Nice..... watching the live stream and rolling starts are in!
Fantastic! Im at work so cant watch the stream, which races have the rolling start? It would be nice if it was an option for quick race.
Graphically the finished version of the game looks great. Way better than Shift1, and he's playing the 360 version, so PC will be even better.
Surprisingly, there are no warnings for cutting chicanes (at least on the London track he cut quite a few of them and no warnings). Even shift 1 had that. I also saw this guy drive backwards during drift and it also didnt disqualify him. Wonder if he turned it off somehow or the detection logic is worse than it was in Shift 1??
I don't know, the tracks all look a little narrow to me. I think they should make them even wider. Nords should be at least 4 car widths everywhere.![]()
Lame
Haha, no its alright I know you were being sarcastic. Just thought you were having a go at those of us who are not entirely content with the whole track widening fiasco.
I'll be honest, Bathurst is the only one that really bothers me, but it's not going to stop me buying the game
lol overhaul mod...
i can't get this on my ps3
so i have to pray for good physics from the beginning..
Another stream:
http://www.justin.tv/hgltv#/w/1014780304
This guy actually drives without crashing, mostly![]()
Yeah, after the bore-fest that is GT5, I'm just looking for some exciting racing. The rest is just details.
Dont think he has Elite handling on as it looks identical to Shift 1 👎
Elite mode, as has been confirmed, is just a "no assists" mode.
Which is the only mode you can really test the handling
Elite mode still allows assists except steering and braking help, so does pro mode, so I think it might be an altered driving model for Elite mode.
Check this forum page out:
http://www.avforums.com/forums/pc-gaming/1367352-shift-2-unleashed-15.html
It's conversation between two sim racers, one of who happens to be on the QA team for Shift 2 and is a very interesting read. It seems a lot of what we're seeing (and possibly even the version Jordan played) is an older build. The comments state that the older build didn't have the FFB sorted and it's light and day difference between the old build and the final one.
They also mention that the physics had to be 'dumbed down' slightly to allow controllable play on a gamepad, but are still pretty full on. I personally think that Shift 2's physics will be well ahead of GT5's, and I think the GT5 physics had many problems anyway (suspension modelling, tyre width/size not modelled etc), it's just a good estimation at what driving the cars shoudl 'look' like.
Hopefully they were playing an old build at this community event. Did you guys read this front page article?
https://www.gtplanet.net/gtplanet-at-shift-2-media-event-hands-on-impressions/
Sounds like "float"-yness is in, this could mean the build they had was old, if we go by what this EA tester said.
We definitely weren't playing with the final build, as our games had all the debug menus exposed (let's just say that was very interesting to see...Hopefully they were playing an old build at this community event. Did you guys read this front page article?
https://www.gtplanet.net/gtplanet-at-shift-2-media-event-hands-on-impressions/
Sounds like "float"-yness is in, this could mean the build they had was old, if we go by what this EA tester said.