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log in bonus
...You gotta admit, not everyone can play five consecutive days for this "benefit". I certainly can't. Log-in bonus system is flawed, actually. But that's a discussion for another day, I suppose.
log in bonus
Hundreds of hours? An hour of seasonal races with log in bonus could earn you enough money to buy most of the cars in the game in one go. Admittedly I stopped playing GT6 last year but I doubt the rewards have gone down much since then.
That will not work, because you have to earn them to race in the seasonal events, and if you have not got that car for that event well you have to buy that car in the dealership.maybe allow all cars available in all modes except career.
Well that'll be part of the career. Seasonal events are like a lame extension to the career, so the entire career if it was another GT style career would be to grind and earn and buy your cars. Everyone else could just play arcade mode and have access to all cars.That will not work, because you have to earn them to race in the seasonal events, and if you have not got that car for that event well you have to buy that car in the dealership.
Mate, I need you to read the word "most". I understand that a 250GTO is more expensive with that. But you can earn, say a LFA in an hour for example.
This....Make it like Arcade mode in GT4, every car in the whole game is available there, but to drive it online or in events you'll need to buy the car.
Getting most cars in the game in an hour is obviously unrealistic. Don't you think it might have been a typo?
Unless the rewards have gone up exponentially recently, I don't think it's possible to earn most of $0.69Billion in one hourHundreds of hours? An hour of seasonal races with log in bonus could earn you enough money to buy most of the cars in the game in one go. Admittedly I stopped playing GT6 last year but I doubt the rewards have gone down much since then.
Unless the rewards have gone up exponentially recently, I don't think it's possible to earn most of $0.69Billion in one hour
No, I'm using the total cost of all cars in the game, no assumptions made. Not hard to find, just Google it. Doesn't include upgrades either, which would add a substantial amount to all the road cars, more than $100Million I would guess.You are presuming every car has the same average cost to come to the accumulated value.
No, I'm using the total cost of all cars in the game, no assumptions made. Not hard to find, just Google it. Doesn't include upgrades either, which would add a substantial amount to all the road cars, more than $100Million I would guess.
In GT7 you have to earn that content before you can do any event, having all the content from the start of a game without earning them is wrong way to go.This is the statement:
"Hundreds of hours? An hour of seasonal races with log in bonus could earn you enough money to buy most of the cars in the game in one go. Admittedly I stopped playing GT6 last year but I doubt the rewards have gone down much since then."
The way it's written is that he/she believes most of the cars could be bought in one go after an hour of seasonal races. If he/she meant an hour of seasonals is enough to buy most cars in the game one at a time, then it makes no sense, as they'd essentially be agreeing with me, saying it would take hundreds of hours of playing before you had all of the cars.
In any case, my point which was on topic was I think that they should give players access to all of the content from the get go in some form, even if it's arcade mode only, because it feels like a bit of a rip off to have to grind so much for a massive list of cars that you've already done the grind for in previous games over and over. I think it's in their best interest to change the game to more of a racing game. Bring some fun back to the series, because the last time I did the big grind to save up for some of the best cars, I realised playing the game felt more like a job most of the time.
No, I'm using the total cost of all cars in the game, no assumptions made. Not hard to find, just Google it. Doesn't include upgrades either, which would add a substantial amount to all the road cars, more than $100Million I would guess.
This is the statement:
"Hundreds of hours? An hour of seasonal races with log in bonus could earn you enough money to buy most of the cars in the game in one go. Admittedly I stopped playing GT6 last year but I doubt the rewards have gone down much since then."
The way it's written is that he/she believes most of the cars could be bought in one go after an hour of seasonal races. If he/she meant an hour of seasonals is enough to buy most cars in the game one at a time, then it makes no sense, as they'd essentially be agreeing with me, saying it would take hundreds of hours of playing before you had all of the cars.
.
In GT7 you have to earn that content before you can do any event, having all the content from the start of a game without earning them is wrong way to go.
...You gotta admit, not everyone can play five consecutive days for this "benefit".
>not knowing or using time zone glitch
💡
Since presumably exploiting credits glitches is not the wrong wayIn GT7 you have to earn that content before you can do any event, having all the content from the start of a game without earning them is wrong way to go.
That's a very wrong interpretation. A seasonal grind with log in bonus used to be able (as I said I haven't played this year) to earn you 6 million or so and with most of GT's car field being low priced road cars you could earn enough to buy a lot of them in one go, you wouldn't do an hour of seasonal to buy just one car and I don't know why you would think that was implied.
In GT7 you have to earn that content before you can do any event, having all the content from the start of a game without earning them is wrong way to go.
Yes, because it becomes a challenge that way, and having all the content at the start of a game and there is no challenge what so ever in a game.So you're suggesting they do the same type of start with a demio and work your way up approach they've been using since the '90's for career mode? Count me out then 👎
Just how challenging was that money glitch for GT6?Yes, because it becomes a challenge that way, and having all the content at the start of a game and there is no challenge what so ever in a game.
I have not got a lot of time to play GT6 that's why I [@hall90] did the money glitch to make it a bit easy.
Yes, because it becomes a challenge that way, and having all the content at the start of a game and there is no challenge what so ever in a game.
No. Sorry, but no. GT games are absolutely not challenging. Forcing players to grind low payout events over and over to buy high priced cars is a weak way of giving the illusion of a challenge. I had achieved 100% in GT6 within a week of it coming out, without even playing it much. Every race is a guaranteed win, due to the AI being nothing more than sunday drivers. Even all of the licences and time trial type events are made so easy to achieve gold that it poses absolutely no challenge.
All content is available from the get go in Project CARS, yet that game manages to provide ample challenge. GT starts you half a lap behind the leader in a 3 lap race, and still manages to make it easy enough to win by half a lap.
The fps equivalent would be one game being genuinely hard to survive through, and another being an insanely easy shooting gallery that you have to shoot identical targets over and over for hours on end to unlock guns to use in game modes you've already finished.
He's comparing the challenge in each game which has nothing to do with the gen of the console and everything to do with game design.Project CARS Vs GT6? right, a real fair comparison of two totally different style of car games, from two totally different era of consoles. right ok that seems a valid argument