GT6 News Discussion

  • Thread starter Matty
  • 8,352 comments
  • 836,627 views
Status
Not open for further replies.
Loeb said GT4 helped him learn le sarthe. He said the main difference was the bumpiness. The world tracks are very accurate from race drivers words.

....Which is advertising.

Would you trust learning a bumpy track where you go at more than 300km/h....with a PS2 game? Really?

The only sim that is known to be used by professionals is iRacing. There's tons of them that use fake nicks and some that started their careers in pc sims, which is something that has never happened in console games aside GT Academy (separate than the GT games), and again for the sole purpose of learning the tracks, with all the actual bumps, since no simulator will be close to the real deal physics and feeling wise, let alone with $200 equipment.

The other aspects in which sims and games could be potentially useful are race craft, the whole competing side of it and racing good fast rivals, all which simply aren't and have never been in a GT game, where there's almost no racing rules, there are no consequences and the only way to find good opponents with comparable tunes is signing up to a league (no, struggling at goodwood with a RS X2010 doesn't count).

Those four are the main reason why the 'hardcore' guys avoid console games and stay in iRacing and such, plus the better physics is a nice addition (to them GT5 truly was Mario Kart to us).
 
Last edited:
Advertising? No. This was only a few years ago and to my knowledge had nothing to do with throwing out the playstation game for pr. You made a comparison and theres drivers who say games like GT do give an accurate representation. There's even vs. real life videos that show the accuracy of the world tracks. Loeb comparing the bumpiness is fair because you dont feel that in a game.
 
Alonso also mentioned a few years back that he did a similar thing (I don't have the quote to hand)... Makes sense that you could learn the basics of a course before hand on a playstation game, even if it's a kart racer... You'll be able to work out in your head wear the breaking points would be and then come RL you have a rough idea what to expect.

I think that's all that was ment
 
Forza has less content but what is there is markedly improved compared to its predecessor. By comparison, GT has a vast array of content but compared to its predecessor the changes are much more subtle. That's how I read that.

To clarify, you could take two screenshots from on-track gameplay, one of GT5 and one of GT6, and in most situations it would be very difficult to tell which is which. I mean, even the HUD's fonts and displays and sounds are identical to GT5. Given the same car on the same track at the same time of day I doubt many people could pick out which was which.

And from what I've played thus far of gt6 I agree with the chunk of the community here that would disagree with you when you say "[it] fixes some of the major issues from the previous game" - notably the quality of sound, the competitiveness of AI, and the variance of quality/immersiveness between "standard" and "premium" are what I'd call "major issues" that haven't been fixed. Some other "major issues" this forum seems to dwell on is the lack of a true livery editor, as well as the track editor really being a "track randomizer," and the continued existence of multiple cars that are really the same car in the car list (ie miata, skyline) supposedly for the sake of count-padding. Features that may or may not be coming in a later patch are not reviewable and can't really be looked at positively in a review - a review shows what the game is like in its current state and nothing more. That said, the new menu system is vastly improved, as is the death of the used car lot and the addition of more performance and aero parts to seemingly all of the cars. Coffee break challenges are really fun, too, and the integration of licensing to the career is much more logical.

Is GT6 better than GT5? Yes I think so, in nearly every way. But is it so much better that it feels like a whole new game? I'm still not sold, personally. The things I've been most excited by have all been content-related, such as the new tracks, which could have just as easily have been DLC for GT5. I think that's what the gamespot review (not just the score but the article that came along with the review) was really saying - GT6 is great but not different enough to warrant its existence as a new game.



Regarding GT Academy and the Ordóñez and Loeb comments - if PD/Nissan are helping pay your bills, it's not in your best interest to publicly defame them. Participants in the program are not likely to be unbiased. Kind of like asking Michael Jordan if Nike makes the best shoes.

But Forza 5 is the same as the previous one just with less content. GT6 is more changed from its predecessor, graphics are the only thing Forza improved in whereas physics have been vastly improved in GT6. It's well deserved over Forza and GT6 getting a lower score at Gamespot is absurd.
 
Forza is getting a higher score because Eye Candy for one...
Scores don't bother me personally so I don't really care that much how it scored compared to another, the coverage it got on GiantBomb (a group of people who are very open about there opinions and who you can relate too even if you might not agree with) gave me ALL the info I needed on that game. Along with a pretty appalling statement from T10 about it's microtransactions... Like people can cry all they want that super rare cars require a lot of grinding but at least it's economy is balanced... In Forza it just seems kinda (strong word) and they rub your face in it...

Though a lot of websites do go on about how much better gt6 would look if it was a ps4 game and mark it down on that basis... Which seems insane... Like saying if only it was a PC game then it would look GREAT!
 
The racing genre must be in terrible shape.

Or simply didn't have much to offer (Its never been spectacular as far as I can remember). Most of the big name PC titles are Beta/demo, which means still not being released and not a lot to offer from the console portion (same ole NFS stuff, the growing codemasters BS with Grid 2 and F1 2013 and the delay of Drive Club). Honestly, I'm surprised GT6 managed to win any of these as no one ever picks it to win anything (and the fact that it isn't a Next-Gen game), but at the same time awards like these don't matter to me since they are given by people who just aren't into the Sim Racing genre.
 
