Lots of Games have it Now. Should GT 5 have a Rewind Option?

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Gameplay Rewind Feature. Opinions.

  • I will only buy GT5 if it makes it into the game.

    Votes: 1 0.3%
  • Yes, it should be in GT5.

    Votes: 19 5.8%
  • I don't care if it is included, nor if it isn't.

    Votes: 71 21.8%
  • No, it shouldn't be in GT5.

    Votes: 210 64.6%
  • I won't buy GT5 if it makes it into the game.

    Votes: 9 2.8%
  • I would never use it if it's in the game.

    Votes: 74 22.8%
  • I would use it only during practice.

    Votes: 30 9.2%
  • I would use it only during races.

    Votes: 4 1.2%
  • I would use it in both modes (racing and practice).

    Votes: 12 3.7%
  • Other (explain).

    Votes: 7 2.2%

  • Total voters
    325
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Point is, manually rolling your car back over on your own makes it look silly. Maybe if you are upside down press start to "reset car" on the track kinda like Grid.

Well that's a matter of taste... I mean the argument the other way would be "your car just magically flips over? Or it's invisible for a second and is back on the track in ghost mode? Or the screen just goes black and seconds later you are back on the track right side up?" none of those are particularly realistic...

There are problems with almost every method short of actually having a bunch of people show up and roll your car back over or a truck come with a crane and roll it back over both taking so long your race is pretty much over anyway.

I mean yes, a car magically rolling back over is not very realistic, but in terms of lesser of the evils necessary to keep the game playable while including roll over... well there aren't really any perfect options are there? Anything is gonna be a bit off.
 
If someone came into my life and said hey im really good at GT, i've got 100% and all golds. I would immediately think, wow this guy/girl must be good, i wonder if hes as good as me, we should get together and race
All you need to do to rectify this is ask if Froza person used rewind, then it's exactly like GT. If your objection is Forza person might lie, you have the same problem in GT.

Also, GT single player is no accomplishment compared to online. Racing is competitive, I agree, so look at competitive results to rate people. Completing GT mode is a warm up compared to actual (ie online) racing/time trials. It's also boring in the eyes of some people, so you'd be missing out on good races if you only raced the people who are good at out smarting AI, but aren't good at actually racing.

In short, if you want people to race, don't look at complete %, look at online ranking.

I beat GT4 100%, but I didn't like rally. What did I do? I bashed my way through rally mode and got around the penalty system to get 100% and get the F1 car that I would liked to have started the game with along with some nice rally cars. So I could tell you I've got all gold in GT4 rally (I do), you could think I'm the best rally driver ever (you might), and it wouldn't be true. You're no better off in GT than Forza, rewind or not.
 
I don't care if it's in (although I don't think it will make it, since it probably needs to be include quite early in the game engine development). It was in GRiD and I tended to use it from time to time, in more annoying races (it was quite limited on the level I played the game on). I also feel it won't really benefit the GT experience, but only in one situation - if the game's difficulty is thought with rewind in mind (which means artificially an no-fun-at-all hard races). If it's thrown in just like that, fell free to have it if you really want it.
 
But we can be wrong... or at least some think so...
You're free to believe what you want. Just stop making up stupid excuses for it, esp. if we can turn 1 of them around & use it against a GT feature.
 
There was a game a while ago that had bonuses if you turned driving aids off (was it GRID?). Maybe something like that would work? Like, bonus credits if you don't use it?
Ironically, Forza did this. :sly:
Maybe not no prize car but how about changing the amount of prize money. Disabling rewind altogether gives you the most money then having rewind but not using it, then using rewind once and so on.
I wouldn't be surprised if Turn10 thought of that. Sounds like another good thought.

For every time you use it, you lose possible money.
None of you know what you're talking about. NONE of you can say, it's not realistic, or that Rfactor is MORE realistic and all of this other BS... NONE OF YOU KNOW. How many of you have take ANY car for a drive on Suzuka? Or any other course for that matter? As a matter of fact how many of you have tried to take the kinds of corners that are in this game at the same speeds?

