Regarding false advertisement - games that show features not intended for gameplay they usually state something along the line ‘not actual gameplay’ or ‘using game engine’.. with PD you always have to decipher every frame in their clips. Ever since GT5 they showed that Mitsubishi crashing and everyone naturally assumed there would be proper damage, or GTS rain in select tracks, VR only in arcade mode. I get the limitations but everything is always somehow restricted.
I know dynamic weather/time is included, I understand why it wasn’t included in GTS (high quality and baked lighting vs dynamic lights), but for the current gen it’s ridiculous to discuss confirmation of every little thing.
Quoting Kaz:
‘Yamauchi did note, however, that these dynamic environmental features will not be available on all tracks in the game.’
…I mean.. why? Power is there. Functionality is there. Lack of time for optimizations? I don’t get it.
Every post about it gives a new ‘surprise’ - I really hope they overcome their issues and the optimizations succeed. It’s not PD to blame in this case but Sony. They advertised 8k/120hz/ps5 exclusivity etc and they are backing down on every promise one step at a time.
GT has its own philosophy and we have learned to accept the long waits, the limitations and restrictions over the years. That’s about it.