- 753
dont get your hopes high
i bet there wont be anything regarding gt6 in this years e3
i bet there wont be anything regarding gt6 in this years e3
dont get your hopes high
i bet there wont be anything regarding gt6 in this years e3
Pretty much. Like I said earlier, if there is in fact a GT6 announcement, it's likely to be at Gamescom or the Tokyo Game Show.
omgitsbeesYou know what? a TT2 would be way better and more exciting in my opinion.
omgitsbeesYou know what? a TT2 would be way better and more exciting in my opinion.
SimonKWhy did you want GT5 on PS3 then? You saw what they could do technically with Prologue, why didn't you think it was madness then? As for the PS4 delivering Kaz's dream, how do you know that? When you were playing GT4 on PS2 and heard about PS3 I'm sure you thought the same, but there will always be limitations. So what happens when the PS4 isn't up to it? Wait for PS5? People are getting too hung up on graphics and forgetting about content, the thing GT5 lacks the most.
Also let me ask you this. Technically do you have any issues with a premium car on the ring in GT5? If so, what?
They were at Bathurst in march this year. Modeling probably takes 1,5-2 years or even longer so with that in mind I'd say GT6 on PS4 is the only correct answer. But by all means, GT6-on-PS3 advocates, explain away how that isn't reasonable or how releasing one of Sonys biggest first party franchises on a system which it's succesor has been officially announced(most likeley by E3 2013), is.
Especially when considering every new installment on a new hardware has sold more then the follow up on the same hardware.
By all means GT6-must-be-on-PS4 advocates, explain how holding a game off several years will make more money than releasing one sooner and then making another one (they can do that, you know. GT7 can totally be a thing) for the new hardware.But by all means, GT6-on-PS3 advocates, explain away how that isn't reasonable or how releasing one of Sonys biggest first party franchises on a system which it's succesor has been officially announced(most likeley by E3 2013), is.
This argument doesn't mean remotely what you are trying to make it mean. It isn't as if the first game sells fantastically and they can't make the second leave store shelves.Especially when considering every new installment on a new hardware has sold more then the follow up on the same hardware.
Actually, no. PD can very easily better GT5 in content and especially gameplay without needing new hardware. Probably can even make advances in graphics, too, considering how many times they have improved the graphics since 1.0 (they've completely redone the shaders/lighting at least twice).Prologue was basically a demo, why would I not want gt5 on the ps3? The last one was on the ps2 so naturally it was going to be a ps3 game. For pd to better gt5 in terms of content, gameplay and graffics it has to be on a more powerful system, the ps3 simply can't deliver a major improvement over gt5 on all those aspects.
You keep saying this as if there was any chance that it would ever happen.Gt6 on the ps3 would be nothing more than an updated gt5, pd can already do that with dlc!
Prologue was basically a demo, why would I not want gt5 on the ps3? The last one was on the ps2 so naturally it was going to be a ps3 game. For pd to better gt5 in terms of content, gameplay and graffics it has to be on a more powerful system, the ps3 simply can't deliver a major improvement over gt5 on all those aspects. Gt6 on the ps3 would be nothing more than an updated gt5, pd can already do that with dlc!
mrkevansPrologue was basically a demo, why would I not want gt5 on the ps3? The last one was on the ps2 so naturally it was going to be a ps3 game. For pd to better gt5 in terms of content, gameplay and graffics it has to be on a more powerful system, the ps3 simply can't deliver a major improvement over gt5 on all those aspects. Gt6 on the ps3 would be nothing more than an updated gt5, pd can already do that with dlc!
You have got to be kidding me.
By all means GT6-must-be-on-PS4 advocates, explain how holding a game off several years will make more money than releasing one sooner and then making another one (they can do that, you know. GT7 can totally be a thing) for the new hardware.
This argument doesn't mean remotely what you are trying to make it mean. It isn't as if the first game sells fantastically and they can't make the second leave store shelves.
Actually, no. PD can very easily better GT5 in content and especially gameplay without needing new hardware. Probably can even make advances in graphics, too, considering how many times they have improved the graphics since 1.0.
RaggadishI guess reading my terribly written english must be difficult. If you cared to read next paragraf I clearly explained why "holding off" GT6 for PS4 would be beneficial. But I can repeat it for you - a first installment on new hardware sells better then a follow up on the same hardware. This is proven time and time again if you look at the sales figures on PD homepage. As to why they would do that...
...one would only need basic economics skills to understand that more sales always is better. I didn't say "they can't make the second leave store shelves", nor imply it. It's true the follow up on the same console still sells quite well, but not as good as the first one. Which is the point I made, nothing more, nothing less. Furthermore, a late entry doesn't nearly sell as many consoles as a next-gen does. Now, if you made the argument that more sales for GT6 for PS4 would be "eaten up" somewhat by the more expensive developement you would have a good argument.