I autocross regularly, and I can tell you, that from my experience as an autocrosser that GT4's physics model is pretty damn good... I learned how to autocross by playing that game, and I have pulled some pretty GD fast times... My first time out they made me remove my N (for novice) after my first 2 runs because I was doing so well...

Oh, and I autocross a 1991 Toyota MR2 Turbo with Koni yellow adjustable struts, and suspension technique linear springs. Makin around 210 RWHP on ~14-15 lb of boost. Stock CT26 turbo on the Gen2 3sgte engine. Tires are 195's on the front and 205's on the rear, Falken Zekes.... I can't wait till I can afford some Hoosier A6's!
Normally mate, I like your posts.

But, c'mon. I really can not stand it when someone comes in and tells everybody they're wrong & he's right and then posts his car to back up his claim.

Red, a lot of people on this forum have had time on the track, including myself. I do know.
Finishing a game like Gran Turismo is an achievement. It takes a certain level of skill to complete, if somebody else can complete the game with half the skill by using the rewind button then the reward is devalued. So those who are hardcore and puts thier game completion stats in their signature, the value of these stats plummets.
Ok, you've been against rewind, saying it will make 100% completion less rewarding. That doesn't hold any water.

Because even if rewind isn't in, I can still get to 100% completion just as easily by a simple exploit GT & Forza leave open. Both games have careers that only have may 10-15% challenging races. The rest, can exploited & beaten easily by just using a powerful car. Plenty of times in GT4 & FM2, you could use a race car against stock cars & win the race super easily.

So, how is it you that feel rewinding makes achieving 100% less rewarding when I don't even have to use rewind to get to that point just easily? How is it not less rewarding if I tell you, "Yeah, I just punted the AI or beat them with a race car"?

Because no one tells you these things, just like no one will tell you if they rewinded.
Now if someone else told me they finished Forza 3, i'd be less inclined to race them as for all i know they could have used rewind to complete the game, and therefore if i was to go to race them, odds are i would just be wasteing my time.
And what makes you think an exploiter is any more of challenge? He can say he beat all the races, but there's still the possibility of him just using a fast car to achieve an easy win.

See, that's really just it. You're against the rewind because it's advertised, because it's put out there. The career exploits aren't, but they allow 100% easy completion just as easy.

Point is, manually rolling your car back over on your own makes it look silly. Maybe if you are upside down press start to "reset car" on the track kinda like Grid.
Because a car teleporting itself back onto the track is much more realistic than a car rolling over. :lol:
 
Normally mate, I like your posts.

But, c'mon. I really can not stand it when someone comes in and tells everybody they're wrong & he's right and then posts his car to back up his claim.

Red, a lot of people on this forum have had time on the track, including myself. I do know.

Sorry, I wasn't trying to say that I was right, and that everyone else was wrong... I honestly can't say that GT is right in all of it's aspects, BUT I can't say that it's not either.... I was just saying that from my experience, GT AND Forza BOTH have good enough physics engines that they have helped me become a halfway decent autocrosser, in such a way that SCCA didn't let me qualify as a novice (at a national event), even though I had NO autocross experience...

My apologies for offending anyone.

Well, you have more experience than me if you autocross regularly, but I'm inclined to think you're mistaken. I've driven a few autocross laps in an FSAE car and I could instantly tell GT4 was wrong. It's the tires really, they just don't handle grip in the same way. When I drove, it felt more like GT5P sport tires except they were much easier to reign in once they let go (the tires on my car were full slicks).

I don't remember there being any FSAE cars in GT4... I am comparing a MR2 Turbo in game to a MR2 Turbo in real life, and I CAN say that the handling of the car was very similar, not perfect, but very similar. Now, I haven't had the chance to race it on Hoosier's so I can't say how slicks feel, but I can say that on my Zekes it felt like I was on N3's in GT4.


I apologize if anyone took my post any differently than THAT right there, because that is how I meant it.
 
