New gt4 vid, Nurb with a the Falken Skyline

  • Thread starter cobragt
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My brother walked into the room last night and seen a vid of gt4 playing and said, is that a game, i told him it was and he said fark it looks bloody real. You can go into textures, models, b mapping, backgrounds, trees, signs, grass and whatever you want, but GT is a racing simulator. Who really needs grass sticking up to be happy, everyone will be blasting to fast to even worry about it. Trees, are you a greeny, do you really give a rats ass if the trees are 2d, or the backdrops, i know i dont.

I buy GT for its REALISM in racing, every car handles different and i love the realistic feel of change in a car when u make setting changes, i couldnt give a rats ass about how good a brackdrop look, but i will say that PD have done a tremendous job with it.

I am yet to see another racing, or rally game that allows this amount of cars, all modelled basically perfectly, with realistic textures, shadows, reflections, all with different and very realistic handling to the real cars themselves, the amount of tracks, the amount of features in the game, moving crowds, 2d of course but still all these things together make GT THE SUPERIOR GAME, not coz of the console its one, but i reckon it comes into it. Xbox has far superior technology to the PS2 and it still doesnt face up with GT, im sorry im not a ps2 fanboy but its true.

I want a Xbox, i reckon some of the games look excellent, pg2 is one i really wanna play, but i watched the screenshots of that game even and it is cartoony, the surrounding graphics are excellent but the cars look rough, the shadows look unrealistic, the reflections are reflections from somewhere else and not of the track you are on.

If you compare a Xbox game to a PS2 game your a idiot anyway, they cant really be compared since the machine specs are way different, and if you were to bring ps2 graphics upto Xbox's, then GT would be way better than it already is, but if u bring a Xbox down to PS2 specs, the games will be far worse than the PS2 offers right now and GT4 is proof of this it rivals games on a far superior machine.

Hope that clears things up for yas, take the fight to pm or msn and quit polluting the thread with bullcrap, it does get irritating after a while.
 
Some good points well put, some mistakes.

I agree Gt4 is brilliant because of the devs, I agree that while tech wise Gt4 is average, it's the style that makes it look great.

Reflections on pgr2 DO reflect whats there, they are not faked, some cars look rough, but the ferraris in it are...spectacular. I find in screen shots PGR2 looks AWFUL, please do not judge it on this, but when it's running, it can look pretty realistic at times. The shadows on it certainly are not rough, I thought they were quite pretty. Just saying ;). RSC2 is alot better anyway :).

If you bought the xbox down to ps2 specs, half the smegging games wouldn't run lol

Another thing worth mentioning, you can't judge consoles on specs alone, the ps2s and xboxes make up is SO UTTERLY different it's like hot and cold.
 
code_kev
Some good points well put, some mistakes.

I agree Gt4 is brilliant because of the devs, I agree that while tech wise Gt4 is average, it's the style that makes it look great.

Reflections on pgr2 DO reflect whats there, they are not faked, some cars look rough, but the ferraris in it are...spectacular. I find in screen shots PGR2 looks AWFUL, please do not judge it on this, but when it's running, it can look pretty realistic at times. The shadows on it certainly are not rough, I thought they were quite pretty. Just saying ;). RSC2 is alot better anyway :).

If you bought the xbox down to ps2 specs, half the smegging games wouldn't run lol

Another thing worth mentioning, you can't judge consoles on specs alone, the ps2s and xboxes make up is SO UTTERLY different it's like hot and cold.

Ok, first of all i checked and yes the reflections are not faked, but they are not as real as the reflections in GT4, i checked afew shots and the reflections, although good, were not upto GT4 standards, and i suppose you could put it down to experience, PD been working on GT games for yonks now.

The high end cars in PGR2 are nicely modelled, though the lower scale cars are clearly not, the pillars are not as good as they could be. Paintwork is cartoony on most cars, but backgrounds are awesome, though the lighting isnt as real as it could be the areas in which you race are done very well. More time should have been spent on the cars though.

Again, machines can be judged on their specs. It is clear that if PD had the specs the xbox has to work with we wouldnt be sitting here having this discussion at all coz they would be able to near perfect every aspect of it, but ehy were limited to a small cpu, small ram, and no hard drive so what they have done is marvelous.

I think its safe to say each console has its ups and downs, each game has its ups and downs, GT4 is not perfect.........yet, we cant judge as the game is only 75% complete so we are not sure exactly how much better it might be.
Also the fact that there is no writing on the road in this vid, like someone mentioned earlier teaches us that this vid is taken from a early build of the game so we cant judge. The bmw nurb vid has excellent sound sompared to the skyline vid so they might have it all near perfect now.

