NEW DLC (TWIN RING MOTEGI & Scion FR-S'12)

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They are two seperate tracks....I would think that is pretty obvious. The Oval is not part of the road course....the road course is not part of the oval....hence my use of the word "seperate".

As to why they cost a couple of cents more......It's honestly not something that's going to keep me up at night....

a) PD charge more for any DLC released in a month containing an N.

b) PD charge by the Km of completed track.

c) Sony saw how well Spa sold and though "Ka-Ching!!!"

d) it's a strange kind of Earthquake tax

e) PD are looking to skim a little extra off the top to pay for the move to their new offices.

f) Sony price DLC by throwing darts at a board and this time they got the bullseye.

g) somebody spilt coffee on the computer the track was being modelled on and destroyed the hard drive and were paying for the extra time it took to repeat the work

Hey......pick any answer your happy with and if you think it's too much just dont buy the DLC ok?

:lol:

I'd go for g.
And will help them get a new hard drive tomorrow :sly:
 
They could give us Motegi for free and people would still complain. getting more for my buck compared to SPA and Cart Space. Love SPA. Cart Space was a waste.
 
If they did buy the track data (Which given their track record of not outsourcing anything, I hugely doubt) it wouldn't exactly have been free. There would also still have been the time making everything work in their own engine. You can't just copy and paste a track from another developer and expect it to just work in yours.

Does it really matter? The digital track is less than a Pack of Cigarettes. It's not over priced, I don't see what all the fuss is about. After reading your posts, you seem to complain about whatever you can grasp something to complain about.
 
What game are you talking about there?

I'm reffering to DIRT 3 and how they held back Monte Carlo (and I believe another ) track, both of which you actually needed to buy in order to actually complete the game.

Also it's not about the cost itself, it's the principal of the matter. I don't see why I should have to pay more, for less.

I'm just not understanding that mindset all because thsi one is about 1 dollar more. As I said, if it were a much bigger price hike (which I've seen before and have actually shown displeasure for), then I'd see it. As of now, it does really come off to me as something worth raging over.

Also you still aren't addressing the point that it doesn't cost the same, even if you think the content is equal, it costs more.

You have a very annoying habit of putting words in my mouth that I never said. My point is that this is only 1 dollar more and to me, the complaints come off unnecessary. I bring up Dirt 3 because you have to pay 9.99 for a track that should've been part of the game to start with for completion and in comparison, thats where I find this abit strange to be complaining about.
 
DaveS1138
That's just some funky UK pricing thing then. Maybe an exchange rate shift or localization charge. In the US it's not an issue. :sly::sly::sly:

I'm going to login soon and see the huge mark up Australia gets
 
Does it really matter? The digital track is less than a Pack of Cigarettes. It's not over priced, I don't see what all the fuss is about. After reading your posts, you seem to complain about whatever you can grasp something to complain about.

Again with these comparisions to another item that's cheap, it's nothing to do with how cheap it is in comparision to something else, it's about what I think the content is worth and I don't think this content is worth the money, whether It's cheap or not. There are lots of cheap groceries I could buy that don't break the bank but if I don't think they're worth it, I won't.

I'm reffering to DIRT 3 and how they held back Monte Carlo (and I believe another ) track, both of which you actually needed to buy in order to actually complete the game. I'm just not understanding that mindset all because thsi one is about 1 dollar more. As I said, if it were a much bigger price hike (which I've seen before and have actually shown displeasure for), then I'd see it. As of now, it does really come off to me as something worth raging over.

I'm not 'raging' or even 'complaining' here. Maybe it comes off as that on the internet, but I'm honestly not. I'm just discussing the cost of this track as I would sat in a bar talking to you all in the real world. Mainly because I procrasinate a lot, so I'm sat on the internet when really I should be doing more important things. I'm certainly very calm and not angry at all. Again, maybe my tone comes across differently in text.

Let's be clear, I wouldn't even buy this if it was £3.19, because I still don't think it's worth it. I'm just trying to work out why it is more, although at the time I didn't realise it was only more expensive in Europe and not the US, so that does change things a lot.

You have a very annoying habit of putting words in my mouth that I never said. My point is that this is only 1 dollar more and to me, the complaints come off unnecessary. I bring up Dirt 3 because you have to pay 9.99 for a track that should've been part of the game to start with for completion and in comparison, thats where I find this abit strange to be complaining about.

I don't know if the quote chain broke or something but I wasn't talking to you with that comment, rather the Dave guy who was suggesting they were both equal. Also again, I'm not complaining.
 
Squach240
Does it really matter? The digital track is less than a Pack of Cigarettes. It's not over priced, I don't see what all the fuss is about. After reading your posts, you seem to complain about whatever you can grasp something to complain about.

