- 333
- auzzam
👍 +1Comes out friday in the UK so i'm going to my local blockbuster to rent it on release day
i hope they get it early on the day
👍 +1Comes out friday in the UK so i'm going to my local blockbuster to rent it on release day
No problem Hereward, that's why I asked.good video, you can make time up by firstly tidying up the first turn, you missed the apex because you were corecting the oversteer induced by heavy braking, 3rd corner you can carry more speed through it for the straight afterwards. not sure what happened on the 5-6 corners, but it all went pete tong and lost you a bit of time and speed down the start finish straight. Good lap though. I'm being picky just to help you find that 1.2 seconds LOL:tup: Just to reiterate I'M BEING PICKY, the lap was good.
Which glitch? The car color combo or the flag-girl body kit?
(FYI, I've seen neither)
... this game represents the FEELING of driving a real car better than GT5. Note that I said feeling. While gran turismo looks more realistic and drives more realistic, this game feels more realistic...
While gran turismo looks more realistic and drives more realistic, this game feels more realistic...
No problem Hereward, that's why I asked.
It was not my fastest lap, but 1st corner is extremely easy to overshoot and does happens more then once. When you slow down early and let the car settle, you always feel, you can brake later, but when you try it always goes pear shaped ......love that corner
I wish you could tune the cars, but in that mode you are trown in a car you do not own and you have to deal with it. (Or I must be missing a setting )Slow in fast out......a saying which helps in all walks of life
The car looked prety stable but a little tail happy on the brakes, maybe a bit of tuning will solve that. Quite impresive how the track surface (ridges and bumps) effects the cars, and for certain tracks I can see you'll need specific setups to get really good lap times:tup:
It is kind of irritating that you cannot alter the set-up or when you own a car, cannot do it after you started/loaded the session
,
Didn't get a chance to pick it up yesterday on my way home, rushed home to replace the blown shock on my 240sx. But has anyone given the drifting a go yet? Is it any good? Is it anything like GT5p? where you can maintain and hold nice solid drifts with realistic counter-steer? Or is it like GRID where you're constantly straight, counter, straight etc to keep the angle?
Or is it like GRID where you're constantly straight, counter, straight etc to keep the angle?
Drifting feels griddish, but harder. You stay more on the countersteer than in grid though. And drift transitions are better.
It feels realistic 10% of time maybe.
Tires have no feeling of grip especially when you are not drifting in drift mode. The feel before the transition sucks most of the time..
I'm very dissapointed. And brands hatch drift circuit is a joke, great way to show flaws in physics. Car jumps in 2 places like a ping pong, the manji part is horrible, because of the physics. The last 2 corners feel quite ok. Basically, the more technical the corner, the worse it feels.
some drifting gameplay (sorry for the quality): http://94.100.18.139/~driftingo/inne/mov00175.3gp http://94.100.18.139/~driftingo/inne/mov00174.3gp
As for the physics in normal modes. Fully upgraded (without works) s14 feels terrible. Stock 135i, race maseratii and elise felt better. So far I can't understand why people can be so impressed with shift physics. I find netkar, lfs, iracing, forza 2, gt5p way way way way way .. way way.. way better.
Driving itself isn't difficult, but doesn't feel natural to me. Maybe just not my cup of tea, or maybe I had too big expectations after reading reviews and people opinions.
I will give shift couple of more tries with different cars now.
Drifting feels griddish, but harder. You stay more on the countersteer than in grid though. And drift transitions are better.
It feels realistic 10% of time maybe.
Tires have no feeling of grip especially when you are not drifting in drift mode. The feel before the transition sucks most of the time..
I'm very dissapointed. And brands hatch drift circuit is a joke, great way to show flaws in physics. Car jumps in 2 places like a ping pong, the manji part is horrible, because of the physics. The last 2 corners feel quite ok. Basically, the more technical the corner, the worse it feels.
some drifting gameplay (sorry for the quality): http://94.100.18.139/~driftingo/inne/mov00175.3gp http://94.100.18.139/~driftingo/inne/mov00174.3gp
As for the physics in normal modes. Fully upgraded (without works) s14 feels terrible. Stock 135i, race maseratii and elise felt better. So far I can't understand why people can be so impressed with shift physics. I find netkar, lfs, iracing, forza 2, gt5p way way way way way .. way way.. way better.
Driving itself isn't difficult, but doesn't feel natural to me. Maybe just not my cup of tea, or maybe I had too big expectations after reading reviews and people opinions.
I will give shift couple of more tries with different cars now.
Tuning makes a hell of a difference... I got the S2000 fully tuned driving very very very nice on the ring Before it would be bouncing around all over the place, but taking some time to tune makes a big difference in the way the cars perform..
SO does anyone has a good DFP setup for this game?
I decided to pick it up tonight and so far i'm not sure how i feel about it. May have to play around with the wheel settings, the drifting i have tried and it's . I'm waiting to upgrade the car further with at least an LSD. The racing is fun, have to get used to the physics. I will comment back when i put a little bit more time into it.
One thing i found funny, i was going to purchase the ae86 Corolla GTS and this is what i found in the specs, look at the horse-power, and then look at the torque, 4AG for the WIN!!!
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Must be a Turbo Diesel with Chip tunning. torque monster