GTChamp2003A few rumours floating around on a Japanese forum claim that Hideo has said in an interview with a Japanese mag that in the eventual game (MGS4) Snake will be comprised of more polygons that the entire Big Shell from MGS2. I don't know if it will be true but it certainly is doable with the PS3.
Jedi2016Somehow I doubt it.. More than one visible section of Big Shell? As in just what you can see on-screen at any given time without loading? Yeah, maybe. But the entire Big Shell is made up of millions of polygons (quadruple that if you count the interior as well). I doubt any single in-game model next-gen will be that big. Realistically, Snake wouldn't have to be any more than... oh, about fifty thousand polys or so. Beyond that, and the extra detail and smoothness of more polys would be invisible and thus, wasted.. better used on other objects.
are you not gonna miss Hideo? the hero who wrote the story and designed the game!Viper ZeroI will miss Youji Shinkawa. He did all of the serie's cool line art.[/url]
yeah, it'll sure be in the game though. it has been in the last 3 games so why tha hell wouldn't it be in MGS4Viper ZeroI just realized that the Metal Gear theme music is missing from trailer. Would have been kick ass if it started to play right at the end when Solid Snake runs off into the distance.
Holy crap! It's downloading at 22kb/s! This will take over an hour! I bet it's worth it, though. Thanks for the link, FAB.FatAssBROkay, so I found this on a Brazilian forum. One of the members there mixed the image of the 1UP.com trailer with the sound of the Konami one. The best image + the best sound. He said the result is pretty good, I´m downloading it right now.
http://www.megaupload.com/?d=38VYVWPH (125mb)
So you didn't even see it all and you're saying the vid was crappy? You're telling me you got less than 2 minutes into it and "it's okay"?VIPFREAKIt was ok I guess, the vid was pretty ****ty because 1/4 into it there was a big lag and then the server was full. I'm more excited about Killzone 2