Metal Gear Solid V: Ground Zeroes/The Phantom Pain

  • Thread starter Ddrizle
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Should've called that someone would call me out on that, but on GTP we were speculating that Ground Zeroes and The Phantom Pain were different games and I either said or thought that Ground Zeroes and TPP were the same game and both were MGSV. Hell, we even had a bit of a to-do over the fact that Ground Zeroes and The Phantom Pain weren't explicitly MGS5, even after that gif showing how 'Metal Gear Solid V' was hidden in The Phantom Pain's title card! Where were you back then, eh?

That's definitely Kiefer Sutherland, his voice is between Samuel L. Jackson and Morgan Freeman in the 'most recognisable voice' category.
 
Well, his life certainly isn't like any box of chocolates I've ever had.

Suppose :lol:

Questions:

Who is the disfigured faced man?

Why are they attacking the mother base?

Who is the bandaged man?

How did Snake lose his arm?

Where is he?

Who is the red haired gas mask child?

What is the whale doing?

That can't be the horse im thinking of right considering peace walker?

Who is the man on the horse? Genuine first thoughts were Ocelot but im useless at these sorts of things :lol:

Who are the soldiers?

What do they want?

FOX vs XOF, who's XOF?

Im probably asking simple questions but feel free to answer please! :lol:
 
Im probably asking simple questions but feel free to answer please! :lol:
We're talking about a Hideo Kojima game here. Do you actually expect answers that you can comprehend to be given in the game, much less in the reveal trailer?

If we knew all the answers to the questons you ask, there would be no point in playing the game.
 
MSF pissed off a few people by stopping Peace Walker I think. I'm going to have to re-play Peace Walker again, aren't I? The bandaged man appears to be new, I doubt it's Miller anyway.

Snake lost his arm in that horrific foreshadowing accident that predicts what would happen to his clone's arm several years in the future, which we have seen thanks to Metal Gear Solid.

I thought Ocelot too but it can't be, can it? Or can it? And the whale appears to be eating a helicopter. And the soldiers seem to want to kill Snake.

XOF is confused.

I don't think many of your questions have sensible answers right now, but maybe more of them do than I'm remembering!
 
Very true. Damn his mind games!

EDIT: Could someone get a screen of the man on the horses face so we can have a ponder on his identity?
 
I don't think many of your questions have sensible answers right now, but maybe more of them do than I'm remembering!
I just hope that Kojima has the sense to start up a new, stand-alone set of stories in the MGS universe, instead of adding more subplots into the existing canon. People shouldn't have to play games on multiple platforms to understand the overall plot.

And I hope he's got an editor, too. Someone who can trim down the self-indulgent mess of philosophy that drones on and on.
 
MSF pissed off a few people by stopping Peace Walker I think. I'm going to have to re-play Peace Walker again, aren't I? The bandaged man appears to be new, I doubt it's Miller anyway.

I don't think it is. In the trailer, you hear Miller say "what about him?" which could mean there was a third person in that room other than him and big boss (excluding the doctors and nurses, obviously).

I thought Ocelot too but it can't be, can it?

It could be. During MGS4, Ocelot was about 70 so it might just be Ocelot in his 40's here. :lol:
 
Done it myself.

WHO ARE YOUUUU?????

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Plus is this who I think it is from MGS1?

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This will be on PS3 right ? Looking at the trailer graphics, looks comparable to PS3 real time gameplay quality :D

NVM, saw the end of the GDC trailer, Xbox 360 and PS3 :D
 
Gentlemen, I think that it could be entirely possible that Snake's voice may have changed. Richard Doyle voiced Big Boss in MGS4, and it shouldn't be a big surprise to see him return to voice Big Boss here. Now why? It is mere speculation at this point, but Big Boss is indeed getting older. Big Boss could have suffered vocal cord damage when Outer Heaven blew up.

This also leads me to a general time line for the game. I think that it will bridge Peace Walker to Metal Gear.
 
Gentlemen, I think that it could be entirely possible that Snake's voice may have changed. Richard Doyle voiced Big Boss in MGS4, and it shouldn't be a big surprise to see him return to voice Big Boss here. Now why? It is mere speculation at this point, but Big Boss is indeed getting older. Big Boss could have suffered vocal cord damage when Outer Heaven blew up.

This also leads me to a general time line for the game. I think that it will bridge Peace Walker to Metal Gear.

If it is Richard Doyle, maybe. If it's John Cygan (who voiced Solidus Snake), then it should be his natural voice with his age.
 
I wonder ...

I noticed that the song used in the trailer is Garbage's Not Your Kind of People, from the album of the same name:



The lyrics very much reflect the images in the trailer, particularly at the start. That's the first time that I'm aware of Kojima using music like that over a trailer. (And, unfortuantely, it's killed the song for me, in the same way that Crysis 3 killed Muse's Liquid State; this will always be known as "the Metal Gear song", even when it has nothing to do with the themes of the game.)

So it got me wondering about this new faction, the Diamond Dogs - and sure enough, when I Googled it, one of the biggest hits I get is a David Bowie concept album:



It's pretty much Bowie's last glam-rock album, and thematically, he's foreshadowing the arrival of the punk rock scene into the mainstream. Bowie characterised the arrival of punk rock as being led by gangs of vicious children who rode around on rollerskates with giant wheels that were never oiled, so they made a lot of noise. Weird, but significantly, Diamond Dogs released in 1974, the same year that Peace Walker is set in; Ground Zeroes takes place just days after the end of that game.

