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Some people are of the opinion the world is flat. This is about as ridiculous as thatSo what your saying is that you can't accept other peoples opinions. Yeah, that sounds like PD's fault.
Some people are of the opinion the world is flat. This is about as ridiculous as thatSo what your saying is that you can't accept other peoples opinions. Yeah, that sounds like PD's fault.
A decent career mode with good AI. Not so sure why that’s too much to ask of a game franchise that is nearly 20 years old, and claims to be “The Real Driving Simulator”
Depends how you define traditional. If you mean a traditional GT career mode, no, I don’t want that. If you mean a traditional career mode like is in almost every other racing game, with proper championships, full race weekends, and decent AI, then yes, that’s what I’m asking for.I’m talking about people who complained before and slightly after launch that this game “wasn’t like older GT games” and therefore was turd, but when they got a career update they turned around and continued complaining because it was the same chase the rabbit gameplay as the old GT games.
The YouTube comments were full of it around December and it was incredibly annoying. You obviously don’t want a “traditional career mode” so I don’t see why you have a problem.
To be honest, that's just about fine with how they approached it. People asked for the game mode, and they gave it, something that I'm glad for. However, to leave it with the same issues it faced with seemingly little change, it makes it seem a bit lazy.I’m talking about people who complained before and slightly after launch that this game “wasn’t like older GT games” and therefore was turd, but when they got a career update they turned around and continued complaining because it was the same chase the rabbit gameplay as the old GT games.
People want all aspects of the game to be good, not just one part of it. If there is going to be an offline version of the game, then it should be as good as they can make it. FYI, not everybody wants or likes to race online all the time.One you can setup a custom race.
Two what is more fun in ANY game video or otherwise-playing a person or a computer?
Come on here.
I wouldn’t have posted but for the comment the games company doesn’t know Motorsport!!!!
Wow.
All I know is basically anytime I want I can race against live competition. I hope GT Sport is here to stay!
Talk about first world problems guys...
It’s like sex is it better with a partner or two?
You’re right that the AI in PC2 has its issues, but they’re minor compared to the issues with PDs AI. I’ve done many, multi hour, multi-class endurance races in PC2 with the AI. Some car and track combos work better than others, and yes the AI has limits and flaws, but for the most part, I could get at least somewhat emmersed in the experience and enjoy the racing - battling wheel to wheel for position, slipstreaming, pit strategy, etc. In GT, the AI is so unrealistic and aweful that it completely ruins the experience, not to mention that PD’s single player race formats are old, generic, and repetitive.88mph!
The AI have been discussed ad nauseam for as long as I have been playing PD games (GT5Prologue). They have barely changed. But a few factors come into play before we can get any significant improvement.
First is... has anyone complaining about GT's AI played with other games' AI much? Or spent much time on their forums listening to thoughts about them? The truth is, no-one is happy with the AI of any racing game. At least, no-one with any real skill and a good awareness of how real drivers drive.
Yes, PC2 and AC do standing starts. And take a good half a lap or more before it isn't a smashfest of weirdly jerking (especially PC2) cars behaving nothing like real drivers. You can also get off the line so fast compared to the AI in most classes that starting at the back generally has you at least mid-pack by T1 (whereupon you get smashed into by the seemingly blind AI!). PC2's rolling starts are bugged and cars fly by you with no penalty before the green, but the slightest infraction by you gets you a drive-through.
Be careful what you wish for..!
Add to that, the only way to significantly up the overall AI pace is by seriously changing the physics of the AI. I believe AC is the only game that claims the AI run the same physics as the player. GTS's graphics hit probably makes that impossible, and you end up with the AI, if set to your pace or faster doing some very unbelievable physics at certain areas of the track, once again leading to a lot of very dodgy moves by the AI as they barrel into corners far faster than you can, and whack you off track! That's the PC2 approach.
Yes, I believe that PD ought to seriously up their 'Professional' pace (or add AC's 'Alien' mode!), but trust me, once they do, another set of issues is going to come to light. We are a long way away from any game having an indistinguishable AI from real drivers.
I think, for me, the idea of an adaptable AI is best. Over the course of several races, it ought to be possible for the game to know what are your average speeds around any track, any car class, and rather than rubberband (let you scream ahead, figure out your lap times, and then scream after you even faster), simply start each race at a pace that is close to equal. But even this isn't going to LOOK like real drivers. Just present a better challenge...
But, to get back to 88mph... This issue has been talked about for over a decade. With ZERO improvement. The AI is exactly where PD want it. Easy enough for the noobiest of noobs, and not hard enough to allow good drivers the choice of staying with the game the day they shut down the servers rather than buying PD's next game...
TBH, if GT6's AI presented a proper challenge, I (and I'm sure many. many others) would never have bought GTS. And PD know this.
Those numbers are pretty shocking.View attachment 757490
There’s a definite argument to be had that the offline career, improved AI, would enhance GTS.
PD must feel some disappointment with the level of sport mode participation. The game is built for this online competition but yet the majority of consumers are playing, using it offline.
