Make all cars available from the start?

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Make all cars available from the start?

  • Yes

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I don't really see how you can compare online and offline racing.

my point is people moan saying they dont like taking the time to do an easy race for credit but there more then happy to race online in a harder race for less

So I'm basically limited to the option of either A) grinding or B) owning just one or two cars, when in fact I want to be C) enjoying driving?

Thats just how i do it, how you and others do it totally up to you. i just sell cars i dont use much or have finished racing with to make space in my garage and to get the credit.
 
From someone who didn't exploit the glitch and has 502 cars, including two 20 million credit cars, I didn't mind the grinding.
Good for you. You can play the gt life mode while those who don't like grinding play a different mode with most, if not all cars are available.
 
I couldn't feel more strongly against making all cars available, that absolutely takes the fun out of any racing game. However, I think it should be possible to test drive cars. Something like Test Drive Unlimited where you can test any car but only for 2 minutes at a time.
 
my point is people moan saying they dont like taking the time to do an easy race for credit but there more then happy to race online in a harder race for less
Still have no idea where this whole comparison between offline and online racing is coming from, but hey, I'll play along. Point to me a person who complains about offline but not online racing, and then explain to me how racing online and offline is the same when I've already pointed out some rather big differences, differences that justify why one might enjoy online but not offline racing.
Thats just how i do it, how you and others do it totally up to you. i just sell cars i dont use much or have finished racing with to make space in my garage and to get the credit.
Okay.

My ultimate goal is to enjoy driving and racing, and making that as tedium free as possible (i.e. no grinding) is best.

In the case of GT6, that means exploiting the credit glitch.
I couldn't feel more strongly against making all cars available, that absolutely takes the fun out of any racing game.
How so?

Removing restrictions to which cars you can race somehow takes away from the experience? Does that mean that adding restrictions to which cars you can race adds to the fun?

Edit: Corrected a typo.
 
If you do not have time to waste, then you have no time to play console games full stop. Now stop your moaning and move on, because this thread is getting pretty tedious now.
Thanks but no thanks.

I think @Johnnypenso is equating "wasting time" to "grinding."

Which makes sense, hence why I used to credit glitch at the beginning of the game because I didn't want to waste the little time I had outside studying doing something monotonous and unfun in every aspect imaginable. Frankly, grinding wouldn't be a problem if the races were fun and challenging, but they aren't.
Exactly. Grinding is not fun. There is nothing enjoyable about grinding. The joy of this or any game is actually playing the game for a challenge, for racing, for a TT, for the career, for moving along and advancing in the game. Or for playing online, racing against real players. Or modifying cars, or tuning cars or whatever, just something productive and useful to the game. Grinding is boring and repetitive and adds nothing to the gameplay and actually takes valuable time away from doing what you really want to do which is race, tune, tt, mod etc. I simply don't understand why anyone would ever want to grind, ever.

I also don't get why all cars from the start can't just be an option for those that want it, and anyone that just wants classic career mode can simply choose that, not get all the cars, and be perfectly happy.
 
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If you do not have time to waste, then you have no time to play console games full stop.
No, that doesn't really mean anything. I can have time to play a game without having time to put a few hours of "work" into said game to get it in a position to maximize the actual fun part.
niky already covered this well. Twice, in fact, and once even to you specifically:
When I was still active, I only had one or two hours a day... maybe two or three days a week... to play.

I used to have the time to do four to five hour binges on weekends, but nowadays, I'm too busy to even pay attention to Candy Crush.

-

I stopped playing GT5 because, as I went along, I started having to spend my entire game time allocation grinding just to get the cars needed to do the next series.

This is a far cry from GT3 or 4, where you could win the cars needed for the next series. In fact, there have been challenges on GTPlanet where players have attempted to complete as much of the game as possible without buying anything.
Guess who never bothered to get more than halfway through GT5 after finishing the career modes in GT3 and GT4?

And who has not played GT6 at all except for work?

