Lemons to Le Mans Season 3 Tuesday Series: Final Race, Tuesday 11 October 2011

  • Thread starter Vol Jbolaz
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This^^^

The pp level we are at, I dont think you can make a big enough gap for bad driving.
You would have to be close to 150pp higher than the leaders are at IMHO.

Another note. I dont know how many of the bottom drivers do any other races online. I do some, maybe 20-25 a week outside of the 450pp room. I win about 90% of the time. Im not saying im a great driver, but Diabolic, BTK, Huyler, and Cujo are by far the fastest people I race with online.

Well, you've seen me. You know I'm bad. :P

I haven't read farther than this yet, and already wanted to say no....I wouldn't have more fun.

Okay, I shouldn't've said "everyone". I think more people will enjoy grouping like divers together with closer points, than keeping different levels together with closer points.
 
There are very few wheel drivers that beat me consistently...but i'm not fast. The WRS drivers and seasonal top placers are fast. And I always have trouble racing bowtie, diabolic, Nic, and some of the other controller drivers. Maybe its my tuning skills that are bad since I simply don't have hours to spend analyzing speeds on various corners.

But what I am good at, is being consistent. I ease into turns and brake until i hear the right sound from the tires, after that I apply throttle to keep that sound constant until I see the apex and exit of a turn. I use markers on the track and occasionally the blinking red shift indicator to know when to stab the brakes. I can brake early and lighter to turns to follow just about anyone around the track...and I keep a safe distance unless i'm trying to pass.

These skills don't require months of work...I built them up in about 2 weeks of spending an hour a day with the same car on the same track for the GT Academy. Prior to that, I had never raced with a wheel and never played a GT game for more than 5 minutes.

My only precondition is that I've got pretty good coordination. I play the trumpet. I'm an expert skiier and recently have gotten back into mountain biking, which comes naturally...and I've always been above average at video games.
 
I think you all are missing the point here...

The question asked by Diabolic was:

Is this series here to help better driver skill, or is it just for fun?

The more experienced driver's namely the 450pp guys, are faster when it's later in the season, because they have a general idea of what speeds to take in certain corners. It just becomes second nature to us, we KNOW that on sports soft, in 450pp you can take the first high speed right at nurb flat out (I don't know corner names).

The point Diabolic is trying to make, is that if you drop the PP to low number like 325 (sounds good for a kei car, and gives A LOT of variety) us good drivers are more likely to over drive a corner and crash. It helps them not only learn new underpowered cars, but it guarantees them learning the MINIMUM speed for a turn.

If you all want to raise the PP, and starting giving drivers like chuyler (not a personal jab, just using you as an example), who runs the GT500 series every week, then by all means go for it. This means that you all are more likely to crash on comfort softs anyways, because many don't know how difficult an average 450 car on CS is to drive.

I'm not trying to start an argument, or make someone mad. You wanted us to make a suggestion about making the racing tighter and more fun, and I came up with a way.

Tighten the points,
Distribute money more evenly,
Lower PP,
Drop starting Tire Compound,
and Let's Race.

Now, my fingers hurt from typing this all on an iPhone.
 
Any thoughts on outlawing turbos? If we did that, we could lower the reward credits which would keep the cars slower the entire season...and manageable for certain drivers. The season would actually get easier as it progresses since the rate at which grip increases will be faster than the rate at which hp increases.
 
Huyler, I think it's a great idea that would expand the field of cars further.

I was wondering, would changing the rewards system from being credits based to basing it on PP make any sense? If we're removing the forced induction upgrade option, I think that we could even the field more accurately via the PP system.
 
I don't think we should outlaw them, I believe we should lower cash.
Goes like this:

1. None -20 points
2. 1000 -18 points
3. 2000 -16 points
4. 3000 -14 points
You get the point, this would mean that drivers would have to sandbag TWO races just to get the big turbo. The strategy really comes into play, meaning that sandbagging is not promoted, and let the points starting counting by one after 10 points.
 
1. None -20 points
2. 1000 -18 points
3. 2000 -16 points
4. 3000 -14 points
5. 4000 -12 points
6. 5000 -10 points
7. 6000 - 9 points
8. 7000 - 8 points
9. 8000 - 7 points
10. 9000 - 6 points
11+ 10000 - 5 points


This still puts a low or mid rpm turbo within grasp of the 1-race sandbagger...but less reward money is something i'm certainly interested in.

If turbos were outlawed, I'd consider lowering the cost of engine tuning...

