Killzone 2

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Yeah, i think the main issue is that most of the time, people throw spawn points into small rooms and then all hell breaks loose.

32 players is also a bit much for the "medium" size maps.
 
What also helps is that plenty of rooms have the rocket launchers disabled, so there is no rocket spamming. I remember they had a similar problem in Battlefield 2; they solved it by almost completely removing the splash damage. That way a rocket is only effective when a person is directly hit. And it's still very effective against vehicles.
 
For me it works to quickly hit aim/fire in a fast 1-2 like motion. I have it like COD controls (alternate 2 scheme) so i quickly hit L1 and then while holding that quickly hit R1. so it's like L1, (still holding L1 quickly hit R1). I have tried it a few times and got easy kills, and also a few headshots :indiff:.

In the past couple days i jump online for a few games or so. Depending on the maps it's not so bad anymore. It's just those bottle-neck locations that just gets hectic. And then spawning into one of those bottle-neck locations is a whole other story :scared:. I think things will die down eventually and hopefully they do remove the auto-aim, or make certain servers/rooms Auto-aim restricted.

-Robert :)👍

Ok now I'm confused, I tought I have control scheme 2 ( shoot with R2, zoom with R3 or L3? lol)... and I love it for normal (no glitching) control :P
However I get the picture, zoom with L1 and shoot R1, right?
I'll try that. Thanks a lot.👍

EDIT: Oh, alternate 2... doh xD I'd bet this wasn't there before the patch, anyways a shame I got to play the game just 1 hour before the update 'hit' me... those old controls were freaking awesome ! O well :/
 
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For me it works to quickly hit aim/fire in a fast 1-2 like motion. I have it like COD controls (alternate 2 scheme) so i quickly hit L1 and then while holding that quickly hit R1. so it's like L1, (still holding L1 quickly hit R1). I have tried it a few times and got easy kills, and also a few headshots :indiff:.

In the past couple days i jump online for a few games or so. Depending on the maps it's not so bad anymore. It's just those bottle-neck locations that just gets hectic. And then spawning into one of those bottle-neck locations is a whole other story :scared:. I think things will die down eventually and hopefully they do remove the auto-aim, or make certain servers/rooms Auto-aim restricted.

-Robert :)👍


I've never been able to recreate the cheat. Every time I hit L1, it activates the mêlée action. I also change the controls to COD setting but that only changes the trigger and grenade buttons around.

However, I only wanted to see how effective the cheat can be so I can identify when and who's using it. But I've been a victim of it too often and know exactly who's using it. I don't find people using it often anymore, but when I do, it's usually an obnoxious, whiny, foulmouth teen.

It's odd that French and Dutch people I play with don't use it that much. The people most using it are Spanish and Americans. I've never played with Asians, so I have no idea if they actually use it, but I think it's interesting to see what nationality is using it the most. That way you can make a decision to play with them or not.

That being said, I just played a game with a bunch of Spanish guys and not one of them was using it. However, they knew NOTHING about game tactics and it was too painful to play with them.

EDIT: Well, I just got done playing the worst online game of KZ2 of all time. Everybody was using the cheat. Again, all American room. Pathetic.
 
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It killed the game for many many people.

Include me on that list.

Had some great games prior to this appearing post-update, and since I have played at most a handful of matches.

Just glad that SOCOM came out so soon after and I'm betting that Slant 6 (SOCOM dev) are quietly happy that this issue hit KZ2 as well. I certainly know of quite a few people who have switched from KZ2 to SOCOM as a result, some of whom may not have done so had this not occurred.

Regards

Scaff
 
Yeah theres a chunk of us switched, also the UKOG guys and planetMGC players. If they just brought the bots back it would be a start.
 
I'm sure lots of people will switch back once they fix the zoom-aim crap and finetune some of the weapons.
 
Pistol Only matches, fellas. No cheat for that. 👍

It's really the only style game I'll play right now. However, I do try to find a game with no cheaters. If I don't, it's right back to Pistol Only matches. There's always at least two of them in my list of games to enter.
 
Once you unlock the revolver though it kind of loses the point. Two hit-kills with that gun, as opposed to...16? With the basic pistol.
 
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Once you unlock the revolver though it kind of looses the point. Two hit-kills with that gun, as opposed to...16? With the basic pistol.

If you aim for the head they're all one shot kills.

The Magnum revolver takes two-three hits if you don't hit the head. But so what? It takes forever to shoot and you only have six shots. In the matches I play that have it unlocked, only half the people use it. I use it. But, about a third of my kills come from mêlée, and another third come from a combination of grenade, turret and repaired machine gun. So when you break it down, the Magnum Revolver is not much a advantage.
 
Hmm, i guess the times i got killed it was just that cheating again. I felt like it did way more damage per shot than the standard pistol.
 
From killzone.com:

Seb Downie
Hi All,

I am back, if briefly, www.killzone.com is up and seems stable right now, so that is good news. Also I advise you check out the Billinghurst article on the site toda, here. I like it a lot. Also check out the second part of the Killzone Chronicals, where take a look back at the early development time. part 1 is here. There is more content in those links than you can shake a dirty stick at.

