GTA Online Thread (Useful Links in OP)

  • Thread starter dhandeh
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Yeeees. the Dude is on to something... Selective passive camo. So, are you expecting more attacks from above, or more from below? If above, then consideration from terrain type is important. Desert? Perhaps a nice tan camo. City, go grey. Over water, maybe go with a navy blue.
If the attack is coming from below, the ew need to consider time of day and weather. Blue for nice days. White or grey of overcast and stormy weather. Dark blue or dark grey for night.
Come everyone, nothing a little over thinking can't solve!
 
...when I enter Fort Zancudo

XQo7Wg.jpg
 
Decided to mess around with the explosive sniper to figure out how it actually works in regards to damage. So far I've managed to figure out that:

- The splash damage radius is about 1 meter wide.
- Splash damage will do around 90% damage and ragdoll any player within the explosive radius
- You cannot kill someone from full health (level 100<) without a direct shot to the body.
- You cannot accidentally kill yourself if you are at full health.
 
I had that ultralight speed glitch the other day. I managed to get it every time I went up to 1700ft.

I changed lobby and it went away. I've never had it since in any lobby.
 
Do t know if I hit the glitch since I don't use mods and stay in 3rd person, but on a seabreeze mission there was a distinct speed up in the plane at altitude around 1500ft. Even the engine sounded like it revved up just a bit higher.
 
This speed glitch reminds me of a time on PS3 where I was flying a Titan and suddenly gained speed and maneuverability equal to a P-996 Lazer. In fact, I could pull up the nose so quickly that it almost seemed like a Pugachev Cobra Manuever.

image.jpg


Since I was so excited, I told everyone in the lobby to hop in a Titan and eventually several of us were flying around at extremely high speeds, practically dogfighting in cargo planes. One explanation I heard was a modder possibly joined the lobby with a modified handling file for the Titan which then resulted in all of us having that file briefly. That's probably not how it worked at all, but it was still extremely fun to fly.
 
Does anyone know what the best stilted house is? I know they're all flawed in a sense but which is considered the best of the bunch?
 
I have 2044 North Conker Avenue. Close to 2 exits out of Los Santos, nice sunset view, and has a deck in the back


EDIT: Found the view


There's a MOC spawn glitch, I think you can see what happened


...anyone got a hose?


EDIT: only way to separate them was to send my MOC back to Storage
 
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I second 2044 North Conker Avenue. Big enough drive to park your car on without entering the garage if it doesn't belong in there (I like to keep my cars in my office garage, but visit home every now and then) and the decking out back is nice, despite the fact you can't access it from inside the house. The view is nice too.
 
Am I the only one to get the 4584 Procopio property? I enjoy having a house relatively out of the way (though it has gotten a little busy with the bunker being close by now) but up on the sea shore.
 
I have that also, but haven't been up that way in a while. I miss the Sandking XL spawns by Ammunation though.

Oppressor down!
rQuA4Uu.gif


not intentional, would have been more impressive if I made it out the other side
N1DOA8b.gif
 
Now that Xbox DVR is cooperating again for me, here's a habit I do most times I drive back to my CEO office, with varying degrees of success. :P



Now as for before when my two previous clips didn't show up here regarding a evil booby trap for a couple of convenice store stick up guys and another crew hiding in my Nightshark.

Here's the booby trap clip from the start with me scaring everyone away to avoid a premature mine detonation.



And the three man crew hiding from cops in my Nightshark, unaware of one little detail... :mischievous:



You could probably see the exact moment when that idea came up for me and I just had the cheesiest grin on my face while doing it. :D
 
Now that Xbox DVR is cooperating again for me, here's a habit I do most times I drive back to my CEO office, with varying degrees of success. :P



Now as for before when my two previous clips didn't show up here regarding a evil booby trap for a couple of convenice store stick up guys and another crew hiding in my Nightshark.

Here's the booby trap clip from the start with me scaring everyone away to avoid a premature mine detonation.



And the three man crew hiding from cops in my Nightshark, unaware of one little detail... :mischievous:



You could probably see the exact moment when that idea came up for me and I just had the cheesiest grin on my face while doing it. :D

Power Parking - 98%
 
I really think the flying and landing physics of the new aircraft need a fix.

Once you get the hang of it you can compensate but when you fly the older aircraft they are easier to live with.

Now before you ask, yes I have flown planes in real life and they don't nose dive when you scrub off a few knots and those high bounce landings only tend to happen with pilot error and not with a text book soft landing.
 
I really think the flying and landing physics of the new aircraft need a fix.

Once you get the hang of it you can compensate but when you fly the older aircraft they are easier to live with.

Now before you ask, yes I have flown planes in real life and they don't nose dive when you scrub off a few knots and those high bounce landings only tend to happen with pilot error and not with a text book soft landing.

Am I the only person that has some difficulty taking off with the Rogue? If I rotate too far, the tail immediately scrapes the ground, but if I'm too gentle, the nose gear just settles on the tarmac. I have to rock the stick back and forth to find a sweet spot where the plane finally gains altitude. It feels like the margin for error is extremely small.

Also, I have noticed the nose dropping while taking off in several new aircraft. It feels like you have to make more corrections with them compared to the older planes.
 
Dan
Am I the only person that has some difficulty taking off with the Rogue? If I rotate too far, the tail immediately scrapes the ground, but if I'm too gentle, the nose gear just settles on the tarmac. I have to rock the stick back and forth to find a sweet spot where the plane finally gains altitude. It feels like the margin for error is extremely small.

Also, I have noticed the nose dropping while taking off in several new aircraft. It feels like you have to make more corrections with them compared to the older planes.
The rogue feels very heavy on take off. It's as if it really doesn't want to get in the air.
 

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