GT7 doesn't support PSVR1.Quick question: Does it also support PSVR1?
GT7 doesn't support PSVR1.Quick question: Does it also support PSVR1?
The F40 is amazingly fun to drive!! and also the 25th countachI dunno of PD did it on purpose so soon after the VR launch but when I saw the MP-4/4 back in the Legends dealer two nights ago, bought that mofo with the quickness this time. Haven’t been able to play yesterday or today but it’s coming, baby.
I have 99 cars in my garage. Only a handful more I REALLY care about obtaining as far the game’s car roster stands as of today. Need the 25th Countach, F40, 962 and Sauber C9.
I’ll get plenty more cars, of course, but there’s nothing else I’m truly Jonesing for at the moment.
Ya, I need those to come back freaking asap. Wish I had bought them previously 🙄The F40 is amazingly fun to drive!! and also the 25th countach
I honestly don't understand why they implemeted this car rotation system and with such HUGE waiting time??? If you wanna keep people engaged in your game making them wait 6 months for a car they like might make them wanna drop the game alltogheter and the fomo thing that is just bad....Ya, I need those to come back freaking asap. Wish I had bought them previously 🙄
Maybe return it as defective? If you ordered it direct from Sony there's a 14 day period where you can send it back. Risky because they won't send your replacement until after they get yours back, but maybe worth the risk. Or you could order a second one first and then just return yours. Again risky, they might look and decide it was your fault and not refund your money.Just got my psvr2 on launch day. So far so good. I don't think I'll ever play gt7 without going forward. Some minor gripes here and there. Mainly graphics issues, slight but noticeable grainy texture. No big deal though you get used to it. One major issue however. I wear glasses 2hrs into my VR journey i removed the headset and noticed that both my glasses and vr lenses were scuffed up pretty badly. I have been trying desperately trying to buff out those scuff marks from the headset with "polywatch". Unfortunately the scuff marks are too deep and won't go away. Does anyone know if scuff marks or scratches are covered under sonys warranty? If it is not covered i don't mind paying a repair fee. I read somewhere sony charges $100 to get the lenses replaced. Anyone else experience this before?
Yeah that ish is wild, man. I also just went to buy the Enzo and realized you need an invitation. This stuff is maddening. I’m a long way from being 12 years old—I have zero interest in the “excitement” PD seems to think comes with a car suddenly becoming available in one way or the other. It’s beyond stupid. Kaz needs to realize this thing is still a damn game and not real life. Make a separate game if you want to have a Car Collector Simulator FFS. Even dumber, there’s barely any reward for collecting cars. I’m at collector level 50 and you get nothing for it? The hell is the point? Maybe there’s some update planned where one day you’ll finally get something for your efforts there 🤷♂️I honestly don't understand why they implemeted this car rotation system and with such HUGE waiting time??? If you wanna keep people engaged in your game making them wait 6 months for a car they like might make them wanna drop the game alltogheter and the fomo thing that is just bad....
Damn, I forgot I also need the 917 and 911 GT1, too 🤣Alrighty. Booted up my alt as that has cars I don’t have in my main account. The 917K. Great googamooga!
The view out the front is crazy low. Cabin is bright, but the Canopy is tight. Really cool to get a feel of how much space are in the doors.
The 911 GT1 is perfect. I mean, I never seen one in the metal, but I can tell it’s a choice ride.
Main thing I noticed when setting up the VR for that account. Resolution Is noticeably way better than in my main account. I’ll see about redoing the set up.
I went from the 923 to the logitecg g pro racing wheel which also uses trueforce. And it feels truly amazing. Part that you got a DD wheel there AND that it has improved trueforce.and GT sport don't support PSVR2 either......
Question to all the racesimmers on here can you explain to me why more torque in a FFB wheel is better??
I got my first wheel ever last month I settled on the Logitech G923 because of price and the trueforce thingy and it find it quite adequit in the torque department in fact the first couple of weeks my arms was kinda sore of all the struggling....
and the Trueforce is quite amazing too it makes my whole simrig vibrate so tons of information on grip and surface and such...