I say lets just call it even for now and save our judgement for the final release of the game, as thats the only way to see how good it is.
I was reading a 15 page article on GT4 last night and it said that what we see in prologue isnt what we will see in the final build. Apparently the people will be 3D in the final where as in prologue they were 2D. From what i gather also there will be a pit crew but they will be hand drawn.
 
BROCKY
My brother walked into the room last night and seen a vid of gt4 playing and said, is that a game, i told him it was and he said fark it looks bloody real. You can go into textures, models, b mapping, backgrounds, trees, signs, grass and whatever you want, but GT is a racing simulator. Who really needs grass sticking up to be happy, everyone will be blasting to fast to even worry about it. Trees, are you a greeny, do you really give a rats ass if the trees are 2d, or the backdrops, i know i dont.

Only reason we were having a 'heated' debate about these things is because cobra reckons GT is the best game on the planet graphics wise. Its deffinately one of the most realistic but that doesn't neccesarily mean it has the best graphics.

GT4 ought to be great & I can't wait for it :nervous: (But there better be Volvo in it :lol:, or alteast plenty of 2nd hand used Non-Japanese cars).
 
"Only reason we were having a 'heated' debate about these things is because cobra reckons GT is the best game on the planet graphics wise. Its deffinately one of the most realistic but that doesn't neccesarily mean it has the best graphics."

care to explain how it's one of the most realistic? there are a LOT of real sim games out there that make GT4 seem very arcadish, hopefully the final version of GT4 will improve on that, but don't hold your breath...
as far as graphics go... they are great, but of course, there are better looking games out there, the x-box has them, rallisport 2 challenge looks better than GT4, but it doesn't have the same depth, not nearly.
GT4 looks kinda "wierd" because so many of the details to make the car look realistic are done at the artistic level, instead of letting the hardware do all those effects (like the fact that the cars have night and day textures for instance, or the "motion blur rims" that actually are textures with blur... (it actually has a more convincing effect in motion than when they had the full 3d wheels, wich by the way, slowed the game down back when GT3 was called GT2000).
hopefully, by the next GT game, artists won't need to add those touches to make the cars seem more real, and the hardware will do it in realtime (high dynamic range is wishful thinking, don't think we'll see that... but man wouldn't that look awsome?), real shadows (doom style) would be great, and i see no reason why the next gen PlayStation shouln't be able to handle it with ease. but the fact is, i don't really care if they improve the graphics enigne if they don't improve on the gameplay, there's still lots to be done if they're gonna keep calling it the real driving simulator.
 
SaintKamus
"Only reason we were having a 'heated' debate about these things is because cobra reckons GT is the best game on the planet graphics wise. Its deffinately one of the most realistic but that doesn't neccesarily mean it has the best graphics."

care to explain how it's one of the most realistic? there are a LOT of real sim games out there that make GT4 seem very arcadish, hopefully the final version of GT4 will improve on that, but don't hold your breath...
as far as graphics go... they are great, but of course, there are better looking games out there, the x-box has them, rallisport 2 challenge looks better than GT4, but it doesn't have the same depth, not nearly.
GT4 looks kinda "wierd" because so many of the details to make the car look realistic are done at the artistic level, instead of letting the hardware do all those effects (like the fact that the cars have night and day textures for instance, or the "motion blur rims" that actually are textures with blur... (it actually has a more convincing effect in motion than when they had the full 3d wheels, wich by the way, slowed the game down back when GT3 was called GT2000).
hopefully, by the next GT game, artists won't need to add those touches to make the cars seem more real, and the hardware will do it in realtime (high dynamic range is wishful thinking, don't think we'll see that... but man wouldn't that look awsome?), real shadows (doom style) would be great, and i see no reason why the next gen PlayStation shouln't be able to handle it with ease. but the fact is, i don't really care if they improve the graphics enigne if they don't improve on the gameplay, there's still lots to be done if they're gonna keep calling it the real driving simulator.

Hmm I guess I wasn't too clear in what I said, but when I said realistic, I meant the graphics were done in a realistic style. I wasn't meaning the gameplay, I know GT isn't a pure sim as I already said in that other topic :)

Didn't have much chance to alter my post since my ADSL was messing up :grumpy:
 
HAPPY 18 Birthday to me!!! my present from you all is getting the video to view. on the bad nt i have to send my playstation in for service,, better now than waiting till the new games come out
 
I am watching the video right now and what I am finding out is that if you have a sub for your speaker system on your computer it sounds a hell of a lot betterthen without the sub. Without the sub on it sounds like the normal Gran Turismo sound but if you turn on the sub it adds a deeper undertone to it.
 
