Double post since GT's social media has tweeted about it:
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I'm afraid it only says "race" event... And since it's not a Café Menu, it's likely just going to be 1 to 3 individual races on 3 different tracks with the SF cars that will pay peanuts compared to the 1 year old 4 grinding races. So... non-replayability value. And once again, a missed opportunity to create a propper Championship. These don't appease the 0.01% of youtubers who play online or e-sports players, so, an understandable decision. This game is for them after all.
Oh, and how could I forget about photographers... Those are really important as well.
Oh, another 2 Menus to collect cars. ... That force you to grind to get them instead of them being rewarded for completing a set of
NEW challenging races or missions. ... So basically, another 90 seconds of "playtime" of pressing X for me in this case.
... Actually, scratch that. a VGT is going to be included in these Extra Menus. So it's probably a bit over 2 minutes since I'm going to Brand Central, buy the VGT, complete the Extra Menu, open it's low-payout or non-payout reward (last have been duplicate parts and engines) ticket and then sell the car again.
I'm flooded with money so it won't bother me much, but mixing a VGT with other actual historical car pieces is just too out of place. Is it that hard to wait for an addition of another real life Alpine car and then make the propper Extra Menu? Not even this they can get it right.
On that note, why not include the Daytona in the Shelby Extra Menu? Sure it's expensive, but it IS an actual Shelby car and not a Ford. At the very least it would give some sort of reason for the people not interested in it to maybe... you know, try a bit harder to get it to complete the Menu and at the same time, drive it out!? Would still be lackluster in terms of game engagement but heck, it would be something at least.
Looks to be quite an underwhelming update. Hopefully the physics remain the same because the last change was really good. The content itself, no track and the addition of 4 cars of which 2 are almost the same and one is just yet another variation of an existing car (which by itself already has 4 other variations) and from the looks of it, yet again no propper career mode events.
Not really an update with the intent to excite people to be honest.
It can't be too hard to code Café Menus with championships... Endurance races... and a pack of another 8 Missions. I mean, can it? I know for a fact it can't because we basically have this feature for ourselves in the game but nerfed (AI and payouts) to absolute oblivion for whatever reason.
At this point, I wouldn't mind an update with NO cars and NO tracks, but full of added championship/mission/endurance events for all types of cars.
... Also, how long is it going to take to have the PP system for the suspension, gearbox and differential fixed? Like seriously, they introduce this system which IMO was really good, aside from a few glitches here and there, but overall it worked out and it helped lots of people who don't know how to tune... to tune their cars propperly without wasting potentially hours of finding a setup for the car. This is a game first and foremost... And it's not like you (PD) even make e-sports events with tuning enabled to begin with, or at least not that frequently.
They removed it because of said glitches and that's their way of fixing this problem? Could be better.