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Sorry, I wasn't trying to say that I was right, and that everyone else was wrong... I honestly can't say that GT is right in all of it's aspects, BUT I can't say that it's not either.... I was just saying that from my experience, GT AND Forza BOTH have good enough physics engines that they have helped me become a halfway decent autocrosser, in such a way that SCCA didn't let me qualify as a novice (at a national event), even though I had NO autocross experience...

My apologies for offending anyone.

I apologize if anyone took my post any differently than THAT right there, because that is how I meant it.
The way you started off in your last post just made you look like you knew it all, to me.

But, as I said, I like your posts, and this just reassures me that you meant well by it. :)
 
The way you started off in your last post just made you look like you knew it all, to me.

But, as I said, I like your posts, and this just reassures me that you meant well by it. :)

I should have re-read it before I posted it, I normally do, BUT I was in a hurry so I didn't, and you're right that post makes me sound like a know-it-all and a Jack ***.... 👎
 
I am amazed by all the noise around this subject.

To make it clear. I didn't vote in the other poll, just posted this:

I don't need a rewind feature in GT, it won't bother me if it's there.

So, I'll have no vote in this poll.

In this poll I voted:

"I don't care if it is included, nor if it isn't."

But, really, why all this debate? GT5 has so many arcade(ish) features, are we going to start a poll for all of them?

Like:

Restart feature? Yes? No?
B-Spec doing the race for you? Yes? No?
Racing line? Yes? No?
Standard physics? Yes? No?
Ford GT40 with ABS, TCS and SC? Yes? No?
3 and 5 lap races? Yes? No?
Offline Rubber Band Effect? Yes? No?

If GT5 comes with rewind, so be it. My personal oppinion is that the biggest heresy ever commited to a racing game was the inclusion a B-Spec in GT4, in such a way that instead of a new and refreshing "manager mode" (completely separated from your career as a racing driver), you basically had the console doing the driving, getting your cars and prizes, completing your championships, etc.

Thank God the License Tests and the Missions were "B-Spec Free" ...
 
If they do implement such stupid feature, i hope they pay attention to time trial and online rankings.

If laps are good with this cheat on, then time trial will be pointless.

On this case, i hope KY is not taking notes from anyone, so he doesn't even think about putting this on the game.

More options the better? Ok, as long as it's on standard mode and as long as using this cheat disables rankings/trophies.

Still voted for no.
 
PD doesn't need to hide GT5 behind an endless list of "features" that other games brag about - and nearly always end up implementing very badly. That just isn't GT's way and I for one hope the cries and complains won't change it.

Rewind would be in my view the least important of many of the features that many people ask to be in GT5; as a part of the arcade mode it wouldn't bother me a bit - I'd simply never use it. But I wouldn't want it anywhere near either GT mode or online pro leaderboards.
 
Interesting thread this one, Amar is pretty much right. And after playing GT4 more than any other game I've ever played the past 4 years, I just want more options. Anything that can help new comers start to enjoy GT I'm fine with. Any additional options, menu or otherwise I'll be up for. So long as I have the option to turn it off that is :P Having a rewind would off-set my inner Chi :lol:

Jerome
 
Amar was definately right,

Just to clear a few things up:

1. I dont play GT online properly, as my broadband is too slow. But I do play very often with other real life people, and thats where my limited experience lies.

2. I'm not against rewind in general, its suits certain games, but not GT. It doesnt belong. Many many people have clearly voted that it doesnt belong. The same people will quite happilly accept that other non-classic features such as a livery editor, are in the game. These they dont care about either way, but rewind is a NO-NO. It directly effects the classic gameplay and thats GT's biggest selling point. We may never know why we feel exactly the way we do, but lots of us just had the gut instinct that we dont want it.

3. Im not anti-Forza, and all those who maybe think people are against this feature because Forza has it need to think otherwise.

4. Rewind my be ok in GT-PSP, could be justified by the fact that GTPSP is meant to be a less challenging game, plus if your on transport and get jolted it could help you out.

5. And as regarding game completion and all gold trophies, in an online world i dont really care what % you have, because i'll never meet you and probably never play you, but in the real world to get 100% all golds in GT5P required a certain level of skill. It definately would have required less skill if the game had included rewind. It's an aid, to make the game easier, no one can argue against that.

