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- Fort Worth
- That_sneaky_azN
I mean... It's the F132.I've had people rage-quit simply because they were getting beat using the F132.
I mean... It's the F132.I've had people rage-quit simply because they were getting beat using the F132.
The amount of people rage-quitting races in Competitive is absolutely astonishing. I have had over 10-20 people rage quit races just because they weren't first place going into the first corner. I've had people rage-quit simply because they were getting beat using the F132. I've also had people rage-quit in circuit races in a F132 mirror match just because they can't race properly and crash into every wall. There has to be some kind of penalty for constantly quitting races, this is getting ridiculous.
The amount of people rage-quitting races in Competitive is absolutely astonishing. I have had over 10-20 people rage quit races just because they weren't first place going into the first corner. I've had people rage-quit simply because they were getting beat using the F132. I've also had people rage-quit in circuit races in a F132 mirror match just because they can't race properly and crash into every wall. There has to be some kind of penalty for constantly quitting races, this is getting ridiculous.
The F132 is literally the X1 of NFS. People will automatically not want to race with you because you're using it.
Not really. Considering the F132 handles significantly better than literally every car in that game and has the fastest acceleration without tuning. Its really fits that whole OP fantasy car criteria.I'd say the 911 RSR fits that criteria a bit better (if you tune it, that is). The F132 is definitely no slouch, though. P:
If that's the case, that would explain the other F132 I raced that left my races twice after getting overtaken in the corners. I'll probably go back to doing daily objectives like I used to. It's a shame because I love the car. I love it's sound and looks, for me, the handling and speed are just bonuses to me.The F132 is literally the X1 of NFS. People will automatically not want to race with you because you're using it.
Go into Settings, and look for Controller Settings/Game Settings. There should 4 presets to use. Personally, Preset 3 is best for me but find the one you like the most.How can I changed the Manual gear controls, it's impossible to steer and apply NOS with shifting now
Go into Settings, and look for Controller Settings/Game Settings. There should 4 presets to use. Personally, Preset 3 is best for me but find the one you like the most.
It appears to me as a PS4 player that it's doing pretty well, there are always people sending invites to all players, and most of the time the players are doing well in driving.I'm not sure how things work on the PS4 side of things, but on the Xbox One side, competitive mode is basically another form of All-Drive. I have yet to see any real competitive racing. Hell I try to invite people and no one bothers.
They said it would be coming in the future. No clue when though.Do we have any information regarding wheel support on consoles?
Maybe I've been getting into bad lobbies, but people mostly just drag race and do car meets. The one or two proper races I do get into usually end with me by myself.It appears to me as a PS4 player that it's doing pretty well, there are always people sending invites to all players, and most of the time the players are doing well in driving.
You know what really set me off about the wheel support? No support for the Thrustmaster T80.They said it would be coming in the future. No clue when though.
Well that's NFS for you. IIRC Hot Pursuit 2010 had correct gears as well, then they removed everything for MW 2012
The thing is though, is that an extra gear in NFSU2 could be purchased as a 6 speed transmission. You could choose to either ignore it or buy it. In NFS 2015, no matter what, if you upgrade your car at all past a certain threshold you get extra gears. My Skyline and S2000 have 8 gears because of this.Pretty sure I remember extra gears in NFSU2, and I definitely remember that Carbon gave more gearing to some vehicle after you upgraded the transmission. So this isn't entirely new for a NFS game.
The thing is though, is that an extra gear in NFSU2 could be purchased as a 6 speed transmission. You could choose to either ignore it or buy it. In NFS 2015, no matter what, if you upgrade your car at all past a certain threshold you get extra gears. My Skyline and S2000 have 8 gears because of this.
The number of extra gears depends on how much you have increased the top speed of a car. Instead of adjusting the stock ratios, upgrades just add extra ratios.
This has got to be the worst handling model I've ever encountered, even against games that don't even have driving as a primary focus(GTA, Battlefield.) It's atrocious. The magnet-like walls don't help either, and the fact that even some of the slightest wall taps send you flipping down the road doesn't as well.Downloaded the update last night to try it out and the game is still crap.
You're limited to 5 rims and barely any parts, and the handling physics are still just dumb. Turned out of the garage last night and the car immediately did some magic physics and ran into a wall and I quit the game out. Also, I know a Hot Rod isn't the fastest thing ever, but a custom built one should accelerate a little bit quicker EA.
I Still keep trying to give them some sort of saving grace but I really don't think it's possible at this point.
This has got to be the worst handling model I've ever encountered, even against games that don't even have driving as a primary focus(GTA, Battlefield.) It's atrocious. The magnet-like walls don't help either, and the fact that even some of the slightest wall taps send you flipping down the road doesn't as well.
The steering input is just plain bad, and feels like it takes ages for it to revert back to center. A quick tap in one direction to adjust a lane will work, but then all of a sudden it's as if you threw in another quick tap and it sends you farther in that direction again. That must be the auto steering thing I guess? Whatever it is, it's just plain bad.
I'm really glad that Manual Transmission was thrown in, but damn is it horribly optimized and just seems to have not had any thought put into it. It's odd, when I try to shift into seventh sometimes(why would I ever be shifting into 7th in a 240sx) it just seems to do a clutch kick instead of actually shifting up. Another problem is the gears take way to long to go through. I shouldn't have to go through gears 6-1 in consecutive order just to get into reverse from a stop, that's just odd.
If it wasn't for the photomode and the customization, this game would have been set back even farther than what it already is. When I jump on the game just to build a car and take photos, I have a good amount of fun. When I get on to actually play the game, that's another story.
I feel that this part right here accurately describes most of the features that are in this game. Good ideas, and sound great, but executed poorly. Is it the fact that everything is free that is causing problems with quality, or is it solely just the execution and forethought? I feel it may be a little of both.It's like they want to do somethign cool but get halfway through and decide screw it
It could just be an oversight. There's a ton of little details and things that are screwed up. Did you know that the RX-7's tire profiles don't match?What's going on with the left and right sides of the Supra? The vinyls on one side are lower/higher than the other. It's really obvious when you insert all from one side to the opposite and the vinyls get cut off or end up halfway over the skirts instead.