I don't like the game mechanic, so I don't play it. I've got three jobs, not including moderation duties, and two kids. I can no longer justify taking off an entire day to finish a twenty four hour race. (Hell... I couldn't even justify taking two days off to go to Paris for the magazine... it's just not possible)

Gran Turismo has always been appealing because even if you don't have time to finish the game, there has always been the opportunity to play casually and get far enough in that you have a wide variety of cars to drive after just a few weeks of play.

That all went out the window with GT5, due to the cumbersome game structure, the unnecessary unlocks, and the need to grind certain races over and over to buy cars for the following series.

If there's any blame to be apportioned for GT6's relatively low sales (aside from the increased competition), it's the big turn-off that was GT5.

The gaming scene is changing massively, and if you want to keep a share of the pie, you have to adapt to the times. If not... oh well.
Or, put another way:
what about the players who just haven't got the time to play GT6 for hours and hours and all they get is a few peanuts


Now stop your moaning and move on, because this thread is getting pretty tedious now.
Not your call to make. If hall90 can keep repeating the same garbage over and over again, people are perfectly free to respond to it.


my point is people moan saying they dont like taking the time to do an easy race for credit but there more then happy to race online in a harder race for less
And there is nothing odd about that in the slightest. Why are you conflating burning through the same races over and over to get credits with taking part in the things people generally build up credits to do in the first place?




But if there were no money glitch I would still be happy to grind to buy what I want in the game
I do not like grinding
I feel sorry for these players that grind and grind in races for money
 
Thanks but no thanks.

Exactly. Grinding is not fun. There is nothing enjoyable about grinding. The joy of this or any game is actually playing the game for a challenge, for racing, for a TT, for the career, for moving along and advancing in the game. Or for playing online, racing against real players. Or modifying cars, or tuning cars or whatever, just something productive and useful to the game. Grinding is boring and repetitive and adds nothing to the gameplay and actually takes valuable time away from doing what you really want to do which is race, tune, tt, mod etc. I simply don't understand why anyone would ever want to grind, ever.

I also don't get why all cars from the start can't just be an option for those that want it, and anyone that just wants classic career mode can simply choose that, not get all the cars, and be perfectly happy.
I'll defend Grinding here, it sure isn't fun actually grinding but when you actually got what you were grinding for it makes the whole experience better for some players especially with all the effort that went through. You easily grow a personal attachment to it. Reason why I like the normal X2010 so much? Because of the effort I put in to get the car in the first place, I easily put it over the better performing ones just because of how much it means to me.

That would cause huge problems online, players playing the classic way would have an unfair advantage compared to everyone who decided to get everything at the start. No one who put effort into the cars they acquire can show all their pals as some have already got them at the get go. Not to mention the annoying flame war that will divide the entire fanbase into 2 :ouch:
 
Grinding is not fun.
Grinding is a lot of fun, I am going to grind tonight because my credits are getting down to buy some more cars and tune them up. Some members on here that dig up dirt about me saying I do not like grinding well think again boy's. By the way grinding have made me a better driver 👍.
 
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Grinding is a lot of fun, I am going to grind tonight because my credits are getting down to buy some more cars and tune them up. Some members on here that dig up dirt about me saying I do not like grinding well think again boy's. By the way grinding have made me a better driver 👍.

If you enjoy it, it's not grinding. You are simply playing a game you enjoy.

Don't worry about those certain members, they seem to enjoy trolling on GTP more than they enjoy games.
 
make it like a real life. you work for it. it feel more rewarding. like oh come on i really want this car so bad and i work to get it eventually. i mean if you get anything you want instantly without any effort whats the point of life?
 
If you enjoy it, it's not grinding. You are simply playing a game you enjoy.

Don't worry about those certain members, they seem to enjoy trolling on GTP more than they enjoy games.
Who says Hard Dull Work can't be fun, though I guess the actual fun part is when you're finished and you got what you were grinding for :P.
 
my point is people moan saying they dont like taking the time to do an easy race for credit but there more then happy to race online in a harder race for less

Errrr... Perhaps because a hard race against quality competition online is actually fun... and an easy chase the rabbit gt offline race is boring as ****. That simple enough to understand?
 