6. Nothing i can say can possibly convince you that rewind is a bad idea for the GT5 series, in the same way that myself and the other 80% of this forum will struggle to be convinced its a good idea.

other than that, congratulations i give up trying for a while. The only satisfaction i'll get is keeping an eye on the GT5 release info to hopefully find that rewind is missing.
 
1. Fair enough

2. It doesn't really effect it if you can ignore it/turn it off though. I understand gut feeling, but they can be as misguided as noble. In the latter case, you have a reason that you can't articulate. In the former case you fear change.

3. Forza is a great game, and there is no reason to bash what is essentially GT reinterpreted. So it shows you have a preference for reason.

4. OK

5. Real world GT is susceptible to all the things I pointed out. 100% doesn't indicate skill in any accurate way. And again, the game can say 100%+rewind or 100%no-rewind. What about the other aids, like stnd physics? What about copying save files? What about ramming AI?

6. You shouldn't argue and expect an immediate conclusion, and in any case debate is fun, at least for me. The fact that you took time to put down your opinion is enough, and perhaps it will help someone who is on the fence make up his mind in the future.
 
It wouldn't take as many times as you think. Maybe for the completely useless players, but with half the skill anyone could match top pace using rewind.

As someone who's actually used rewind while hotlapping, I can tell you that in the majority of cases this will be wrong. Rewinding hugely disrupts your flow and rythm, the chances of continuing on to set a super fast lap time are pretty low. If you do, it will be uncertified, so you're not anywhere near the top of the scoreboards. I mainly use it as an educational tool, when I set a very fast time for sector 1 and 2, but mess up sector 3, I can rewind it, and hopefully fix it. Then I get a ghost to race against that has this faster lap time, and I can try and beat that uncertified ghost to put a certified lap time up.

After all RACING is competative, you aim is to be the best in the race.

Now if someone else told me they finished Forza 3, i'd be less inclined to race them as for all i know they could have used rewind to complete the game, and therefore if i was to go to race them, odds are i would just be wasteing my time..

Well hopefully when GT5 joins the rest of the gaming industry in the 21st century and actually implements skill tracking, auto matching, and better leaderboards, you don't have to base your opinion of another racer on their single player save game.
 
2. It doesn't really effect it if you can ignore it/turn it off though. I understand gut feeling, but they can be as misguided as noble. In the latter case, you have a reason that you can't articulate. In the former case you fear change.

5. Real world GT is susceptible to all the things I pointed out. 100% doesn't indicate skill in any accurate way. And again, the game can say 100%+rewind or 100%no-rewind. What about the other aids, like stnd physics? What about copying save files? What about ramming AI?

Nice of you to break it down, but the one thing i can say for certain is that i dont fear change. I can honestly say i've tried rewind in Forza 3 demo, in GRID and in a pc game and can see its use in those games. GT is a different level of game/sim, rewind just doesnt fit.

Standard physics compensates a little for those without steering wheels, i'll accept that its making things easier than they should be.

Ramming A.I.
Cutting corners.
Copying save files.
Using overpowered cars.

These are all issues that PD continue to work on to improve the game, in future GT's im sure these issues will eventually have been resolved.
 
Whats better than having a rewind feature in GT5?


You guessed it, Rewind leaderboards!!!!!

Tell'em all about it Dev!!!

What's worst then rewind?

Rewind leaderboards.

Might as well have a leaderboard for those using gamesharks and hacks/mods.

Unreal

Excoret
Only 55% don't want it, 31% don't care, 29% won't use it, and only 3% think it would utterly ruin the point of playing GT5. Then, you have about 25% of people who would find it helpful.

Which equals 79% of people who don't need it. 25% may say they would fin d it helpful, but there are far better tools PD can put in GT5 to help noobs along.

Joey D
Answering a question with a question is not a good way to prove your point.

A rewind feature is not cheating because it does not give you an unfair advantage and actually punishes you for using it. When you use it you still have to drive the section again and not screw it up. Now if there was a fastforward to get you through a section, I'd be more inclined to call that cheating because you don't actually have to do anything yourself.