But now that I also got VR for gt7 I was thinking about if another wheel maybe could add to the immersion more so then the one I allready have???
but the other wheels don't have trueforce for instance so how are they gonna improve the immersion and more torque will just make it feel like if I drive a tractor??
I use a set of KZ DQ6 (recommended somewhere back on this thread) and the sound quality is a big step up from the supplied ear buds. I have coiled the wire along the underside of the rear part of the headset and used a bit of duct tape to keep it in place, not particualrly elegant but it does the jobDoes anyone play with a wired on-ear or over-ear headset plugged into the 3.5 mm jack on the PSVR 2? I wonder whether the additional cable brings too much hassle.
Yeah, lots of people say that the supplied earbuds' sound is mediocre. But your KZs are earbuds as well, which probably are generally easier to handle than headband headphones. I'd like to use wired over-ear headphones with the PSVR 2, but I am worried that all the gear and cabling will be a mess.I use a set of KZ DQ6 (recommended somewhere back on this thread) and the sound quality is a big step up from the supplied ear buds. I have coiled the wire along the underside of the rear part of the headset and used a bit of duct tape to keep it in place, not particualrly elegant but it does the job
I have borrowed the G923 from a friend of mine. Which settings do you use for GT 7 with the G923?and GT sport don't support PSVR2 either......
Question to all the racesimmers on here can you explain to me why more torque in a FFB wheel is better??
I got my first wheel ever last month I settled on the Logitech G923 because of price and the trueforce thingy and it find it quite adequit in the torque department in fact the first couple of weeks my arms was kinda sore of all the struggling....
and the Trueforce is quite amazing too it makes my whole simrig vibrate so tons of information on grip and surface and such...
But now that I also got VR for gt7 I was thinking about if another wheel maybe could add to the immersion more so then the one I allready have???
but the other wheels don't have trueforce for instance so how are they gonna improve the immersion and more torque will just make it feel like if I drive a tractor??
I used a set of the old PS Gold headphones with the PSVR1 (back in the day!) and purchased a 0.5m 3.5mm-3.5mm cable with no issues. If the headphones already have a cable (as most do)maybe use a cable tie or similar to loop up the excess?Yeah, lots of people say that the supplied earbuds' sound is mediocre. But your KZs are earbuds as well, which probably are generally easier to handle than headband headphones. I'd like to use wired over-ear headphones with the PSVR 2, but I am worried that all the gear and cabling will be a mess.
According to this source SimRacingSetupI have borrowed the G923 from a friend of mine. Which settings do you use for GT 7 with the G923?
For number 3 do you mean your lap times?Hi Everybody, second day playing. So far FLAT VS. VR.
PERSONAL OPINIONS
1. IMMERSION: VR. No comparison
2. GRAPHICS: FLAT. No comparison
3. SPEED: FLAT. I have a Fanatec DD Gran Turismo. So far unfortunately Flat, by far
4. SENSE OF SPEEDNESS: FLAT
5. HEALTH: FLAT. Zero troubles with Flat, some with VR, so to me FLAT
6. FUN: VR
7. SIMULATION: VR
4 FLAT - 3 VR
What do you think? Which is your chart?
Fair enough and I agree with you..but the keyword here is "ruined". VR GT7 ruined my game. I was so happy, I Bought chair, two wheels, and now VR Shows me how it could be...but it's far from perfect. Blurry, downgraded, Oled lens can't keep the pace with speediness...It's like a "I would like it but I can't afford it" as we say in Italy.For number 3 do you mean your lap times?
Assuming that, for me it's 7 to 1 in favor of VR (#4 being a tie as I didn't notice any difference). I'm also including 3D as part of graphics in my mind, but I could be swayed to give a point back to flat for that if we're strictly going of pixel count and fidelity. My 4K TV definitely is sharper. Either way landslide for VR and it has ruined flat racing for me. I can't go back. #NoVRnoBuy
@notarjy & @klondikeI also have the problem, with the headset asking me to scan my room every time I put it on. Its pretty annoying.
Its also irritating having to press and hold options every time I get in a car to simulate moving the seat position. If I don't do that I am placed way to much forward in the car, I can't even see the mirror's.
