Good luck with your civil discussion
@demonchilde. Though I am like a moth to a flame for engaging in this discussion, I better sit this one out if you expect to keep things civilized. Those who disagree with me have every right to, but I have already said everything that I can on this subject and have posted the findings in my tuning guide.
The only thing that I can add is that in Forza 6 and in Project Cars, camber and their effects are not in question. They work in game just as they do in real life. No need to guess. Just pick up a copy of Carrol Smith's "Tune to Win" and go fast. The telemetry data in both of those games clearly show when a car needs more or less camber and so far, each time that I have changed settings based upon telemetry, I have gone faster.
Still hoping that PD is playing those two games and builds GT7 to blow them away, but not willing to bet on it.