I and others think its cheating. You and others think it's not. How should the debate be solved?

btw, only game I know of where rewind is not cheating

time-shift.267076.jpg
 
What's worst then rewind?

Rewind leaderboards.

Might as well have a leaderboard for those using gamesharks and hacks/mods.

Unreal
My god, you continue to surprise with this idiotic logic. Last I checked, there aren't any rewind leaderboards in Forza; instead you're punished for it.
Which equals 79% of people who don't need it. 25% may say they would fin d it helpful, but there are far better tools PD can put in GT5 to help noobs along.
So, the 25% don't matter at all? :rolleyes:

I and others think its cheating. You and others think it's not. How should the debate be solved?

btw, only game I know of where rewind is not cheating

time-shift.267076.jpg
It's not cheating. Stop posting your opinion as fact.
 
Nice of you to break it down, but the one thing i can say for certain is that i dont fear change. I can honestly say i've tried rewind in Forza 3 demo, in GRID and in a pc game and can see its use in those games. GT is a different level of game/sim, rewind just doesnt fit.

Standard physics compensates a little for those without steering wheels, i'll accept that its making things easier than they should be.

Ramming A.I.
Cutting corners.
Copying save files.
Using overpowered cars.

These are all issues that PD continue to work on to improve the game, in future GT's im sure these issues will eventually have been resolved.

I wasn't saying you specifically, but in general.

And for the record, I don't use a wheel, I don't touch stnd with a 500 ft pole.
 
I and others think its cheating. You and others think it's not. How should the debate be solved?

You actually haven't explained to me how it's cheating yet though, so what are you basing this on? I've explained, numerous times, how I don't feel it's cheating at all.

And here's a good compromise, put rewind in the game and either use it or ignore it.
 
Which equals 79% of people who don't need it. 25% may say they would fin d it helpful, but there are far better tools PD can put in GT5 to help noobs along.

I count it as 57 people voted they woudln't be bothered by it or wanted it. 80 voted they don't want it. That's a simple majority but pretty close considering.

In reality I am surprised the numbers can out as weakly against as they did... we are talking a feature that has more benefit for the less skilled than the mores skilled being questioned on a forum of mostly more skilled racers... that's a disadvantage right there. Then factor in the that GT has been very much a "more of the same" game for the most part so any significant addition I would expect to be more than normally opposed.

All that considered, I would think if you polled the general populace, the results would be less negative than here.
 
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McLaren
My god, you continue to surprise with this idiotic logic. Last I checked, there aren't any rewind leaderboards in Forza; instead you're punished for it.

I thought at post 547 Dev confirmed rewind leaderboards but I guess not

McLaren
So, the 25% don't matter at all? :rolleyes:

I suppose if you asked if GT should start you off with 10,000,000 credits you would get a percentage to agree. If you asked if GT should turn off all aids for online racing you would get a percentage to agree.
 
So heres another rewind poll

If rewind is cheating should it really be in GT5?

Just a poll to see what GTP thinks
 
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OK, there's like what? 5 threads currently in use concerning the rewind feature? Can we please stop starting new threads about it? I mean it is a topic worth discussing but we really don't need 5 polls to describe the way we feel about it.
 
Well, this is a totally different issue. I vote no because someone using rewind gains no advantage over me, nor does he cause my experience to suffer in any form.
 
I thought at post 547 Dev confirmed rewind leaderboards but I guess not

No, using rewind makes your lap time uncertified. As does going off track, touching another car, touching a wall, or drafting. These uncertified times are always placed below certified lap times, meaning they're pretty much ignored. Please do try and have some idea about how a feature works before you use it to make a point.

I suppose if you asked if GT should start you off with 10,000,000 credits you would get a percentage to agree. If you asked if GT should turn off all aids for online racing you would get a percentage to agree.

I suppose if you asked if GT should come with a free G27 you would get a percentage to agree. If you asked if GT should include Porsche you'd get a percentage to agree. Unfortunately, how many people want another feature is largely unrelated to how many people want this feature.
 
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