Sorry for the delays everyone, my out-of-town trip lasted for yet another night. But I'm back now and the video can be found right here on GTPlanet. Also, the slow download speeds that everyone has been experiencing should be resolved now. :)
 
After watching the rerun of FOX Sports World show "Race World," I learned that the Falken Skyline is four-wheel drive, like its street car (except if you want it in rear-drive. Costs less). And I hear it's called "Godzilla." Other than that, I have yet to download the video. Thanks again, CobraGT!
 
JohnBM01
After watching the rerun of FOX Sports World show "Race World," I learned that the Falken Skyline is four-wheel drive, like its street car (except if you want it in rear-drive. Costs less). And I hear it's called "Godzilla." Other than that, I have yet to download the video. Thanks again, CobraGT!

From my knowledge all GTR's are 4WD Twin Turbo, running the RB26DETT, except when modded to Rear, which is all aftermarket, some have switches to go from 4WD to RWD. R32 GTR Skylines also from my knowledge were the only Skylines named Godzillas, unless the race team has named this skyline Godzilla. GTS-T are RWD, and i think run RB26DET, single turbo, someone correct me if i am wrong. I find it odd that this Falken Skyline is kept 4WD, but im not complaining i cant wait to take it for a spin.
 
The GT-R race cars arn't 4wd in the GT500. They don't all use that engine either some have a V6 and there was one with a V8 once in a different series.

EDITED: From "The GT-R race cars arn't in the GT500". How did I say that and not notice I'd missed 4wd out?
 
...the falken skyline video is really a-w-e-s-o-m-e!!!!!:) 👍
....i want the falken, i want the nordschleife(but i can stil visit the real track --we have holidays and it´s only 2 hours away but ONE lap costs 15€uros!!!:(:(:(),
and i want this game........

...but it stil freezes and stops after it at this times:
---36thsec.
---5th min, 56th sec.
---7th min, 16th sec.
that´s not ANY negative coment to u ,jordan of course!!!(thanx u very very very.....much that u made the download of this video for us guys possible!!!:):) :tup)but i´m just so angry about this "stopping times" in the video!(it´s getting on my nervs always to pause and to skip through the "problem zone"!):(:(
 
live4speed
The GT-R race cars arn't in the GT500. They don't all use that engine either some have a V6 and there was one with a V8 once in a different series.

From memory all the JGTC championship skylines are RWD, and Nissan has been working on a new V6 for the skylines, a dvd i have has a midifiying company working on a V6 they chucked in a R34.
 
The JGTC spec Skylines were indeed RWD, but their engines were RB26DETT's stroked out to 2.7L. Not sure about the Falken Skyline however, it could be the same.
 
Here is a pic of the OPM GT4 video that has a regular Skyline on the Nurb course. Notice the blur effect to the background, and to the rear of the vehicle. It looks weird as a pic, but as a video it works just fine.
 
thats probably a screenshot from right before the car zooms past and the camera whips around. :) where can i dl that vid?
 
I'm having some problems downloading that Nurburgring video. NetTransport loads it up, then fails to connect to the server for me to download the video. Sucks ass if you ask me. Anyhow, I kind of remind myself of the Nurburgring race with all of those pictures I seen in this forum.
 
JohnBM01
I'm having some problems downloading that Nurburgring video. NetTransport loads it up, then fails to connect to the server for me to download the video. Sucks ass if you ask me. Anyhow, I kind of remind myself of the Nurburgring race with all of those pictures I seen in this forum.
Have you tried this link powered by GTWeb from this forum post?
 
TrinityJayOne
I think John was referring to the fact that this particular race-spec Skyline is 4WD when all the other JGTC ones were 4WD in GT2 but have been RWD since (GT3, Prologue).


all skyline GTR are 4WD if its not 4WD it would be a Skyline GTS, GTST, 2.5T


Majarvis
The JGTC spec Skylines were indeed RWD, but their engines were RB26DETT's stroked out to 2.7L. Not sure about the Falken Skyline however, it could be the same.

WOW .1 extra litre must be a big improvement!!
 
hi guys im new here and this is my first post here.

I tried downlaoding the vid but it reaches 5meg and says file is corrupt can not download why is that.

i am also using Mozilla fire fox does that make a difference

cheers :)
 
Ferrari_God
hi guys im new here and this is my first post here.

I tried downlaoding the vid but it reaches 5meg and says file is corrupt can not download why is that.

i am also using Mozilla fire fox does that make a difference

cheers :)

Are you downloading from the video section of GTP, Jordan uploaded it here as a zip file so download that instad.
 
Solid Lifters
Here is a pic of the OPM GT4 video that has a regular Skyline on the Nurb course. Notice the blur effect to the background, and to the rear of the vehicle. It looks weird as a pic, but as a video it works just fine.

Those horizontal lines (blur effect) is probably because the video is interlaced. It shows only half the lines of one frame and half the lines of another.
 
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