I wasn't going to respond to this but after some thinking I couldn't simply ignore it. It's directed to the "advances in graphics" and somewhat to the gameplay one. Technical improvements could be made for a GT6 on PS3 and I'm sure PD could get out a litte extra performance. But one would also have to consider new features which could tax the hardware, such as vinyls (who needs it?), more visual customizations, better visual damage. There is also current (what I would consider major) technical issues which is difficult to solve without better hardware;
1. Blocky outlines on the cars in smoke and rain caused by lowres alpha blending. This is a difficult problem to solve. It's closely tied to lack of enough bandwith and can therefore almost be considered a hardware problem.
2. Selfshadowing is very low res. Shadows is CPU-heavy and can be a real thorn in the eyes. Would require a great deal of CPU resources to fix.
3 - and perhaps most important, the game doesn't hold up to 60 fps and screentearing is introduced whenever that happends and/or follow by frame drops. There's always screentearing on the wipers on courses with weather going on.
Now, I would argue that this impedes the gameplay experience to some extent. But I would also agree on that there isn't any need for new hardware for a more evolved core gameplay(the driving, interface,) experience. That can be done on the PS3. There can be slight visual improvements in the same vein going from 1.0 to 2.06. Nothing major though(note that some things, like the loading of the track and then the cars is more of a enhanced gameplay experience since the total loadtime is close to the same as earlier versions which loaded the track and cars in one lump), bar for a few fixes tied closed to graphics.
So to sum it up: If one wants features/graphical improvements which traditionally is taxing on the hardware(such as those above) you would need new hardware unless there is a other part of the graphics engine which takes a downgrade(resolution, cars on track ect).
Anyone wanting GT6 on PS3 is understandable, but not if you want Gran Turismo to take a step up in fidelity and introduce many of the often requested features and/or fixes like better visual damage, locked 60 fps and such. Just expect more content foremost and substantial technical advancents a fourth if GT6 is for PS3 and not PS4.
I guess reading my terribly written english must be difficult. If you cared to read next paragraf I clearly explained why "holding off" GT6 for PS4 would be beneficial. But I can repeat it for you - a first installment on new hardware sells better then a follow up on the same hardware. This is proven time and time again if you look at the sales figures on PD homepage. As to why they would do that...
...one would only need basic economics skills to understand that more sales always is better.
No, only if PD did a fantastically terrible job with the former would that be the case, and there is no situation where the latter is the case.But one would also have to consider new features which could tax the hardware, such as vinyls (who needs it?), more visual customizations,
One would need only the most basic economic and business sales to understand that selling to a market like the ps3 would be far more logical then a limited market like the ps4 would be on release. The majority of people buy new consoles after the release period, so why would they sell a game that sells as well as GT series on an essentially limited market. Sure the game would eventually get big sells, but with Sony in their current state it's likely they will go for fat returns.
The majority of people buy new consoles after the release period, so why would they sell a game that sells as well as GT series on an essentially limited market. Sure the game would eventually get big sells, but with Sony in their current state it's likely they will go for fat returns.
AleksandarSRB
I don't want to wait PS4 to play GT6. Make GT6 for PS3 and then work on GT7 for PS4
An announcement of a future GT title doesn't mean anything at all. Remember when they first announced GT5? It took almost 5 years to be released after that. Plus, it's no mystery that GT6 is already under development as Kazunori himself said it even before GT5 was released.
👍
I agree. So far so good...
Basically, we either get GT6 on PS3 in the next year or two
and GT7 a year or so after the PS4 comes out, or we get GT6 a year or so after the PS4 comes out.
...release one near the PS4 launch to support that system, or repeat all of the crap that they put up with for GT5 (massive development budget, continuously sliding release dates, the series suffering from massive feature creep) just so they can have a game only on the PS4?
You're also assuming people would just fall in line to buy a PS4 GT game (and a PS4 purely to play it) without something to go on to show PD have gotten there crap together after GT5. And I'm having a hard time understanding how that assumption is valid when people on a fansite for the series are considering jumping ship if PD doesn't prove they are changing things around.
Because that's totally how livery editors work.
In my opinion all this talk of gt6 on the ps3 is utter rubbish, it will be at least another year before any signs of a ps4 and that ties in with the minimum amount of time pd would need to develop gt6 or more likely gt6 prologue. Gt5 with dlc tracks/cars and updates will be more than enough to tide us over until gt6, why would anyone want gt6 on the ps3 is beyond me, it can only just manage gt5! After the disappointment of the half baked gt5 on release day pd can't afford anything less than a stunning comeback with gt6, the ps4 is the machine that will deliver kaz's dream of the perfect sim, the ps3 can't do that.
Prologue was basically a demo, why would I not want gt5 on the ps3? The last one was on the ps2 so naturally it was going to be a ps3 game. For pd to better gt5 in terms of content, gameplay and graffics it has to be on a more powerful system, the ps3 simply can't deliver a major improvement over gt5 on all those aspects. Gt6 on the ps3 would be nothing more than an updated gt5, pd can already do that with dlc!
after all they are perfectionists.
Following my statement regarding the potential release for GT7 1 year(plus/minus a few months) after the PS4 lauch, I'm sure there would be a steady market. And you are forgetting the fact that the best selling entry in the series, GT3, was release in less then a year after PS2's launch.
You are free to elaborate on this statement if you have the knowledge how livery editors do work.