In this year maybe but all the past time are fault of Kaz, im pretty sure that Sony wanted GT5 before because is a system seller and they didnt have maybe of those. Lets remember this game was going to be release at the end of 2007.
Also if the game is as ready as you think, why the damage is so bad in any video or demo?, also why they start working on it soo late? this game has not follow the time frame and is not Sony´s fault, they needed GT5 in the 2008 and 2009, if it was not released there is because it wasnt finished and they have lots of respect for PD work and let them have they own times.
Kaz is not a god guys, he make mistakes and he has been making a lot of them, specially in the communication, he talks about things in for the future and make statements (like GT4 online, GT5p damage addon, GT5 multiple release dates) and he doesnt fulfill them. Also he says he is a perfectionist but he is only in some aspects but in other he just doesnt care, he is the kind of person who can make paint the sistine chapel roof in all its glory but left a rotten wood floor (like AI in every GT game).
The damage wasn't as important as the graphics in the game, and there were, as always, some licensing issues with the damage. And they've actually been working on the damage model since about GT2. They're just now able to implement it, and, as is to be expected, they're were probably some bugs to be ironed out.
The Demos are just that: demos. The reason why we haven't seen a full damage model might simply be because their keeping it a secret for now. Maybe we'll see it at E3. Or it could be because they're fine tuning it.
GT4 Online DID actually appear, but only as a beta.
GT5 wasn't released in 2007 because they were going to release basically GTHD and then make you pay for the rest of it, and everyone complained and so they released GTHD which was basically the Premium version of what they had and began working on a much bigger game.
The damage model in GT is going to be insane and I think the customization will be as well, as they went through the trouble of modeling individual parts and and panels and things.
And yeah, Kaz might be the one to have delayed it partially, but if you remember back when GT2 was released, Sony rushed the release date when the game was only about 90% complete and we got a buggy, MOSTLY done game. Sony didn't rush PD after that. I'm sure Sony would have loved to have it released by now, but they didn't want to release a buggy game. I mean, look at Forza 2. It was pretty buggy when it was first released because MS has a habit of rushing things.
If you ask me, I think Kaz is doing an excellent job of developing. Yeah, the damage update for GT5P never happened, but I think that was for the best. Also, if the game's pretty much done now, that means it's probably been shipped to the US for translating, already. I wouldn't be surprised to see a global release for GT5. And if we do get the Track Editor for GT5, that probably wouldn't take a couple days to make, either. I think when it comes out, GT5 will be well worth the wait...as has the other GT games...as has Forza.
Good things take time.
now...enough of the GT talk. this is a Forza thread.