Other than that I am having a blast using this thing. I have for a long time thought about buying a heafty gaming PC, but now I think I will stick with this for like 1/6 the cost of what the PC alone would cost.
I am 1.58 VR 1.53 Flat. I agree that you slow down to not feel the "consequences", but wow that's so fun!! to Spin or go through a wall! - I agree also on the sickness. I can't do more than 10 laps, and my god after I feel like somebody punched me in the face.Lap times for far between the two modes on Race C:
1:49.6 pancake vs 1:51.3 VR.
I think ultimately VR will just be faster and there isn't anything that pancake can really do about it though. The main culprit when it comes to VR being slower right now is that you don't want to crash in VR. So you don't push your limits like you do in pancake. I crashed the GT twice and as soon as I felt it get loose I closed my eyes and put my head down until it was over. But T1 and the bridge turn in VR are just night and day faster to me because I can actually see them. My issue in VR is that I feared the tunnel and especially that high speed section with the eagles watching you commit microcentimeter penalties.
I can do maybe 10-15 laps right now and have to stop as I still get woozy. But much better than when I started where I couldn't do a single lap. Still haven't tried Nurb or Laguna again.
That too. I remember in the Matrix when Morpheus tells Neo "the mind makes it real". That's kind of how I feel as well. My body feels tired. I'm breathing different. "Recovering" if you will. It's going to take time. No one talks about how your body feels afterwards.I am 1.58 VR 1.53 Flat. I agree that you slow down to not feel the "consequences", but wow that's so fun!! to Spin or go through a wall! - I agree also on the sickness. I can't do more than 10 laps, and my god after I feel like somebody punched me in the face.
I am. I am feeling tired, really tired, after 10 laps. My eyes are soaring a little, my head is in pieces. It was wonderful, but really consuming. Every time I need 10 hours to recover completely. It was incredible to loose contact with the asphalt and spin, helmet started vibrating, I felt in a real car, for real!!! But it's devastating. If I will not adapt, unfortunately I will have to quit Gt7 Vr experience. I strongly feel the issue is the blurriness and not enough computing horse power.That too. I remember in the Matrix when Morpheus tells Neo "the mind makes it real". That's kind of how I feel as well. My body feels tired. I'm breathing different. "Recovering" if you will. It's going to take time. No one talks about how your body feels afterwards.
I imagine you drive correctly, always looking ahead to the horizon line down track or at the next apex. Focusing on visual markers like that helps to alleviate motion sickness as does the persistence of a cockpit in the foreground.I may be the poster boy for this explanation.
I am extremely prone to motion sickness and my wife told me I was making a big mistake getting this.
I've been shocked that I'm able to drive about 45 minutes to an hour with no motion sickness at all. I didn't know why. Now, it makes sense.
1. VR. Goes without saying.Hi Everybody, second day playing. So far FLAT VS. VR.
PERSONAL OPINIONS
1. IMMERSION: VR. No comparison
2. GRAPHICS: FLAT. No comparison
3. SPEED: FLAT. I have a Fanatec DD Gran Turismo. So far unfortunately Flat, by far
4. SENSE OF SPEEDNESS: FLAT
5. HEALTH: FLAT. Zero troubles with Flat, some with VR, so to me FLAT
6. FUN: VR
7. SIMULATION: VR
4 FLAT - 3 VR
What do you think? Which is your chart?
I recommended them, hope you like em. This is how I deal with the cablesI use a set of KZ DQ6 (recommended somewhere back on this thread) and the sound quality is a big step up from the supplied ear buds. I have coiled the wire along the underside of the rear part of the headset and used a bit of duct tape to keep it in place, not particualrly elegant but it does the job
Probably watched Kireth video, it not quit like that, the quality in the cars interior is pretty good not 4K, but outside the cars cabin it's not as sharp and hard to read markers, so it not simple to explain as reducing the image quality for everything down to 720p.I've never used VR, so I don't have much of a clue. I saw a video on youtube saying that the GT7 image in VR is comparable to 720p. Can anyone confirm if this is the case? 720p, if that's what it is, to me it looks pretty sharp
View attachment 1235329