Need For Speed (2015)

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Complete as in no DLCs and updates.
Those times are gone. :lol:

A product/game that does not require updates as referring to AI, history or pillars in the game as permanent connection or technical sections like interface, camera, connection availability and gameplay ... History and gameplay must be collated and bound.
For some reason, this makes me think you have quoted this from Google translate.
 
I don't understand on what you mean by AI:

Also, I think they only made 5 Garage spots so the garage wouldn't be crowded, so we can choose to make a build, an outlaw car, drift car or a speed one or 5 spots just for the cars of Icons.
I heard that EA will be making free dlcs for Need For Speed, tell me if its a lie, I'm not really sure. So be patient because they'll come.

Probably referring to the fact that AI is broken and needs ridiculous rubberbanding to be anywhere near competitive.

Even if they have garage spots for every car in the game, it still won't be crowded. This is 2015 man, let the players choose how many cars they want to own.

Irrespective of free updates, the core of the base game is uninspiring and lacking compared to PS2 era Underground-Carbon. There's only so much new cars and parts can do to extend the life of the game. It also doesn't bode well for the next installment if Ghost Games still can't produce a complete game in 2 years with the extra time they've got.
 
I find it weird that the video game industry is the only entertainment industry where if someone speaks on their disappointment or distaste for a game, other people will automatically call them "needy, begging, never satisfied, etc"
This is why the game industry is what it is today, people who attack those who have gripes with the game. This game is terrible and its reviews show that. 5 car garage limit? Why? There is no reason for that. If someone wants to have 1 car they can! So if I want 10 why is that evil? The point of a car racing game is to enjoy the cars and the racing. If I have to make decisions based on fake limits then the game is just adding padding to it. The career was short and quite frankly over acted and didn't add to the game at all.
 
Probably referring to the fact that AI is broken and needs ridiculous rubberbanding to be anywhere near competitive.
Well, yeah. That needs it. You can beat an AI with a Ferrari/Lambo using a sleeper on Hard difficulty.
Even if they have garage spots for every car in the game, it still won't be crowded. This is 2015 man, let the players choose how many cars they want to own.
I think EA and Ghost Games THOUGHT the garage was really overcrowded with 10. I'm actually complaining about the 5 garage spot limit. I really want to have a bigger space or more garage places like from NFS MW.10 max spots, 3 garage places. This is enough for me: 4 garages, 30 garage spots. How about you, what's your dream garage space?
It also doesn't bode well for the next installment if Ghost Games still can't produce a complete game in 2 years with the extra time they've got.
I don't even like their first NFS game, Need For Speed Rivals, even though the graphics are good. Few garage spots, persistent internet connection, no pause menu, crappy crash detection, few body mods, dumb cop AI, short career. I had enough of Ghost Games.
 
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I'm bored out if my mind and seeing this piece of garbage on sale PSN, I might consider getting this.

What's the difference between the standard and the Deluxe edition?
 
I'm bored out if my mind and seeing this piece of garbage on sale PSN, I might consider getting this.

What's the difference between the standard and the Deluxe edition?
1 car: bmw m3 Most Wanted Edition + discount in the price of pieces
 
I still have to jump aboard "the ship". Is the game worth buying now for 30 EUR or should I wait for it to become even cheaper? I only played a small part of the beta content so is the final game better as it stands? My last concern is gameplay time and replayability, how long does it take to complete the story and is there any incetive to continue playing after completing it?
 
First impressions:

  • Screw these bloody cutscenes.
  • I like the driving experience. Takes a little while to get used to but once you so...
  • Really? You can't let me assign buttons? I can't tell you the number of times I've pressed O for the handbrake rather than square, or pressed R3 for nitro.
  • Looks good, like really good.
  • Calls. Bloody calls. I don't care if you want me to holla at yo boiiiii or go check on bae, you should have just text me. The ringtone is so distracting during a 100 mph police chase.
  • Speaking of police, they aren't dim witted! It's so great to see that they will actually do something to stop you (even if it had cost me $2000)
So... Yeah, first impressions. I'll put in a lot more hours and see how I find it.
 
My first impressions are pretty much as they where in the beta. echoing @C_R5_575TLR 's thoughts, the physics take a while to get used to and it is very impressive visually. As for calls... I don't take notice of all of them so I just check the messages afterwards. I haven't faced that much of a challenge with the police yet - the next time I hop on, I would be sure to cause mayhem.
 