Anyway, down to business. Pending any unforseen problems, early next week patch 1.21 will be released. I’ll confirm the timings on Monday. The patch includes the following:

-Increase of the standard points settings for Bodycount. Should ensure longer mode on heavily populated games.
-The return of Online Bots. Adding bots to an online game renders it ‘unranked’.
-The option to create unranked games. Players will be made aware that a game is unranked upon joining.
-Fix to Game Search functionality so correct maps are displayed.
-Standardization of the Y-Axis controls on the HGH Scout when zoomed with the Sniper Rifle.
-Fix to Sensitivity setting where the weapon animation did not follow the reticule correctly.
-Fix for auto-aim exploit when rapidly tapping zoom/fire.
-Fix to infrequent collision issues with C4 Proximity mines.
-Fix to list of games displayed on search.
-Stability fix relating to disconnect.
-Fix to ‘Clan’ button functionality in custom game creation settings.

We are also working on the next updates and here are some of the areas we are exploring and investigating for the future patches:

-Controls. Seeing about giving more options.
-Expanding on Join Game searches and options.
-Improving game and network stability.
-Collision exploits on maps.
-Improvements to help play with friends.
-More game creation options.
-More game options for clans.
-Fixes to Clans unexpectadly losing tournament rounds.
-Other minor fixes.

Now the above does not include the DLC updates that we are working on and they wont all come straight away, but I wanted to give you an idea of the areas we are exploring. If anything else pops up we will of course add that too More on future updates soon.

All the best and will be in touch Monday. have a nice weekend.

Seb



Seb Downie - Producer - Guerrilla Games

Bots will be back and auto aim fixed really soon! 👍
 
From killzone.com:



Bots will be back and auto aim fixed really soon! 👍

AWESOME!!! I hope this is true. I was playing again yesterday and was getting really fed-up with the instant kills/headshots. I was thinking of trading it in Towards SF4 or RE5, but now i will hold onto it! I have something to look forward to now when returning on monday from the weekend snowboard trip. :)👍
 
I'm glad to read the auto-aim exploit is being fixed. But, I don't know about the Bot issue. What is it? I don't think I played with them at all. I don't know how to know if I ever did. Do the online bots play less difficult than humans?

What would they be used for? The only reason I can see if you want to play one-on-one with a bot for practice, or something.
 
You can use bots to fill up a room if not enough players are present. You can also select a difficulty level for the bots. This used to mean that people used low-difficulty bots to rank up/get badges. Hence they made it unranked now if you play with bots. Which is fine by me, I have everything I need already. :)
 
Just to add to the aim cheat thing:
http://playstationlifestyle.net/2009/03/26/killzone-2-cheaters-could-lose-their-psn-id/

Killzone 2 Cheaters Could Lose Their PSN ID
03/26/2009 Written by Anthony Severino

The Helghast are Watching for Cheaters

Cheating, lag switches and “glitching” have become commonplace in online gaming. A good developer who supports their games online community, will do their best to prevent these forms of cheating.

Guerrilla Games has just announced on their twitter, that cheaters could lose their PSN ID, and online gaming privileges. That alone should be enough to deter anyone who looks to use underhanded techniques to win online.

So if you cheat, be prepared for the ban hammer…
So, if you are doing it, stop. If you see someone else doing it don't start just to be competitive.
 
I seriously feel you can't ban people for exploiting the game mechanics. GG needs to fix those issues. You can't blame people for using the stuff GG put in there themselves!

GG made it way to easy to pad stats by allowing 1-on-1 ranked games for instance. Other games require a minimum amount of players present to begin counting stats, that makes it a lot harder to pad. They also put in the zoom-aim glitch, can't blame people for using it.

I myself do not consider this cheating, since the game makes it possible. Cheating would be things like a wall hack or an external program like an aimbot. Of course I do not condone this behaviour, but I wouldnt call it cheating. Unsporting: yes, exploiting: yes, cheating: no.

A ban is a measure that's way too heavy, especially since GG screwed it up themselves.
 
Well, it is just a Twitter threat, not an official statement, so I doubt they are going to go overboard on this, if do anything at all. I've heard similar threats that rarely result in many people getting banned.
 
Little question : When you move around in KZ your screen turns "blury", is this because of the graphic is so good that they had to compensate with other things?? If the movement was more smooth like cod (60fps) then it whould look SO much better !
 
Really ? I think it make it look less impressive. Going back to COD it look so much sharper when moving, I think if KZ had skipped that blur it whould look much more impressive
 
I just bought KZ2 this past Friday, glad to hear that these multiplayer issues are being fixed.

I'm not going to try the multiplayer until it's deemed "fair". Counterstrike has kept me busy since before the turn of the century and will continue to do so.

The single player story has been enjoyable so far, anyways.
 
Patch 1.21 is released! Bots are back and zoom-aim glitch is fixed!

I saw you in that one pathetic game. I think it was only a 20 kill game. The auto-aim glitch seems to be fixed. I like the bot feature and tried a game one-on-one with one. You don't earn ribbons, medals and points but it's good for beginners since you can reduce the bot level to almost blind, deaf and certainly dumb.
 
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