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I thought about building this in, but with a macro it's best to limit the button inputs on the menu screensJust go to car settings and back out after each race, and the car's mileage will never increase.
I thought about building this in, but with a macro it's best to limit the button inputs on the menu screensJust go to car settings and back out after each race, and the car's mileage will never increase.
The widebody/wide wheel set up made my car much more stable, enough I don't hit the wall unless I want to. Even lands on its feet after a rogue 200mph wheelie on the back straight.Anybody else doing this grind race not doing a 'rubberband' method using a widebody Abarth? Wondering how the widebody/wide wheel might affect the handling around Daytona.
My current tune seems to be very unstable above 170 MPH. Trying to enter the turns around 160 keeps thing manageable, but could probably be better.
Both are possible, though only on the first account you installed the game on. Pre-order was 100,000 Cr., 25th Anniversary is 1,000,000 Cr. for the disk version and 1,500,000 Cr. for the digital.As "free" credits are spent before paid ones, chances are you've not spent through your pre-order or 25AE (I forget which) bonus yet.
Big thanks, it's very fast grinding - 1,6M every race! First runs of Abarth were not stable (spins, grass at 2nd lap). After that I set traction control to 1 and it helped.
What helped me with the Abarth was to put Sport Mediums on the front and Racing Softs on the rears, makes the car very stable up to 210 mph...Anybody else doing this grind race not doing a 'rubberband' method using a widebody Abarth? Wondering how the widebody/wide wheel might affect the handling around Daytona.
My current tune seems to be very unstable above 170 MPH. Trying to enter the turns around 160 keeps thing manageable, but could probably be better.
Why? Because they are correcting glitches? The community will find another one anyway, and we have enough time to get enough credits for everythingI have come to conclusion. They are idiots in pd. So simple.
Why? Because of bad things in game designWhy? Because they are correcting glitches? The community will find another one anyway, and we have enough time to get enough credits for everything
Perhaps the Fiat wasn't designed for 200 mph?The widebody/wide wheel set up made my car much more stable, enough I don't hit the wall unless I want to. Even lands on its feet after a rogue 200mph wheelie on the back straight.
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Well the short attention span people are exactly the problem nowadays. They want everything now, or preferably already back when they bought the game. Giving today's TikTok people a championship like the GT4 version of the Formula GT for example - 15 races, lasting about an hour and a half each - would be a total disaster. The world has changed and not for the better.[...]and ditch this whole "short attention span gamer catering" type thing they seem to have going on...[...]
Why? Because of bad things in game design
They were not my words about stupidness. My "Bad things" were just simple words...you can change them to "flaws", "mistakes" etc. Anyway we know about minuses of the GT7's game design. I'm sad that previous numbered chapters of series were more enjoyable for me.but calling a group of people stupid because you don't like a certain outcome is way too light and epidemic.
There's a few ways of going about it but:Maybe I'm missing something, but I can't make the Tomahowk's gearbox to have less than 340 km/h top speed.
They're absolute geniuses. They've managed to get me to run their game for tens of hours over the last few days, even though I also have FM and think it has much better driving physics. It seems worth racking up credits in GT7 just in case I want to play it in the future.I have come to conclusion. They are idiots in pd. So simple.
You are so right that it hurts. Things shouldn't be like this.For every easy million I make doing this glitch, I remember the lousy $10000 prize I got on the roulette wheel. Also that Stage 3 weight reduction I won for the Suzuki Swift on a 6 star ticket. Who's laughing now PD?
It’s also a shame that Kaz is either delusional about the fact he just described the game he made, or that Sony forced him to design the economy in this way to increase micro transaction revenue.I came here only to post this exact same thing. It's a shame that the users of this game have to find such odd combos, glitches, and rubberbands on their controllers so the computer can drive in circles for hours just so said users can buy the cars in the game.
Shame, shame, shame.
Thanks alot!!!There's a few ways of going about it but:
1. Slide "Top Speed" all the way left.
2. Then slide Final Drive all the way to the right
3. Then adjust 7th gear all the way right
4. Then adjust 6th gear all the way right
5. Then adjust 5th gear all the way right
6. Then adjust 4th gear all the way right
7. Then adjust 3rd gear all the way right
8. Then adjust 2nd gear all the way right
9. Then adjust 1st gear all the way right
10. Now go back to 7th gear and adjust it all the way to the right again, to its new upper limit, repeating steps 3-9 until 7th is at your desired maximum speed.
11. You can do whatever you want to 1st-6th really
Nah you should play the game "normally" for ten years everyday to buy all the cars you want, that's the way.Hardly this game then, after 20 months and using other glitches and plain stupid grinding that vast majority of players are so far away from everything you could call this the IRC of games.
This screenshot epitomises why we should be allowed to "name" our cars. Not so that it overrides the existing names, but gives them a little subtitle.Thanks to this, I’ve been getting all swaps available and in my favorites swaps getting 2 or 3 each for different tunes. Also I’ve been getting lots of my favorites for making custom classes and more. Just run the Abarth to 100 mil, get cars/swaps/upgrades until I reach 90 mil, and repeat the racing towards 100 mil once more, rinse and repeat. Painting all my swapped cars Crimson Ruby red with black Enkei wheels for easy ID when entering the garage (except the R33, Midnight Purple can’t be replaced 😉).
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I'd like to call my Abarth, "Grinder"
Mine's called "Tekken".I'd call mine "Party on, Abarth!"
Mine is called Grindr as that's the nearest decal I could find."Grinder"
Mine's called "Herby 415",Mine's called "Tekken".
I'm not 100% certain but I suspect lapping cars, as well as place on track effects it too. For example you can cross the yellow lines in some areas and not others. Maybe you can hit cars in some areas and not others?One thing I just noticed - you don't necessarily lose the CRB for hitting a car you're lapping. I just saw my car absolutely smash into the back of a Tomahawk on the straight, as there were two Tomahawks side by side, so not enough space to the wall to fit through. I think it was lap 14 out of 35, so I'd probably lapped them at least 4 times already. The car didn't go out of control, just carried on riding along the wall, and at the end of the race, I had the CRB. So I don't know what the game's logic is - maybe you have to be lapping them, or lapping them for the 2nd, 3rd, whatever, time, for it to regard the contact as not your fault, but I think this explains why we almost always get the CRB.
I just want extra "Favourites" tabs/filters that you can name. It would help so much with garage organization.This screenshot epitomises why we should be allowed to "name" our cars. Not so that it overrides the existing names, but gives them a little subtitle.
I'd like to call my Abarth, "Grinder"