Engine 1: 2,500
Engine 2: 5,000
Engine 3: 7,500

We all know that engine 2 and engine 3 are not worth it, but this would provide a more linear build up balancing credit dollars with performance points gained by each part.
 
You just can't really outlaw the turbo's, because some cars only gain 10pp from engine tuning, whilst others make 60pp. There's no way to make it fair, because drivers would be biased to N/A cars which means that the variety goes down again. I'm not sure why would outlaw turbo's. Why not just lower the price of engine tuning, to where all 3 add up too 15k. This would make it even and promote both N/A and turbo cars. You might want too lower the price of the supercharged to 10k as well.

I can't find a flaw with this plan, seeing as how it promotes a N/A car just as much as a turbo car. No outlawing, no punishing, sure some people will still sandbag, you will never totally erase it. But it will cost them, more then benefit them.

Edit: I noticed you added all 3 to 15k, lol.
 
BTK
Tighten the points,
Distribute money more evenly,
Lower PP,
Drop starting Tire Compound,
and Let's Race.

Now, my fingers hurt from typing this all on an iPhone.

Tighten the points. Yes. But, so, is everyone against the two-class idea now?

Yes to the money. But still, this is a parity device. The idea is not to keep the cars slower because the good drivers want a challenge. It is to keep the racing close.

Same with lowering PP. I don't mind lowering it, but I'm not concerned about creating a challenge for the better drivers. If the rest of us are just going to get hosed, then what is the point.

And yes, I say we run CM to RH.

I agree, don't outlaw the turbo. But don't gimp the cars so much that the poor drivers won't be able to keep up.

And 11+ needs to be different points. Every position should be worth more points than the position behind it, to discourage sandbagging.
 
I'm still for two classes, maybe an open class and a NA class?
 
I'm not feeling two classes, why not just run two different PP levels but same tracks for Tuesday, Wednesday. That would make it fair for everyone.
 
BTK
I'm not feeling two classes, why not just run two different PP levels but same tracks for Tuesday, Wednesday. That would make it fair for everyone.

The only problem I have with this is, I wanted the classes broken on performance, not choice. So the good drivers can't spoil the poor driver class.

The problem is, there are some that can't make Wednesday or can't make Tuesday.
 
Ok, then why not have a rookie of the year type deal? All driver's that HAVE WON a race in this season, are not eligible and will never be eligible, but stick the rest in a rookie of the year, plus the normal standings. This will give the poor driver's motivation to finish well. Also, why are we not giving prizes? Everyone chip in 15k and buy the winner a car, and the rookie of the year a car?
 
BTK
I'm not feeling two classes, why not just run two different PP levels but same tracks for Tuesday, Wednesday. That would make it fair for everyone.

Why not two classes? As it stands right now, the top seven are within 30 points of each other, and the bottom seven are within 20 of each other. It just seems like the field is too large to have close competition for the championship.
 
BTK
Ok, then why not have a rookie of the year type deal? All driver's that HAVE WON a race in this season, are not eligible and will never be eligible, but stick the rest in a rookie of the year, plus the normal standings. This will give the poor driver's motivation to finish well. Also, why are we not giving prizes? Everyone chip in 15k and buy the winner a car, and the rookie of the year a car?

The poor drivers aren't doing poorly on purpose.

And with seasonals and b-spec, there is so much money floating around that prizes seem meaningless. Which is sad.

Why not two classes? As it stands right now, the top seven are within 30 points of each other, and the bottom seven are within 20 of each other. It just seems like the field is too large to have close competition for the championship.

And this!

Even if we are at the same PP level, it would be nice if we actually sanctioned this. If we heaped praise on the lower class.
 
I sent WiiFreak a car ticket last season. It was one of the ones I picked up for a seasonal and since I don't have the time to keep reloading the game to get the car I want, I used it as the prize.

I don't really care about the two class concept one way or another. As it stands now, we already have two different speeds of cars on the track. I must have passed lunarian 3 times on Wednesday and he's got 40k extra invested.
 
I sent WiiFreak a car ticket last season. It was one of the ones I picked up for a seasonal and since I don't have the time to keep reloading the game to get the car I want, I used it as the prize.

I don't really care about the two class concept one way or another. As it stands now, we already have two different speeds of cars on the track. I must have passed lunarian 3 times on Wednesday and he's got 40k extra invested.

Yeah, this was the first week all season that I've gotten less than 20K. And this is not the first clean race I've had this season.