Some members on here that dig up dirt about me saying I do not like grinding well think again boy's.
Think again about what? No amount of repeating the same dumb statements over and over again changes that up until this topic was raised for GT7, you were against the exact thing you've been "arguing" for in this thread. No amount of repeating the same dumb statements over an over again changes that the things you are claiming to be true have already been explained why they are false literally dozens of times. No amount of repeating the same dumb statements over an over again changes that your words attempting to dictate how good something is are completely meaningless when you went out of your way to not do it.
 
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I'll defend Grinding here, it sure isn't fun actually grinding but when you actually got what you were grinding for it makes the whole experience better for some players especially with all the effort that went through. You easily grow a personal attachment to it. Reason why I like the normal X2010 so much? Because of the effort I put in to get the car in the first place, I easily put it over the better performing ones just because of how much it means to me.

That would cause huge problems online, players playing the classic way would have an unfair advantage compared to everyone who decided to get everything at the start. No one who put effort into the cars they acquire can show all their pals as some have already got them at the get go. Not to mention the annoying flame war that will divide the entire fanbase into 2 :ouch:
So it's very rewarding to grind and makes you feel like a million dollars to do so, but I can't have the option to have all cars because you'll feel bad about it if we race online and you don't have the same cars as me? Here's the same argument in reverse. I don't have the time or the interest to grind but I went online anyway and a lot of guys have way more cars than me and I feel bad so come up with a way to give me all the cars they have because I paid the same for the game as they did and can't help it if I don't have hours to put into running repetitive, boring races to earn fake cash to buy the cars I already paid real money for.

See what I did there? If your position is valid, so is mine right?
Grinding is a lot of fun, I am going to grind tonight because my credits are getting down to buy some more cars and tune them up. Some members on here that dig up dirt about me saying I do not like grinding well think again boy's. By the way grinding have made me a better driver 👍.

Really?
hall90 said
I do not like grinding
hall90 said
I feel sorry for these players that grind and grind in races for money and what do you get out of it in a hour or two of playing GT6 just a dam few peanuts.
 
So it's very rewarding to grind and makes you feel like a million dollars to do so, but I can't have the option to have all cars because you'll feel bad about it if we race online and you don't have the same cars as me? Here's the same argument in reverse. I don't have the time or the interest to grind but I went online anyway and a lot of guys have way more cars than me and I feel bad so come up with a way to give me all the cars they have because I paid the same for the game as they did and can't help it if I don't have hours to put into running repetitive, boring races to earn fake cash to buy the cars I already paid real money for.

See what I did there? If your position is valid, so is mine right?
I was looking at the issue in the buisness stand point. Personally, I wouldn't care if you had the same cars as me without putting any effort but I know other people do and this will cause havoc among the fanbase. With the "Classic" players calling the ones who gt everything "n00bs" and they'll be in defense going "you're just jealous we got all the cars".

By your logic, I should just be able to unlock everything in everygame on the get-go just because I paid for the game. No more discovering and trying new content by actually playing the game and developing skills. Unlockables is a way to get people hooked into the game especially if they have to put a lot of effort to achieve, it feels like you're being rewarded by the game with new things to try. I know this method doesn't satisfy everyone but that's what games like Project CARS and GRID: Autosport are for and Booster Packs in some sport games (though Booster Packs feel like Pay 2 Wins IMO). GT is going for different players than games that give out all there content straight away.
 
A heated debate doesn't have to dissolve into name calling and digs at each other.

All of you, cut the accusations of 'trolling' and the digs and do so now.
 
I was looking at the issue in the buisness stand point. Personally, I wouldn't care if you had the same cars as me without putting any effort but I know other people do and this will cause havoc among the fanbase. With the "Classic" players calling the ones who gt everything "n00bs" and they'll be in defense going "you're just jealous we got all the cars".