I haven't faced that much of a challenge with the police yet - the next time I hop on, I would be sure to cause mayhem.
Just keep them behind you in a slow car, you'll soon get 2 police cars chasing you. I know to my own cost :lol:
 
First impressions:

  • Screw these bloody cutscenes.
  • I like the driving experience. Takes a little while to get used to but once you so...
  • Really? You can't let me assign buttons? I can't tell you the number of times I've pressed O for the handbrake rather than square, or pressed R3 for nitro.
  • Looks good, like really good.
  • Calls. Bloody calls. I don't care if you want me to holla at yo boiiiii or go check on bae, you should have just text me. The ringtone is so distracting during a 100 mph police chase.
  • Speaking of police, they aren't dim witted! It's so great to see that they will actually do something to stop you (even if it had cost me $2000)
So... Yeah, first impressions. I'll put in a lot more hours and see how I find it.
Got this at a discount for my sons PS4. Played the intro bit and a few missions and I was already annoyed after only 30 minutes of playtime. Not a great first impression. Unskippable cutscenes with horribly lousy acting, dialogue and directing separated by 30 seconds of interaction is a mortal sin by itself. Flashing notifications in my face that I have to press the circle button to get out of my face, while the game is still running in a race? Seriously WTF! The driving itself is pretty okay, but the city feels very devoid of life/a soul, which gives me flashbacks to Carbon. All in all, not a great impression and it's not really encouraging me to get the PC version in Q1 2016 (which I used to be really looking forward to).

I mean, SW:BF is a fairly limited game in terms of content, but at least it gets the UX/visuals and gameplay right. There's not much of it, but what's there is solid. This on the other hand...
 
I took up the offer of the free M3 that came with the deluxe edition, but that GTR styling had to go! I just want to finish Amy's missions so I can remove the side-exit exhaust and add the CSL parts back in their place. It looks goofy with a massive part missing at the bottom of the bumper.
 
I've noticed that the cops in Crown Victorias are dreadfully slow and can barely keep up with mild tuned cars while the Chargers are practically the 300mph Civic Cruisers from previous games.
 
I think EA and Ghost Games THOUGHT the garage was really overcrowded with 10. I'm actually complaining about the 5 garage spot limit. I really want to have a bigger space or more garage places like from NFS MW.10 max spots, 3 garage places. This is enough for me: 4 garages, 30 garage spots. How about you, what's your dream garage space?

Ah okay, I thought you were defending the 5 spots in your original post. My bad 👍

For me enough is when you can have at least 1 spot for every car in the game + 1 of each of the boss cars + 1 each for any DLC in the future.

As for the number of actual garages itself, I couldn't care less. More would be good for convenience but the map isn't that big anyway so getting to a garage isn't such a chore. A teleport option would be nice though.
 
Well, my initial impressions is that it isn't exactly the piece of garbage I expected it to be, but I still find it being a huge missed opportunity. Definitely needed more development time.

The driving physics are acceptable if a bit tad too Craig'd up, the soundtrack is right up my alley, the framerate is fairly solid with very few dips and the graphics are good with the exception of the film grain and Instagram filters.

However, the always online DRM requirement, not being able to pause, the five spot garage and the unskippable cutscenes are unforgivable and infuriating design decisions. Luckily, you can at least turn the goddamned ''incoming message sound'' off.
 
For me enough is when you can have at least 1 spot for every car in the game + 1 of each of the boss cars + 1 each for any DLC in the future.
They can't add more spots in the garage because you know, garage cutscenes. I don't know if they can add those spots in garage cutscenes. Or they could just add those located at the back of the car you'll drive.
Need for Speed™_20151223190828.jpg

Anyway, it looks like you want an Underground Rivals-like garage, a saved spot for boss cars but you only choose one. Also, Need For Speed Underground Rivals has a spot for every car in the game, except for traffic cars.
nfsugr.png
 
Well, my initial impressions is that it isn't exactly the piece of garbage I expected it to be, but I still find it being a huge missed opportunity. Definitely needed more development time.
Agree.
However, the always online DRM requirement, not being able to pause, the five spot garage and the unskippable cutscenes are unforgivable and infuriating design decisions. Luckily, you can at least turn the goddamned ''incoming message sound'' off.
A lot of people also complain about the first 3 things you said. You can skip cutscenes by double pressing O. I don't know if you can skip, I'm not 100% sure but I saw at the bottom right of the screen that said "Press O to Skip" or some message I don't really remember.
 
That was one damn ridiculous statement.

Yeah, I'm one of the biggest Forza apologists out there, but my reservations proved unfounded and I'm really hooked on this game. I've got used to the handling and the sound is very good. The graphics look like something you'd see in stills from Instagram, as @MXHyland said, but I think it's an interesting look that suits the game.

I'm glad I had the EA Access trial, because I went from not getting it in the first hour, to being over the moon to find it on such a heavy discount.
 
VXR
Yeah, I'm one of the biggest Forza apologists out there, but my reservations proved unfounded and I'm really hooked on this game. I've got used to the handling and the sound is very good. The graphics look like something you'd see in stills from Instagram, as @MXHyland said, but I think it's an interesting look that suits the game.

I'm glad I had the EA Access trial, because I went from not getting it in the first hour, to being over the moon to find it on such a heavy discount.
You know me, I'm in that boat with you. I actually almost picked it up this weekend as my other half gave me full reign on what I wanted for Christmas. Star Wars Battlefront just barely took the cake.

Handling was never an issue for me, as I don't mind arcade games, and sounds have always been top notch for NFS games. My problem was some of the design choices. Still, customization is one of my favorite features in any game so I'll likely be picking this up next month.

Side note: one update that I'd truly love is a photomode. This game deserves that, and that would take up hours of my time.
 
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