Hey Listen. In 1.01 GT6 Added the Official Extended Ride Height that means you can hold a Lowrider session, Stance your cars, Make a lowrider, Be like DUB, The DUB fans are very happy.

Official Extended Ride Height =
2_447_s.jpg


dub-cars-wallpaper300c-dub-by--ld2-designer-on-deviantart-jstvhuon.jpg


6811.gif


h2dub.jpg


cars6_181.jpg


One of them is GT6's its 300C.
 
Hey Listen. In 1.01 GT6 Added the Official Extended Ride Height that means you can hold a Lowrider session, Stance your cars, Make a lowrider, Be like DUB, The DUB fans are very happy.

Official Extended Ride Height =
2_447_s.jpg


dub-cars-wallpaper300c-dub-by--ld2-designer-on-deviantart-jstvhuon.jpg


6811.gif


h2dub.jpg


cars6_181.jpg


One of them is GT6's its 300C.
slowpoke_pokemon.gif
 
I came into GT6 expecting a game similar to what GT5 should have been from the start. I have to say I'm honestly disappointed. PD is probably one of the worst game developers in terms of management, mostly because they can't seem to finish a single game on time anymore. Anything that is in the game is half-assed or glitched to death, and content feels lacking from GT5. (Theres like three special events what the hell?)

Want to know why Forza got better scores? Better physics, graphics, and the fact that the game went to quality, unlike PD who choose to stat-pad their car list by including three versions of one car. (Base model GT2 M3, BMW Motorsport M3 GT, and BMW M3 GT2, along with many, many more) Not to mention everything Forza was said to have at launch, it has 100%.
 
I came into GT6 expecting a game similar to what GT5 should have been from the start. I have to say I'm honestly disappointed. PD is probably one of the worst game developers in terms of management, mostly because they can't seem to finish a single game on time anymore. Anything that is in the game is half-assed or glitched to death, and content feels lacking from GT5. (Theres like three special events what the hell?)

Want to know why Forza got better scores? Better physics, graphics, and the fact that the game went to quality, unlike PD who choose to stat-pad their car list by including three versions of one car. (Base model GT2 M3, BMW Motorsport M3 GT, and BMW M3 GT2, along with many, many more) Not to mention everything Forza was said to have at launch, it has 100%.
:nervous:
 
I came into GT6 expecting a game similar to what GT5 should have been from the start. I have to say I'm honestly disappointed. PD is probably one of the worst game developers in terms of management, mostly because they can't seem to finish a single game on time anymore. Anything that is in the game is half-assed or glitched to death, and content feels lacking from GT5. (Theres like three special events what the hell?)

Want to know why Forza got better scores? Better physics, graphics, and the fact that the game went to quality, unlike PD who choose to stat-pad their car list by including three versions of one car. (Base model GT2 M3, BMW Motorsport M3 GT, and BMW M3 GT2, along with many, many more) Not to mention everything Forza was said to have at launch, it has 100%.
Too... much... stupid... to handle... *faints*
 
^of which most if not all are on PC.

When it comes to console sims, GT and Forza are where it's at.

And I think Loeb switched over to GT3 racing for the most part. Haven't heard much of his rallying exploits as of late.
Yeah, he just broke the pike's peak world record by a small FULL MINUTE, so nothing to hear about.
 
Yeah, is always all about you.
That is _not_ what he is saying, so please don't pretend it is. :rolleyes: Where do you see him imposing his opinion on the general audience? Right, nowhere. 💡

Reviews are just other opinions and may or may not help you in forming your own opinion. In his and my case, it may not, because I believe reviewers are inherently biased and influenced by external factors too much anyway. Furthermore, the opinions of a reviewer may or may not be totally different from mine, as he is almost certainly a person with different interests and knowledge than I am. Reviews may be a guideline, but not more than that. Of course there are a few exceptions here and there. YMMV.
 
I came into GT6 expecting a game similar to what GT5 should have been from the start. I have to say I'm honestly disappointed. PD is probably one of the worst game developers in terms of management, mostly because they can't seem to finish a single game on time anymore. Anything that is in the game is half-assed or glitched to death, and content feels lacking from GT5. (Theres like three special events what the hell?)

Want to know why Forza got better scores? Better physics, graphics, and the fact that the game went to quality, unlike PD who choose to stat-pad their car list by including three versions of one car. (Base model GT2 M3, BMW Motorsport M3 GT, and BMW M3 GT2, along with many, many more) Not to mention everything Forza was said to have at launch, it has 100%.
Yeah, I stopped reading after you said "scores". Like someone said, scores doesn't mean jack, and why are you getting mad at PD, when you should be getting mad at T10 for failing Forza and their fans. Have you seen the downgrades, 2D cutouts? Funny, because I remember at the reveal, the graphics were gorgeous. What happened then? Turns out that didn't make it 100% at lanuch, so remove "quality" from out of your post because that's NOT quality.

And yes, GT6 has more content than GT5 does, did you even play it to know there's more to career mode, red bull x challenge, and more to come such as the Senna content? As well more cars (despite the standard cars but some a few were updated) and tracks? Oh yeah, did I mention that there's day/night cycle and weather on majority of the tracks? Clearly you didn't. If you favor Forza so much, go play that because GT is not the game for you, period.
 
Last edited:
Status
Not open for further replies.
Back