Carpathian Kitten Loss?

http://www.youtube.com/watch?v=-vyj6_4SlUA&feature=youtube_gdata_player

Simon is often critical, but he's also pretty helpful to most. Overall a good chap, so don't take it personal.
 
How much would you realistically be happy to pay then?

I don't know, £1.99 maybe? I really don't like the track that much and without new single player events around it, as someone who doesn't play online, it's really of little use to me. I only bought Spa because it's such a great track, I don't think I've done one race with it online.

He wants everything for free.

Nowhere have I ever said that. I've said that I'll buy things If I think they're worth their money. As already mentioned, the only GT5 DLC I've so far found worth their price was Spa (+Kart Space). Whilst I could have easily afforded everything else, I didn't think that it was worth it. I would rather wait for it all to be included in GT6. As I've said before in other threads, DLC in games like this (series with carry over content) is always a premium and if you want it now, you'll pay for it, otherwise wait for it to appear in the next game.
 
I don't know, £1.99 maybe? I really don't like the track that much and without new single player events around it, as someone who doesn't play online, it's really of little use to me. I only bought Spa because it's such a great track, I don't think I've done one race with it online.

Fair points.👍
 
I'm not 'raging' or even 'complaining' here. Maybe it comes off as that on the internet, but I'm honestly not. I'm just discussing the cost of this track as I would sat in a bar talking to you all in the real world. Mainly because I procrasinate a lot, so I'm sat on the internet when really I should be doing more important things. I'm certainly very calm and not angry at all. Again, maybe my tone comes across differently in text.

Let's be clear, I wouldn't even buy this if it was £3.19, because I still don't think it's worth it. I'm just trying to work out why it is more, although at the time I didn't realise it was only more expensive in Europe and not the US, so that does change things a lot.

I don't mean only you in particular, I mean many people getting mad over it so I don't mean it to come off like that. After seeing the UK price for it and then after seeing the link for the US price, thats why the complaining came off strange to me. I then used the Dirt 3 DLC sort as perspective because when as value goes, I won't say TRM is the best bargain because not everyone has the same definition of what is a good deal, but its not the worst in comparison to something held back and then charged extra just to complete the game.

I don't know if the quote chain broke or something but I wasn't talking to you with that comment, rather the Dave guy who was suggesting they were both equal. Also again, I'm not complaining.

Ok, I see it now. for some reason before, I didn't see the quote chain so I thought you were reffering to me.
 
They charge £3.99 because they can. They're a business. They want to make money. If they know people are going to buy DLC so that they can play a track that will probably be in GT6, before GT6 actually comes out, then they would be stupid not to issue DLC. As to the reason why it's more expensive than Spa and Kart Space, they probably thought they would be able to get away with charging a higher price, possibly after looking at the amount of people who have bought previous DLCs.

Is it hard to understand? :guilty:
 
I don't mean only you in particular, I mean many people getting mad over it so I don't mean it to come off like that. After seeing the UK price for it and then after seeing the link for the US price, thats why the complaining came off strange to me. I then used the Dirt 3 DLC sort as perspective because when as value goes, I won't say TRM is the best bargain because not everyone has the same definition of what is a good deal, but its not the worst in comparison to something held back and then charged extra just to complete the game.

That's fine, and I understand what you're saying. I didn't play Dirt 3 so I didn't know about that DLC but if it's as you describe it does sound ridiculous and I certainly wouldn't pay for that. Unfortunately that is the way gaming and DLC is moving towards. On one hand DLC was a great way to get extra content in games but now many developers have seen it as a great way to really make more money out of the consumers.

Nothing wrong with that of course, they're a business out to make as much money as they can at the end of the day but it would be nice if the odd 'genuine' dev still existed. I don't know any personally that don't have a less than ethical approach to DLC nowadays, with day 1 DLC, special pre-order DLC and DLC locked on disc being the worst. It's a shame really, but that's just how things are now.


Ok, I see it now. for some reason before, I didn't see the quote chain so I thought you were reffering to me.

No problem. Like I said, I don't intend to offend or argue with anyone here, I'm just striking up conversation in an effort to put off what i'm supposed to be doing. If I offend or annoy anyone I apologise, and feel free to block me.
 
I don't think it is, most of it looks exactly the same, save the different lighting. All I'm saying is they clearly didn't start with a blank piece of paper as they did with Spa.

But they didn't start with a blank piece of paper for a good proportion of the Premium cars, either - they still had relevant photographs, recordings (ahem) etc., and their history and performance haven't changed. It is easier to start from the raw data again than to try to refactor the lower quality model - I'm sure any 3D modelers could clarify here. The tracks that were refactored in that manner show obvious shortcomings that aren't present in the (primarily real) tracks that could be taken back to the raw data (especially if it hasn't changed much) or those that were first built for GT5.
La Sarthe 05 and many of the original tracks clearly ARE ports. As for the premium cars they're not ports no, because they aren't the same data (much more detail) and were started from scratch because of how the standard cars were modeled (one piece). It's not the same for tracks.

