If caster is functional that's to be expected no?
If you add camber you hit the "sweet spot" with less steering angle because of the camber by caster.
Highly unlikely suspension model is without static caster value, maybe not right or perfect value but some, guessing at it can be photographed on photo mode.
"Sweet spot", not sure what you mean with this? Stable camber during cornering with minimal changes from road bumps and weight transfer perhaps?
Tunable caster is not most important on simulation game, not saying it being worthless, if game have some static value per car it goes on "ok" for game. Caster on double A suspension arms and McPherson are working differently, this should also noted, and where is our tunable Ackerman values, by changing different length arms to steering?
Like to have information where car weight is, not just weight distribution on front and rear, we're on 3D game and like to know how low or high my mass center point is. But hey just a game, leaves something for testers/players to find.
People are comfortable to speak LSD values as a "clicks", same on ARB, camber and toe might be measured on values from outer space, probably coming on later to match real values, marks of this can be assumed how they changed default suspension settings on several cars.
Still changing these "CLICKS" on camber and toe values goes effect on hand by hand how it supposed to go on real physics model. Range where it is usable is thing to search, as noted many times there is no obsolete values for camber in game NOR in real life. Although there can be tuners who have obsession to tune car on some range, and they build whole car to be working on their desired camber range. Normally this is made for supporting drivers driving style, some drivers fly thru corner with minimal G-forces, just by hitting on prefect line always, and they don't need much support from camber to do this, then there is drivers who just aggressively push their car against tires and they need camber for doing this.
Kimi Räikkönen is good example for driver who just cruises on prefect line with minimal g-forces, saves a lot tires, but need different setup for doing this.
Maybe those alien tunes can just prove camber working on their wicked front high rear low tuning, this type setup makes more dynamic camber to front and less to rear. Way what camber tuners use to get stable rotation to car, not by swinging on high springs.