By your logic, I should just be able to unlock everything in everygame on the get-go just because I paid for the game. No more discovering and trying new content by actually playing the game and developing skills. Unlockables is a way to get people hooked into the game especially if they have to put a lot of effort to achieve, it feels like you're being rewarded by the game with new things to try. I know this method doesn't satisfy everyone but that's what games like Project CARS and GRID: Autosport are for and Booster Packs in some sport games (though Booster Packs feel like Pay 2 Wins IMO). GT is going for different players than games that give out all there content straight away.
How long does it take to acquire 50 cars? Not that long right? 70% of GT6 players, playing the game designed the way you want it, never get that far. How about 100 cars? A few more hours, a Christmas Seasonal that pays $6Million and boom, you're there. 80% of GT6 players never get there.

If this method of play you are touting is so engaging, why do the vast majority of people play the game for very few hours and then put it away? Or if they are continuing to play, why are they not acquiring a crap load of cars for their garage?

By my logic, the game should appeal to all kinds of users. I'm not asking you to take the "all cars from the start option", just that it be an option for those that want it. This whole notion of the widespread GT fanbase enjoying grinding and the rewards they perceive from it is a myth IMO and the statistics back that up. Grinding to build a huge garage is no more popular than a great many things GT happily let fall by wayside from GT5 like rallying, real endurance racing, special events etc.

If you want unlockables, throw some of the expensive, iconic cars behind events and challenges with difficulty sliders so that we can all enjoy them at our own skill level. Design custom liveries only available to those that compete in the career mode. Give out trophies for the game only available in career mode. There are lots of ways to accomodate players that are into that kind of stuff, without handicapping the vast majority of players that it seems are not into it. It just takes a little creative effort, something missing from Gran Turismo gameplay and career mode for a long, long time
 
How long does it take to acquire 50 cars? Not that long right? 70% of GT6 players, playing the game designed the way you want it, never get that far. How about 100 cars? A few more hours, a Christmas Seasonal that pays $6Million and boom, you're there. 80% of GT6 players never get there.

If this method of play you are touting is so engaging, why do the vast majority of people play the game for very few hours and then put it away? Or if they are continuing to play, why are they not acquiring a crap load of cars for their garage?

By my logic, the game should appeal to all kinds of users. I'm not asking you to take the "all cars from the start option", just that it be an option for those that want it. This whole notion of the widespread GT fanbase enjoying grinding and the rewards they perceive from it is a myth IMO and the statistics back that up. Grinding to build a huge garage is no more popular than a great many things GT happily let fall by wayside from GT5 like rallying, real endurance racing, special events etc.

If you want unlockables, throw some of the expensive, iconic cars behind events and challenges with difficulty sliders so that we can all enjoy them at our own skill level. Design custom liveries only available to those that compete in the career mode. Give out trophies for the game only available in career mode. There are lots of ways to accomodate players that are into that kind of stuff, without handicapping the vast majority of players that it seems are not into it. It just takes a little creative effort, something missing from Gran Turismo gameplay and career mode for a long, long time
I believe the faults are in a different direction of the fact that there is too much clones and career mode is rather so open you only need a few cars to beat career mode. If career was something like GT4 and they took put thr clones, I'd expect the results to be differently and really most of the cars were already available in GT5 and GT4, you already got your well earned cars and used them before what's the point on getting the exact same thing without its charm you had with it before. Most of your sources point out to other flaws in GT not about grinding in general.

If you look at Pokemon which is in a similar boat with GT in terms of collecting, it requires a lot of grinding but the idea of getting to new Places to Explore, new Pokemon, new Moves and Evolving Pokemon is what gets players to stay with Pokemon. Imagine if you had the option to have all Pokemon and Places straight away, would there even be a point in playing the main game? Not to mention the huge advantage of owning every Pokemon while "Classic" Players only have like 50 to 150 to use.

