how many of you have tried to take the kinds of corners that are in this game at the same speeds?
Well, you have more experience than me if you autocross regularly, but I'm inclined to think you're mistaken. I've driven a few autocross laps in an FSAE car and I could instantly tell GT4 was wrong. It's the tires really, they just don't handle grip in the same way. When I drove, it felt more like GT5P sport tires except they were much easier to reign in once they let go (the tires on my car were full slicks).
Other than that, you don't have to be a driver to get some idea of what's real and what's not, though track experience would help.
If you suck and use rewind, you can keep re-attempting the corner until you get lucky. Keep rewinding on every corner until you got lucky on everyone and you will have a very fast lap time.
It would only take 10000000000000 tries to get a fast lap doing that. You could relatively easily get a complete lap, but there is no guarantee it will be fast.
I agree. Maybe my idea of fun is different to others, but i would think that the less skilled drivers would prefare to have exceptionally easy/slow a.i that they could 'realistically race' rather than a rewind button to keep reminding them that they are not very good.
Thats why GT has standard/professional physics, and an option to set the skill level of the A.I. in ARCADE MODE.
The physics make the game go from sim to NFS. I don't see how one can defend them and be against rewind if they claim rewind is fake.
Finishing a game like Gran Turismo is an achievement. It takes a certain level of skill to complete, if somebody else can complete the game with half the skill by using the rewind button then the reward is devalued. So those who are hardcore and puts thier game completion stats in their signature, the value of these stats plummets.
That's like saying if you made a free throw from the top of Empire State Building in a hoop 5 miles away, it's devalued because some random guy flipped a coin to decide what he's going to have for breakfast, but changed the outcome of the coin flip. Completing the game with rewind would be different from completing it without. You used Halo achievement example, OK put a trophy in GT5 for beating the game with out rewind (which will make me use rewind once since trophies are terrible, but that's something else).
What if someone completes GT with stnd physics? Do they devalue your achievement?
And I have 196% complete in GT6. Since I said it, does it make it true? Rewind won't cost you anything in bragging rights.