As part of the trailers, we've seen Naked Snake riding around on a motorcycle with a patch on his jacket that reads "Diamond Dogs". He looks like an outlaw motorcycle rider. So he's a mercenary, existing on the fringes of society to begin with - just like the early punk rock performers. He lives a life that is esoteric (ie, you have to be a part of it to understand it) - just like the early punk rock scene. He's riding around on a noisy motorcycle - which fits Bowie's description of rollerskates with giant wheels that were never oiled (though somewhat loosely). And all of this is in a game that is set in the same year as Diamond Dogs' release.

Okay, it's a wild theory, but this is Hideo Kojima we're talking about. I wouldn't be surprised if Bowie's album inspired some elements of the game.
 
:boggled:
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The heck is that sticking out of Snakes head? Didn't notice it the first time I watched the trailer, I thought it was just a scar or some dirt.
 
(And, unfortuantely, it's killed the song for me, in the same way that Crysis 3 killed Muse's Liquid State; this will always be known as "the Metal Gear song", even when it has nothing to do with the themes of the game.)

What are you, a hipster? :lol:

Anyway, this game looks spectacular. Doesn't hit the photorealism that supposedly they were aiming for with the Fox Engine, but amazing nonetheless. If they're capable of this on the PS3, there's no telling what they'll be able to pull off with the PS4's hardware.
 
What are you, a hipster? :lol:
Hey, I'm all for people enjoying quality music. And I can hardly accuse people of only being interested in a song because of its appearance in a video game, given that I got into Garbage when they did the title theme for The World Is Not Enough.

My issue is in the way people don't let themselves experience the rest of that artist's body of work. Rather, they will continue to define Garbage as "the band from Metal Gear Solid", as if their only achievement is to have a song featured in the game's trailer, and indeed have only achieved public notice because of the game rather than because of their talent, as if they owe everything to attaching themselves to a popular video game.

Furthermore, they also tend to change the meaning of the song, usually for the worse. Take Muse's Liquid State, for example: it was used in a trailer for Crysis 3, and now everyone knows it at "the Crysis 3 song". If you mention it, you'll almost certainly get someone quoting the game in response. But it's actually a song about Christopher Wolstenholme's battle with alocholism, how he hit rock bottom with absolutely no idea how he got there, and how he had to put his pride on the shelf and ask those around him for help with one of the most difficult experiences he had ever gone though. And now, because the song was attached to a video game trailer, you get idiots who reduce its meaning to "They call me Prophet".
 
Hey, I'm all for people enjoying quality music. And I can hardly accuse people of only being interested in a song because of its appearance in a video game, given that I got into Garbage when they did the title theme for The World Is Not Enough.

My issue is in the way people don't let themselves experience the rest of that artist's body of work. Rather, they will continue to define Garbage as "the band from Metal Gear Solid", as if their only achievement is to have a song featured in the game's trailer, and indeed have only achieved public notice because of the game rather than because of their talent, as if they owe everything to attaching themselves to a popular video game.

Furthermore, they also tend to change the meaning of the song, usually for the worse. Take Muse's Liquid State, for example: it was used in a trailer for Crysis 3, and now everyone knows it at "the Crysis 3 song". If you mention it, you'll almost certainly get someone quoting the game in response. But it's actually a song about Christopher Wolstenholme's battle with alocholism, how he hit rock bottom with absolutely no idea how he got there, and how he had to put his pride on the shelf and ask those around him for help with one of the most difficult experiences he had ever gone though. And now, because the song was attached to a video game trailer, you get idiots who reduce its meaning to "They call me Prophet".


After seeing the trailer I checked the band out, got their album and been listening to it. I've never heard of them before the trailer and I'm glad I did
 
Hey, I'm all for people enjoying quality music. And I can hardly accuse people of only being interested in a song because of its appearance in a video game, given that I got into Garbage when they did the title theme for The World Is Not Enough.

My issue is in the way people don't let themselves experience the rest of that artist's body of work. Rather, they will continue to define Garbage as "the band from Metal Gear Solid", as if their only achievement is to have a song featured in the game's trailer, and indeed have only achieved public notice because of the game rather than because of their talent, as if they owe everything to attaching themselves to a popular video game.

Furthermore, they also tend to change the meaning of the song, usually for the worse. Take Muse's Liquid State, for example: it was used in a trailer for Crysis 3, and now everyone knows it at "the Crysis 3 song". If you mention it, you'll almost certainly get someone quoting the game in response. But it's actually a song about Christopher Wolstenholme's battle with alocholism, how he hit rock bottom with absolutely no idea how he got there, and how he had to put his pride on the shelf and ask those around him for help with one of the most difficult experiences he had ever gone though. And now, because the song was attached to a video game trailer, you get idiots who reduce its meaning to "They call me Prophet".


Muse are big enough that people confusing the meaning of a song to a video game are only a minority.
 
Wow, who would've expected Jack Bauer to end up being Gray Fox?

/wildspeculation
 

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