Even still, my fastest clean lap, with draft, at the 'ring was 8:38. That was what? 20 seconds behind everyone else?
 
Yeah, this was the first week all season that I've gotten less than 20K. And this is not the first clean race I've had this season.

Even still, my fastest clean lap, with draft, at the 'ring was 8:38. That was what? 20 seconds behind everyone else?

*Cough* 30 seconds *Cough*

I was at 8.06 in qualifying. I'm still not sure how I can beat you, if you're car has 50pp more. If you can't get any better, switch drive train. I think you're just overthinking the go kart deal. Try something totally different, and practice. If you crash, so what? You can't get any worst, since you've made almost 80k already.
 
Just tighten up the points. Let drivers learn. This is the problem with America, catering to people who won't take initiative to learn. We all race under the same rules. Nothing else meds to change. This whole discussion is sickening.

I'm not the best, but I don't practice, I show up and drive. Those who want to get better. Practice! We all have the same game
 
Cujo 940
Just tighten up the points. Let drivers learn. This is the problem with America, catering to people who won't take initiative to learn. We all race under the same rules. Nothing else meds to change. This whole discussion is sickening.

I'm not the best, but I don't practice, I show up and drive. Those who want to get better. Practice! We all have the same game

And now, *drum roll* Our Democratic Candidate for 2016, CUJO!!!!
 
Just tighten up the points. Let drivers learn. This is the problem with America, catering to people who won't take initiative to learn. We all race under the same rules. Nothing else meds to change. This whole discussion is sickening.

I'm not the best, but I don't practice, I show up and drive. Those who want to get better. Practice! We all have the same game

Sickening? Really? Discussion of change bothers you that much? If you think it's a bad idea, say so. I won't speak for others, but this conversation is interesting. Why not make changes? Why not talk about changes?
 
Gene Kranz: Let's look at this thing from a... um, from a standpoint of status. What do we got on the spacecraft that's good?
[pause]
Sy Liebergot: I'll get back to you, Gene.

Apollo 13
 
And I always have trouble racing...controller drivers....But what I am good at, is being consistent.

1 downside is with damage. The wheel can be held in a fixed position, but the controllers require constant adjustments. That anerves me.
 
BTK
*Cough* 30 seconds *Cough*

I was at 8.06 in qualifying. I'm still not sure how I can beat you, if you're car has 50pp more. If you can't get any better, switch drive train. I think you're just overthinking the go kart deal. Try something totally different, and practice. If you crash, so what? You can't get any worst, since you've made almost 80k already.

If things don't change, I'm probably going back to FF.

Not what you were hoping for, I'm sure.


Just tighten up the points. Let drivers learn. This is the problem with America, catering to people who won't take initiative to learn. We all race under the same rules. Nothing else meds to change. This whole discussion is sickening.

I'm not the best, but I don't practice, I show up and drive. Those who want to get better. Practice! We all have the same game

Yes, you just show up and wreck me. I appreciate it.

This is not a problem with America. This is simply a problem of, if I'm going to wind up driving by myself, why bother showing up? I can drive by myself without showing up. Or I can drive by myself in other leagues.
 
BTK
I could care less what you drive, I'm just wanting you all to do 325, because there are some older vw's lined up for some seat time.

I have not driven it, yet, but there is a little British roadster that I'm curious about. I don't know the PP level, though. I think it is in the 330s.
 
It is the Triumph Spitfire 1500 '74. MGT shows it at 319.

Honestly, that is another place where GT 5 is lacking. There should be lots more MGs, Austins, and Triumphs in the game. I imagine it is also lacking some low-end Loti, too.
 
I dont think a 2 class series is the answer, but maybe divisions in within the series. There should be a qualifier to be put in a division (lets say there are 3 divisions) and drivers could move up and down these depending on the results. I know that if I am going to end up in last place almost every race, then Im not gonna worry about the 1, 2, and, 3 drivers. Instead, I focus on the 3 ahead of me and behind me depending on what division I am. Once the race is over, I could be moved up or down divisions depending on my results.

There are too many variables in this series for everyone to have a chance to win it. First, you have the good drivers that will beat the unexperienced drivers in almost any car. Then you have the people who might have a chance to win but end up choosing a crappy car and have no time or clue on how to tune it to where it is competitive against others. Then you have the performance points that change so drastically in each car. Track experience, and the fact that some people might like a certain track more than others are also huge variables.

Keep the PP system and add divisions (change point and rewards system accordingly).
 

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