- 652
- Classified
- bass264
It's pointless because GT's physics are absolutely terrible at emulating damage. Damage is one of those things that Kaz shouldn't waste time on. The only game that might even remotely give sorta realistic damage is CARS, but it can do that because of the fact that it isn't made only for consoles. I think though they won't invest that much time in damage like they did in GT5 if they do have it implicated. So it won't be a complete waste of resources.