have already started speaking of GT7!
That argument pretty much went out of the window with GT5. Perfectionists would not allow a game of that quality to be released.
But that would probably mean another 5 year gap in between games, if PS4 is not released until Q4 2014 and GT6 Q4 2015. can PD afford another huge gap between games, whilst the competition advances in the meantime? I don't think so.
That's why they need another game on PS3 in the meantime. I don't see how such a game would take too much away from a potential GT7 since as you say the assets are already there, what they build for GT6 on PS3 they can use on GT7 on PS4.
So look at it like this. Between now and the next game they could either build PS4 quality assets and keep building them for a PS4 game in 3 years, or build PS4 quality assets, use some of them now downscaled for PS3 as they've done already, and then re-use them on a PS4 game whilst then continuing to build even more.
2010 - 2013 : PD model 250 PS4 quality cars and 6 PS4 quality tracks. Some are released as DLC for GT5, they also use most/all of those in a PS3 game released in mid 2013.
2013 - 2015: PD continue to model PS4 quality assets, say another 150 cars and 5 tracks. They use a handful as PS3 DLC but most are saved for a PS4 game in 2015/6. They combine the PS4 quality assets from GT5, GT6 and what they've done afterwards to create the best GT game to date.
Quite simply if an Xbox 360 can handle one, so can a PS3. Heck, PS2 and Xbox had games with livery editors, it's not something that intensive.
lowwattThis has put up on many websites, just because it WILL come. This is just a site which already has made the article.
Um... what?
Um... what?
Well okay I should have specified that they are perfectionists given the time they have. Kazunori stated that he wanted 2 more years of developement so I believe the GT5 development might have been cut short by Sony.
That's why they make Prologues, or even a smaller version kind of like GT HD. And Kazunori has stated many times that he doesn't look at competitors. But that might just be something he says and not enforce to 100%.
This is a valid point. But I still think Sony would like a PS4 console selling GT-game early in it's life time, then a somewhat late entry into current generation where the number of sold games most likely wouldn't be as high and won't contribute much to sold hardware. Vitas sales has shown yet again(PS3 being the first) that they need all the software they can get (or a showcase of games in form of trailers) close after a consoles launch. I just don't think GT6 on PS3 would be as beneficial(not just in terms of profits) as a GT6(PS4) release 2014/15 for Sony.
Yeah, this is pretty much how I see it too. Except they would probably bring more content to a GT6(PS4) then a GT6(PS3) version since that would give them more development time. And that begs the question: which scenario is more likely? I personally would think it's the latter.
I'm not saying PD can't implement a livery editor. I'm saying it would be better if they had more powerful hardware to implement said feature AND fix current tech issues. Just don't expect additional, graphic intense features or even fixes for many of the most pressing current issues.
They're not though. A perfectionist wouldn't have left 800 last generation models in, they'd have removed them and just gone with the 200 premiums. But they buckled to pressure, either from themselves or Sony.
Nobody wants a prologue though! People take them and play them but i'm sure close to 100% of people would rather they just focus on the main game instead of creating a 'here is what we have so far' game, just like every other developer in the world does. I don't know why PD have to be any different.
But if a PS4 game isn't coming until 2014/5 what is wrong with a PROPER PS3 game in the meantime? You say above they can make a PS4 prologue around launch but that isn't going to sell as well as a full PS3 game a year earlier.
You've just agreed with me that they have the content being made and can use it in a PS3 game.
A PS3 GT6 doesn't need to revolutionize, it just needs to be a tidied up, content rich version of GT5 and it will sell well, just like GT4 was a tidied up, content rich version of GT3.
RaggadishWell okay I should have specified that they are perfectionists given the time they have. Kazunori stated that he wanted 2 more years of developement so I believe the GT5 development might have been cut short by Sony.
That's why they make Prologues, or even a smaller version kind of like GT HD. And Kazunori has stated many times that he doesn't look at competitors. But that might just be something he says and not enforce to 100%.