You say you want the option so you can get all the cars straight away so you don't fall behind online to the people who earn their cars but the opposite effect would happen when you have 1200 cars to choose from while most have around or less than 100.
 
I believe the faults are in a different direction of the fact that there is too much clones and career mode is rather so open you only need a few cars to beat career mode. If career was something like GT4 and they took put thr clones, I'd expect the results to be differently and really most of the cars were already available in GT5 and GT4, you already got your well earned cars and used them before what's the point on getting the exact same thing without its charm you had with it before. Most of your sources point out to other flaws in GT not about grinding in general.
So locking the cars away even further, behind more and more walls, is your solution to encouraging gameplay among those that want all cars from the start?

If you look at Pokemon which is in a similar boat with GT in terms of collecting, it requires a lot of grinding but the idea of getting to new Places to Explore, new Pokemon, new Moves and Evolving Pokemon is what gets players to stay with Pokemon. Imagine if you had the option to have all Pokemon and Places straight away, would there even be a point in playing the main game? Not to mention the huge advantage of owning every Pokemon while "Classic" Players only have like 50 to 150 to use.
I don't know anything about Pokemon, but off the top of my head, isn't the entire idea of pokemon about collecting? Isn't that what the cards are about? GT is a racing game, not a collecting game, although a very small minority use it for that purpose.

You say you want the option so you can get all the cars straight away so you don't fall behind online to the people who earn their cars but the opposite effect would happen when you have 1200 cars to choose from while most have around or less than 100
Actually no, I've never said anything about falling behind online as the motivation for wanting all cars. I actually think connecting the two modes in any way is silly and regardless of anything else, all cars should be available online at all times for those that want them. I simply want the option to skip the boring career mode and racing offline altogether, because I want to drive and tune cars and race online and in various organized series. I think it's bad game design, to have all these wonderful things to do in the game, but prevent me from doing them before I jump through dozens of hours of the rest of the game I don't enjoy. I love hockey, specifically NHL hockey. If NHL 15 was released and you had to play a season of Junior Hockey + Swedish Hockey + International Leauge just to be able to play games with NHL teams I wouldn't buy the game. Ever. Yes different kind of game, but the principle is the same. However, I wouldn't object if they came up with a second game mode where you had to start a career as a junior player, get drafted, go to the minors, develop your skills over a season, get brought up (and maybe sent down if you don't peform), brought up again, and eventually you become a solid player given the skills and practice.
 
How long does it take to acquire 50 cars? Not that long right? 70% of GT6 players, playing the game designed the way you want it, never get that far. How about 100 cars? A few more hours, a Christmas Seasonal that pays $6Million and boom, you're there. 80% of GT6 players never get there.

If this method of play you are touting is so engaging, why do the vast majority of people play the game for very few hours and then put it away? Or if they are continuing to play, why are they not acquiring a crap load of cars for their garage?

By my logic, the game should appeal to all kinds of users. I'm not asking you to take the "all cars from the start option", just that it be an option for those that want it. This whole notion of the widespread GT fanbase enjoying grinding and the rewards they perceive from it is a myth IMO and the statistics back that up. Grinding to build a huge garage is no more popular than a great many things GT happily let fall by wayside from GT5 like rallying, real endurance racing, special events etc.

If you want unlockables, throw some of the expensive, iconic cars behind events and challenges with difficulty sliders so that we can all enjoy them at our own skill level. Design custom liveries only available to those that compete in the career mode. Give out trophies for the game only available in career mode. There are lots of ways to accomodate players that are into that kind of stuff, without handicapping the vast majority of players that it seems are not into it. It just takes a little creative effort, something missing from Gran Turismo gameplay and career mode for a long, long time
When GT7 comes out you do not need difficulty sliders in the game, you just have to better your skill level when you play the game and that comes in with practise that make you a better player at it.
 
When GT7 comes out you do not need difficulty sliders in the game, you just have to better your skill level when you play the game and that comes in with practise that make you a better player at it.
What if your better than the default AI and want to make it harder?