To me, game assets are not the data they were created from. Why is it the way the cars are modeled has changed, but it is inconceivable that the same has happened for the tracks?
Further, I don't see how an old version of a track (i.e. one that information can no longer be collected on) compares to an up-to-date version of Motegi - and, again, what about the Nordschleife and the newer Sarthe?

Calling Motegi a port is unnecessarily derisive, just because it was also in GT4. Has it occurred to anyone that the reason it's so damned bland is because that's how it is in real life? It's not like DLC can magically sidestep all the texture and polycount issues that other tracks have had to adhere to up to this point, either. Then there's always the possibility that the artists assigned to this track weren't as "good" as those on others, or this one presented difficulties that weren't present on others, etc.

I have no problem with people being disappointed with this track being included, but don't make stuff up, even if it's accidental. By the way, I'm just as bemused by the price as you are.

...
Interesting because that was not the impresssion I initially got.
What do you mean by that?

There are a lot of people involved that want to make a proper sim, but I can't see compromises not being made, especially when those in the "higher ranks" are keen to retain the Shift audience as well as sample the GT / FM etc. audiences, too. I'm still looking forward to it progressing towards a finished product.
By dearer, I meant more expensive (£3.99 instead of £3.19). It's curious.
 
They charge £3.99 because they can. They're a business. They want to make money. If they know people are going to buy DLC so that they can play a track that will probably be in GT6, before GT6 actually comes out, then they would be stupid not to issue DLC. As to the reason why it's more expensive than Spa and Kart Space, they probably thought they would be able to get away with charging a higher price, possibly after looking at the amount of people who have bought previous DLCs.

Is it hard to understand? :guilty:

And we are nearly a year on from Spa, does not inflation come into it, wage rises etc these are all possibilities.

I will definately be buying and enjoying, BARGAIN.
 
TwIsTeD_83
So does it have Time and Weather?

Wether the weather made it or not I don't know.
They ran out of time to add time, so maybe next time they'll add time.
 
Wether the weather made it or not I don't know.
They ran out of time to add time, so maybe next time they'll add time.

How much time does it take to add time? They've had enough time to add time. I'm not even sure whether they added weather. :banghead:
 
But they didn't start with a blank piece of paper for a good proportion of the Premium cars, either - they still had relevant photographs, recordings (ahem) etc., and their history and performance haven't changed. It is easier to start from the raw data again than to try to refactor the lower quality model - I'm sure any 3D modelers could clarify here. The tracks that were refactored in that manner show obvious shortcomings that aren't present in the (primarily real) tracks that could be taken back to the raw data (especially if it hasn't changed much) or those that were first built for GT5.

Well with the premium cars we do have the quote from Kaz that said 60% of dev time for the entire game went on car modelling, so yes they obviously had data to start with but they still obviously spent a long, long time on them. Too long if you ask me, but that's another topic.


To me, game assets are not the data they were created from. Why is it the way the cars are modeled has changed, but it is inconceivable that the same has happened for the tracks?
Further, I don't see how an old version of a track (i.e. one that information can no longer be collected on) compares to an up-to-date version of Motegi - and, again, what about the Nordschleife and the newer Sarthe?

Well the way cars are modelled technically hasn't changed, they're still built with polys, it was just much easier to start again because of how they modelled them originally. If the standard cars were the same quality but made up of individual panels I don't know, maybe upgrading them is possible. But tracks aren't the same, they are obviously not one entire 'panel', rather a huge contstruction of polys/shapes etc. You can remove parts/add parts to a track model quite easily.

Calling Motegi a port is unnecessarily derisive, just because it was also in GT4. Has it occurred to anyone that the reason it's so damned bland is because that's how it is in real life? It's not like DLC can magically sidestep all the texture and polycount issues that other tracks have had to adhere to up to this point, either. Then there's always the possibility that the artists assigned to this track weren't as "good" as those on others, or this one presented difficulties that weren't present on others, etc.

I have no problem with people being disappointed with this track being included, but don't make stuff up, even if it's accidental.

I agree port is not the best word and I don't think I personally used it, rather pointed out that they wouldn't have started from scratch modelling the track as they do with Spa, or in the future Bathurst.
 
Assuming it's the same as 360 DLC, the publisher tells Sony how much they think the content is roughly worth, then Sony set's the final price. Sony obviously doesn't make the decision entirely on their own because they need to know how long it was worked on, how much it cost the developer etc.

It´s Sony , not PD.

See this is what I mean, PD must have some input. They can't just send Sony the content and say charge what you like, they have to have an idea of it's worth from PD. Otherwise what if hypothetically PD spent millions on a license for something then Sony came up with a price that didn't recoup that cost?
 
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