This is a valid point. But I still think Sony would like a PS4 console selling GT-game early in it's life time, then a somewhat late entry into current generation where the number of sold games most likely wouldn't be as high and won't contribute much to sold hardware. Vitas sales has shown yet again(PS3 being the first) that they need all the software they can get (or a showcase of games in form of trailers) close after a consoles launch. I just don't think GT6 on PS3 would be as beneficial(not just in terms of profits) as a GT6(PS4) release 2014/15 for Sony.
Yeah, this is pretty much how I see it too. Except they would probably bring more content to a GT6(PS4) then a GT6(PS3) version since that would give them more development time. And that begs the question: which scenario is more likely? I personally would think it's the latter.
I'm not saying PD can't implement a livery editor. I'm saying it would be better if they had more powerful hardware to implement said feature AND fix current tech issues. Just don't expect additional, graphic intense features or even fixes for many of the most pressing current issues.
It's more then likely a ps3 version would sell dramatically more then a ps4 version. Early in a consoles life a lot of people don't buy them because of their absurd pricing, thus they would have a smaller market. Ps3 on the other hand is basically Garunteed to make money I don't think Sony would be so dumb as to sell a high selling game to a smaller market, the returns would be much slower.
DonZondaI am as native german speaker can tell you, that this source with this news have no kind of value. Don't take it serious guys. It's neither a joke nor truth. It's just set as random date to 2013. Because since it appeared in a Sony developer report they've listed it to their game catalog. Nothing more.
Except that GT3 spent a massive amount of time as an in game pack given away with every PS2 sold in the US. It's sale figures are therefore inaccurate.
RaggadishThis is a valid point. But I still think Sony would like a PS4 console selling GT-game early in it's life time,.
MSTER232It could be the release date of Gran Turismo 6 prologue, so we can have a taste of what to expect in the full game.
Spagetti69Oh lawd, I can see it now around here.
"Blame Sony, they forced them to do it. GT 7 will be better".
Rinse and repeat.
Are you really saying GT5 is a worse game because of standards?
You say nobody wants a prologue, thats just wrong and I'm not sure why you present your opinion as the opinion of the general buyers. The fact is that over 5 milion bought GT5 prologue and that's more then half of GT5 total sales. I'd say people do want prologue versions. Would everyone want the full version? Yes, but that doesn't exlude people from buying a prologue.
Please read my earlier comments. Why do I need to repeat myself? I've said earlier that if there's a GT6(PS3) version, you can be quite sure that a GT7(PS4) is a couple of years into the PS4 lifetime(PD is still a small studio considering todays large development team). In that case they would probably need at least 3 years(making it a 2016 release) building the game for PS4, especially considering it might be a totally diffrent processor architecture (rumoured). But if they did GT6(PS4), they could take 4-5 years making a 2014-2015 release viable, putting it around 1 year(plus minus a few months) after the PS4 launch. Which would be way more beneficial, not limited only to profits of GT6 itself.
Yeah I agree with this. But for the record, I've never said they can't use current content in a PS3 game. And again, it wouldn't be a better decision considering sales and hardware moved. Please leave comments on how a most likely lower selling GT6(PS3) would be a better business decision then a most likely higher selling GT6(PS4), as it is the probable answer to what console GT6 would land on (they wouldn't though).
Depends on what that perfectionist is trying to perfect.Well that's debatable but what I was saying is a true perfectionist would not have included them.
Lets hope that it would be the same story as it was with Gran Turismo 2. They released GT2 for PS1 and then Sony in some 6-12 months released PS2.
GT2 has sold some 8 milion copies, thats a lot of money for Sony and PD. I think they know it very well even if GT6 would not have that great sales (talking about 4-5 mil copies). Dont forget another DLCs for GT6 (i dont buy them, but many people do).
GT2 has sold that big amount of copies even if it was at the very end of lifespan of PS1 or its hardware capabilities.
And they gave us MUCH more content than in GT1 for example double the tracks, almost 3x the cars , dozens of RIMS available for every car you wanted and almost every car had at least one possible style of Racing Modification, even if PS1 was on its HW limits.
Almost only thing it lacked from GT1 was championship series.
I don't see a point that you can't do a better game on same hardware, obviously you can.
note: Bear in mind that developers can do some optimalization in game code, which is possible anytime.