I'm not exactly sure what the issue with having more options is in this regard?

How is making the game better able to be tailored to each person a bad thing?
 
So locking the cars away even further, behind more and more walls, is your solution to encouraging gameplay among those that want all cars from the start?

I don't know anything about Pokemon, but off the top of my head, isn't the entire idea of pokemon about collecting? Isn't that what the cards are about? GT is a racing game, not a collecting game, although a very small minority use it for that purpose.

Actually no, I've never said anything about falling behind online as the motivation for wanting all cars. I actually think connecting the two modes in any way is silly and regardless of anything else, all cars should be available online at all times for those that want them. I simply want the option to skip the boring career mode and racing offline altogether, because I want to drive and tune cars and race online and in various organized series. I think it's bad game design, to have all these wonderful things to do in the game, but prevent me from doing them before I jump through dozens of hours of the rest of the game I don't enjoy. I love hockey, specifically NHL hockey. If NHL 15 was released and you had to play a season of Junior Hockey + Swedish Hockey + International Leauge just to be able to play games with NHL teams I wouldn't buy the game. Ever. Yes different kind of game, but the principle is the same. However, I wouldn't object if they came up with a second game mode where you had to start a career as a junior player, get drafted, go to the minors, develop your skills over a season, get brought up (and maybe sent down if you don't peform), brought up again, and eventually you become a solid player given the skills and practice.
Actually no, just banish all the clones and make every event more precise so all the cars in the game have a meaning to get them like in GT4. Reasons why you work a lot to get things in the first place is so they can be used

Just like how very few people get Pokemon just to catch 'em all. Most players just try to get the Pokemon they want. Same with how GT works and players try to get the cars they want and there is a great sense of ownership once you do get the things you were working for. Some people just like how they looks. Some need them while some grow a huge attachment to their Pokemon/Cars, which is why people play these types of games.

I wouldn't actually mind if Arcade mode gave you every single car like a testing or sandbox area for those who want to drive and race and leave GT mode just the way it is and probably have 2 separate onlines for Arcade and GT Mode. I know when TOCA games came to Australia as V8 Supercars, the actual V8 Supercars were available from the start in the Free Play modes while it took a while to get them in career.
 
When GT7 comes out you do not need difficulty sliders in the game, you just have to better your skill level when you play the game and that comes in with practise that make you a better player at it.

Because you need to be so much better to finish the same race series, against the same AI, in the same car, the second, third, fourth and fifth time?

There's no challenge in a match like that. And there's no honing of racecraft when going against static AI, so it's not even decent practice. I learn more while free lapping than while grinding.

Most of GT is basically a single skill level and AI setting, only with faster (and more expensive) cars as you go higher and higher. Only a few challenges are really challenging, and some inordinately so, as it's apparent the event creators designed them while using different settings from the ones the game locks you into.

GT has lacked a true difficulty ladder for the longest time.
 
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I wouldn't actually mind if Arcade mode gave you every single car like a testing or sandbox area for those who want to drive and race and leave GT mode just the way it is and probably have 2 separate onlines for Arcade and GT Mode. I know when TOCA games came to Australia as V8 Supercars, the actual V8 Supercars were available from the start in the Free Play modes while it took a while to get them in career.
A separate career mode + all cars from the start for those that want it = problem solved.

When GT7 comes out you do not need difficulty sliders in the game, you just have to better your skill level when you play the game and that comes in with practise that make you a better player at it.
Skill is not my shortcoming, time is. Like many GT players, I have a commitments outside of the game. Obviously time is an issue for you too, since you took advantage of the credit glitch to save yourself a lot of time, so you understand what I'm saying, right brother?
 
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Why are you conflating burning through the same races over and over to get credits with taking part in the things people generally build up credits to do in the first place?

Maybe because i make the most of what i have available and enjoy it? ever think of that?

I would prefer that to Course Maker, Because Le Mans!

I understand what you mean but being a creative person id like the CM more :D
 
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