Whilst the AI desperately need to be improved theres also as the figures suggest a need for sport mode to be improved.
Those numbers are pretty shocking.
Yes, and if we talk about the main competitors, while still not perfect, still put a damn good effort. All Ai is going to have some sort of issue, and will never be perfect, but that really shouldn’t be an excuse to not move forward.First is... has anyone complaining about GT's AI played with other games' AI much? Or spent much time on their forums listening to thoughts about them? The truth is, no-one is happy with the AI of any racing game. At least, no-one with any real skill and a good awareness of how real drivers drive
According to the current propaganda out there 6million have bought/played this game so WHY would PD change what they are doing? Why when you have outsold your competition would you even think about changing doing what you are doing?
I wonder what the numbers are for something like, “people who have just played around in online lobbies, doing random stuff, but not racing competitively.”Hard to believe, I do worry if they can be believed there are so shocking.
I wonder what the numbers are for something like, “people who have just played around in online lobbies, doing random stuff, but not racing competitively.”
Yep, that is what I'm looking at... already have a very serious gaming laptop, to connect to my TV... have wheel/pedal/chair setup... and, at a point in life money is not a deterrent...Me too. See this from 6'35.👍
I really don't like the fact that what you are saying is 100% truth.Going back to 5 & 6, I’ve long believed that a large portion of GTs player base are people who are into cars and car culture, but not into racing. How many people do you know who spend more time in the livery editor, or window shopping in Discover, that they racing wheel to wheel with other players? It’s for this reason I’ve long felt GT should walk it’s own path, be the best “virtual car culture” simulator on the market (which would involve some racing of course), and leave esports to other titles. Or if they’re going to do esports, it needs to be just one aspect, not the main focus.
Look how many people in GT like to drift, drag race, cruise, highway race, do car shows, and other stuff like that. There’s multiple games currently all competing to be the number one racing sim, but no one is out there trying to make game that covers other aspects of car culture without being a complete arcade street racer (aside from NFS and The Crew). I’d be hella curious to see what kind of numbers a PD created equivalent to Horizon could do. I think people would go nuts for it. PD graphics, presentation, GT6 Car list, a big open world (Tokyo for example lol). People would eat it up.
The decent sales numbers have nothing to do with this particular aspect of the game. Actually, it might had sold 30% more copies if the offline racing was great.
Yep, that is what I'm looking at... already have a very serious gaming laptop, to connect to my TV... have wheel/pedal/chair setup... and, at a point in life money is not a deterrent...
Just trying to figure if I will commit the time...
Are you going to pull the trigger?
Considering the focal point of the game, I would think that some wouldn't take the term so literal. Lets not try to fool ourselves, these are racing simulators, regardless of the title slapped on it. The two terms are completely interchangeable here in my opinion, and this point always perplexed me. If you're racing, you're driving a vehicle, so why separate it like that?
I’m only conflating them because this a “real driving simulator” that happens to be almost entirely focused around racing,....
Maybe the FIA wants to get peole off the roads and the track entirely and infront of a console instead, thereby reducing the number of fatalities that way! 💡.... so much so that it has official association with the FIA. That FIA association is because of racing, node a nod to the FIAs road safety program (if it was, I’d be making the same arguement, because the AI in GT wouldn’t even be a realistic representation of safe road driving...GTA does a better job of that )
Whether the focus shifted or not, I really dont think there would be a difference if we consider Driving and Racing the same thing here, considering the scope of any of the games. It was always about racing, providing a track day experience, whether we're talking about GTS or GT6. I'd consider anything you do in a vehicle driving, whether you're racing or not, to be honest. The way see it, "Driving" should cover anything while in a vehicle, and "Racing" should be included in that.I think the focus has shifted a little from the original point - I don't want to get into an argument about GT's 20 year old slogan. On your point, I don't agree entirely, to me the term 'racing' implies competition, which isn't required to enjoy driving. I'm not going to say racing isn't a focus in the game or GT in general, but it doesn't have to be the primary focus of a player.
Same here. My main draw from these types of games are always photomode first for some reason, I'm weird.I love GT and have always loved GT for the cars, I'm much less fussed about the scenario in which we get to enjoy the cars (hence I time trial a lot, I don't mind the Rally implementation and I quite enjoy the drifting).
Like I mentioned above, I don't really think there needs to be that distinction, regardless of how you enjoy the game. Either way, I'm for the notion that if things are going to be implemented, than the same amount of effort should go into other aspects of the game as well.It's a relevant distinction because the players whose criteria for enjoying the game doesn't revolve around a high quality competitive experience aren't going to care as much if it's not well implemented - which is essentially my original point to Pzr.
And so they can collect meta data on driving, that they then use to help write algorithms for the RoboRace, which will eventually replace humans racing, and in the long run, lead to the creation of Skynet (competitive AI, ya nothing can go wrong there )Maybe the FIA wants to get peole off the roads and the track entirely and infront of a console instead, thereby reducing the number of fatalities that way! 💡